Staffer Day Template - PowerPoint PPT Presentation

About This Presentation
Title:

Staffer Day Template

Description:

Each user may base its transmission decision on the current channel state. ... We denote by the rate that user m will obtain in state j, provided that there ... – PowerPoint PPT presentation

Number of Views:46
Avg rating:3.0/5.0
Slides: 13
Provided by: saf43
Learn more at: http://www.mit.edu
Category:
Tags: day | staffer | template

less

Transcript and Presenter's Notes

Title: Staffer Day Template


1
Information Theory for Mobile Ad-Hoc Networks
(ITMANET) The FLoWS Project
  • Competitive Scheduling in Wireless Networks with
    Correlated Channel State
  • Ozan Candogan, Ishai Menache, Asu Ozdaglar,
    Pablo Parrilo

2
Competitive Scheduling in Wireless Collision
Channels withCorrelated Channel State (Candogan,
Menache, Ozdaglar, Parrilo)
  • Aggregate utility maximization problem is
    non-convex and difficult to solve. Instead, a
    simple distributed framework is suggested.
  • Robust system design in the presence of
    non-cooperative users is achieved and efficiency
    loss due to selfishness of users is bounded.
  • Existing work on scheduling focuses on hard to
    analyze centralized schemes with single
    performance objective
  • Competitive scheduling models allow the
    flexibility to incorporate different user
    objectives, but focus mainly on users with
    independent channel models
  • Correlated channels are more realistic extensions
    of the current model as they incorporate joint
    fading effects
  • Achievement
  • Convergent dynamics and equilibria
    characterization for competitive scheduling in
    collision channels
  • Bounds on price of stability (efficiency losses
    due to selfishness)
  • Equilibrium paradoxes Bad-quality states can be
    used more frequent than good states.
  • How it works
  • Best response dynamics (or fictitious play) and
    potential game property imply convergence
  • Characterization of the social optimum in order
    to find efficiency losses due to selfishness.
  • Bounds on price of stability is achieved by
    bounding the change in aggregate utility when a
    Nash equilibrium is obtained by perturbing the
    social optimum
  • Assumptions and limitations
  • Perfect correlation across channel state
    processes of users
  • Symmetric-rate assumption for a more tractable
    analysis
  • Combine tools from optimization and game theory
  • Selfish utility maximization framework for
    collision channels
  • Use tools from optimization theory to analyze
    wireless network games
  • Potential games and convergence algorithms

Principle When user 3 updates its strategy
through best-response, the potential function
increases after each update
  • Extend the results to partial channel
    state-correlation (local central fading
    components)?
  • Additional channel models (e.g., CDMA)?
  • Convergence of dynamics with asynchronous updates
    and with limited information
  • Extending the results to general networks models
    which also include routing

Robust scheduling and power allocation in
wireless networks with selfish users
3
Motivation
  • Centralized resource allocation in wireless
    networks is usually
  • Hard to implement and sustain
  • not robust to selfishness of users
  • Hence, there is an increasing interest in
    distributed resource allocation in wireless
    networks under the presence of self-interested
    users.
  • One of the most distinctive features of wireless
    networks is the time-varying nature of the
    channel quality, an effect known as fading.
  • Users may base their transmission decision on the
    current channel quality. This decision model
    naturally leads to a non-cooperative game, since
    each users decision affects other users through
    the commonly shared channel.

4
Motivation
  • Unlike existing work in the area which assumes
    independent state-processes for different users,
    we consider the case where the channel state is
    correlated across users.
  • This correlated-fading model allows to capture
    global network elements that affect all mobiles.

5
Goals and Relevance
  • Goals
  • Study the equilibria of the competitive
    scheduling game
  • Establish tight bounds on efficiency loss due to
    noncooperative behavior of the users
  • Suggest network dynamics that converge to desired
    equilibrium points.
  • Relevant examples
  • Satellite networks
  • Any uplink wireless network in which global noise
    effects are possible.

6
The Model
  • We consider a finite set of mobiles transmitting
    to a common base-station.
  • Time is slotted, and the channel quality is
    revealed to the user prior to each transmission.
  • Each user may base its transmission decision on
    the current channel state.
  • In the present work, we assume perfect
    correlation, meaning that all users observe the
    same channel state, yet may obtain different
    rates for a given state.

User 1, p1
User 2, p2
User 3, p3
Due to perfect correlation, all users observe the
same fading state at a given time slot
  • Let be the state space. We
    denote by the rate that user m will
    obtain in state j, provided that there are no
    simultaneous transmissions
  • Monotonicity assumption If jlti then
    for every user m.

7
The Model
  • Underlying fading process is assumed to be
    stationary-ergodic. We denote by the
    state-state probability for channel state i.
  • Reception Model We assume a collision channel
    Simultaneous transmissions are lost. A single
    transmission is always successful.
  • Users are assumed to adopt stationary
    strategies,
  • policy of user
    m, where
  • transmission probability of user m in state j

8
The Noncooperative Game
  • Performance measures Average power and average
    throughput
  • Average power
  • Average throughput
  • Each user is interested in maximizing its
    throughput with minimal power investment. We
    capture this tradeoff via the following utility
  • where is a positive constant.
  • Each user is interested in maximizing the above
    utility subject to an individual power
    constraint, i.e.,
  • Nash equilibrium

9
Centrally Optimal Scheduler
  • Central optimization problem
  • The central optimization problem is non-convex
    and hard to characterize.
  • Partial characterization There exists an
    optimal solution of the central optimization
    problem where users utilize threshold policies -
    meaning that for each user m there exist at most
    a single state j so that

10
Equilibrium Characterization
  • A Nash equilibrium point always exists.
  • There can be infinitely many Nash equilibria.
  • For the case where , best equilibrium
    coincides with the social optimum (i.e., price of
    stability is one).
  • Price of anarchy (upper bound on the performance
    ratio between the social optimum and the worst
    Nash equilibrium) can be arbitrary large.
  • Bad quality states might be utilized more
    frequently than good states, where utilization is
    defined as the overall transmission probability
    at a given state

11
Convergence to Equilibrium
  • Additional assumption Assume that rates are
    user independent, i.e.,
  • Potential games are games in which a change in a
    single users payoff is equivalent to a change in
    a systems potential function. An important
    property of such games is the convergence of
    sequential best-response dynamics.
  • Thus, under the above assumption, our game
    convergences to an equilibrium in case that users
    update their strategies in a sequential manner.
  • Convergence properties without the above
    assumption are under current study.

12
Future Work
  • Further characterization of equilibrium points.
    Explicit bounds on price of stability/anarchy for
    special cases of interest.
  • Partial state-correlation models.
  • Asynchronous best response dynamics and their
    properties
  • Multi-hop networks.
  • Additional reception models (such as CDMA based
    networks).?
Write a Comment
User Comments (0)
About PowerShow.com