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UserCentered Website Development A HumanComputer Interaction Approach

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Title: UserCentered Website Development A HumanComputer Interaction Approach


1
User-Centered Website DevelopmentA
Human-Computer Interaction Approach
UCD - Capabilities of Human beings
By Gustavo Alatta
2
Capabilities of Human beings
  • Anyone who is developing websites needs to know
    some basics about limits of human perceptions,
    cognition, and memory. We dont have to be
    involved in the latest research, but some basics
    are essential.
  • Goals of this presentation.- Learn about
  • Human sense, perception, memory and
    interruptions.
  • Some Guidelines based on these topics.

3
Capabilities of Human beings
  • Senses
  • 1.- Ours senses feed our perceptions.
  • 2.- Most of us have at least 5 senses, primary
    among which are sight, hearing, touch, taste, and
    smell. As a whole. We are primary visual beings.
  • 3.- STATS When a number of students were asked
    which sense they would most hate to lose, 75
    replied sight (Synnot 1993).
  • 4.- Design good web materials requires Knowledge
    of how people see.

4
Capabilities of Human beings
  • Perceptions
  • 1.- Among different schools of thought, we will
    borrow from the school of constructivism (Agnew
    1987).
  • 2.- Central ides of constructivism is that our
    brains dont create pixel by pixel recording of a
    scene like a digital camera. Instead, our minds
    create or construct intervening models that
    abstract and summarize what comes out of the
    optic nerve, and these model influence what we
    perceive.
  • 3.- Constructivism theory contends that when we
    see something we dont remember all the
    information in the scene. We retains only pieces
    that have meaning for us.

5
Capabilities of Human beings
  • Gestalt Psychology (shape) We organize what we
    see into meaningful whole by using five
    principles
  • 1. Proximity Group by distance or location.
  • 2. Similarity Group by type.
  • 3. Symmetry by meaning.
  • 4. Continuity by flow of lines or alignment.
  • 5. Closure We perceive shapes that are not
    complete.

6
Proximity
7
How can we apply the principle of proximity here?
8
Look Location give you a better idea about you
menu
9
Similarity
10
How can we apply the principle of similarity here?
11
Better. What else.?
12
More similarity.. fonts
13
Continuity
14
Can apply the principle of continuity here?
15
Continuity by alignment (horizontal)What else?
16
Vertical alignment.
17
Capabilities of Human beings
  • Memory
  • 1.- The Hierarchical Model

Sensor Memory
Short-term Memory
Long-term Memory
18
Capabilities of Human beings
  • Model of Memory
  • 1.- Sensor Memory.- Buffer that store sensory
    input.
  • 2.- Short-term memory.- Holds limited amount of
    data for a period of time ranging from 30 seconds
    to 2 minutes. As new info is coming the old one
    is forgotten. How much data can short-term memory
    can hold? The answer is given in the title of a
    landmark 1956 paper by psychologist George Miller
    The Magic number seven, plus or minus two
    (Miller 1956)
  • 3.- Long-term memory a virtually unlimited
    memory.

19
Capabilities of Human beings
  • CHUNKING George Miller in his article discussed
    his number seven in seven terms of chunks. A
    chunk might be a digit, such a single digit in a
    phone number.
  • EX. Consider www.betbooksbuys.com. This URL has
    20 characters in it. At the first time seem that
    Miller is stating that this URL is too big to fit
    in short-term memory. In actually, however,
    people group the characters into the following
    chunks
  • 1.- www. 2.- best 3.- book 4.- buys 5.- .com
  • As five chunks. The URL fits nicely into a
    short-term memory.

20
Capabilities of Human beings
  • Interruptions.- Two phenomena, focusing of
    attention and handling of interruptions, are
    closely linked to Memory.
  • For web designers. Its important to give people
    clues or memory aids for resuming interrupted
    tasks.
  • Also What else is an interruption let ask this
    questions. How fast does a system have to respond
    before the users attention becomes diverted from
    the task at hand?

21
Capabilities of Human beings
  • Let see this answer (Robert Miller 1968).
  • Response Time User reaction
  • less than 0.1 sec User perceives this is
    instantaneous
  • Less than 1.0 sec User notices the delay, but
    has no break in thought stream
  • Less than 10.0 sec user switches to another
    task.

When delay occurred you should give a feedback to
the user to wait. User need and acknowledgement
that a mouse click or other input has been
received
22
Capabilities of Human beings
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