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Game Theory

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... doing the best they can and have no incentive to change their output or price ... 1) Explicit agreements to set output and price. 2) May not include all firms ... – PowerPoint PPT presentation

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Title: Game Theory


1
Game Theory
  • Steven Allen
  • ECG 507
  • Fall 2005

2
1. Oligopoly
  • Management Challenges
  • Strategic actions
  • Rival behavior

3
2. Oligopoly
  • Equilibrium in an Oligopolistic Market
  • In perfect competition and monopoly the producers
    did not have to consider a rivals response when
    choosing output and price.
  • In oligopoly the producers must consider the
    response of competitors when choosing output and
    price.

4
3. Oligopoly
  • Equilibrium in an Oligopolistic Market
  • Defining Equilibrium
  • Firms doing the best they can and have no
    incentive to change their output or price
  • All firms assume competitors are taking rival
    decisions into account.
  • Nash Equilibrium
  • Each firm is doing the best it can given what its
    competitors are doing.

5
4. Cartels
  • Characteristics
  • 1) Explicit agreements to set output and
    price
  • 2) May not include all firms
  • 3) Most often international

6
5. Cartels
  • Conditions for success
  • Potential of monopoly power--inelastic demand
  • Ability to prevent cheating

7
6. Cartels
  • OPEC Observations
  • TD and DOPEC is inelastic
  • Non-OPEC supply is inelastic

8
7. Payoff Matrix for Cover Game
Newsweek
Harry Potter
Alito
Harry Potter
Time
Alito
9
8. Payoff Matrix for Cover Game
Newsweek
Harry Potter
Alito
Harry Potter
35, 35
70, 30
Time
Alito
15, 15
30, 70
10
9. Dominant strategy
  • Strategy that is optimal no matter what other
    player does
  • Examples
  • Time, Newsweek both go with Harry Potter
  • Send base runners with full count and 2 out

11
10. Payoff Matrix for Cover Game
Newsweek
Harry Potter
Alito
Harry Potter
42, 28
70, 30
Time
Alito
18, 12
30, 70
12
11. Dominated strategies
Toyota
Large
Small
Dont build
Honda
Large
Small
Dont build
13
12. Payoff Matrix for Airline Pricing Game
United
100
200
100
81, 81
123, 58
American
200
112, 112
58, 123
14
13. Competition Versus Collusion
  • These two firms are playing a noncooperative
    game.
  • Each firm independently does the best it can
    taking its competitor into account.
  • An example in game theory, called the Prisoners
    Dilemma, illustrates the problem oligopolistic
    firms face.

15
14. The Prisoners Dilemma
  • Scenario
  • KGB accuses Popov and Chekhov of being American
    spies
  • They are in separate jail cells and cannot
    communicate.
  • Each has been asked to confess to the crime.
  • A payoff matrix results from their decision.

16
15. Payoff Matrix forPrisoners Dilemma
Chekhov
Rat out Popov
Clam up
Clam up
-2, -2
-25, -1
Popov
Rat out Chevhov
-20, -20
-1, -25
17
16. Repeated Games
  • In real life, firms play a repeated game.
  • With each repetition of the Prisoners Dilemma,
    firms can develop reputations about their
    behavior and study the behavior of their
    competitors.

18
17. Strategies for repeated games
  • Match or beat prices of competitors
  • Sends signal to competitors
  • Enforceable as long as costs comparable
  • Tit-for-tat
  • Simple to execute
  • Successful in experiments
  • Does not always work in real life (Serbs v.
    Albanians)


19
18. Modified tit-for-tat
  • Allows for changing conditions, miscommunication
  • Four steps
  • 1. Begin cooperating
  • 2. Continue cooperating
  • 3. Track cheating by other side
  • 4. Retaliate when cheating has passed acceptable
    level

20
19. Charlie Brown v. Lucy Van Pelt
21
20. Charlie v. Lucy sequential game
Fall
-10, 10
Kick
Lucy
Kick
10, 0
Charlie
Abort
0, -10
22
21. US v. Japan in HDTV
23
22. Strategic move by US go first
1, 1
High
High
Japan
Low
3, 2
US
High
2, 4
Low
Japan
Low
4, 3
24
23. NATO v. USSR
Conv
1, -1
Attack NATO
US
Nuke
-100,-100
USSR
Status quo
0, 0
25
24. An effective response rule
Attack NATO
US
Nuke
-100,-100
USSR
Status quo
0, 0
26
25. How to make threats/promises credible?
  • Develop a reputation and use it
  • Burn your bridges behind you
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