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Performance improvement through Active Idleness

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Title: Performance improvement through Active Idleness


1
Performance improvement through Active Idleness
José A.A. Moreira Agilent Technologies Germany
Carlos F.G. Bispo Instituto de Sistemas e
Robótica Instituto Superior Técnico Portugal
2
Outline
  • Motivation
  • Active Idleness
  • The Time Window Controller
  • Implications on Performance
  • Conclusions

3
Motivation Queuing network
  • Multiple servers
  • Multiple types of customers
  • Different routs for each type through the network
  • Each type of customer may visit same server more
    than once
  • A type of customer is composed of several classes
  • One per operation needed
  • Each server processes different classes with
    different processing time distributions no
    redundant servers
  • Each type of customer arrives to the system
    randomly in time but to one unique point and
    exits the system at a specific server
  • Customers queue up in front of the server they
    require next

4
Motivation The concept of load
  • Assume there are K different classes of customers
  • Some may belong to the same type of customer
  • Define as ?k the first moment of the arrival rate
    distribution of class k, for k 1, 2, , K, to
    its server
  • Define as ?k the first moment of the service time
    distribution of class k, for k 1, 2, , K
  • Assume there are I different servers
  • Let c(i) designate the constituency of server i,
    for i 1, 2, ..., I
  • Class k belongs to c(i) if server i processes it
  • Then, the load of server i is
  • ?k ?c(i) ?k ?k

5
Motivation Admission and scheduling
  • A policy to control the entry of new customers in
    the system is said to be an admission policy
  • A policy to decide which customer a server has to
    process next is said to be a scheduling policy
  • An open network does not have an admission policy
  • Otherwise the system is termed as a closed
    network
  • All networks must have a scheduling policy
  • If they exist, both policies affect the arrival
    rates of classes to their servers
  • In an open network only the internal arrival
    rates are affected
  • We address open networks with distributed
    policies (why?)

6
Motivation Stability
  • There are many alternative ways of defining
    stability for queuing networks
  • For our purposes, suffices to say that a network
    is stable if the expected queue lenght of all
    servers is finite or if the expected time to flow
    through the network is finite for all types of
    customers
  • Connected to the above, one can also say that a
    network is stable if all the internal arrival
    rates match the external arrival rates on a short
    term basis
  • This is not a precise concept, serves only to
    provide intuition

7
Motivation Traffic Intensity Condition
  • The necessary condition for stability states that
    if a network is stable then the load imposed on
    each server by the classes it serves is below
    unity
  • Is the TIC also sufficient?
  • For many years it was thought so, as long as the
    scheduling policy does not keep servers idle in
    the presence of customers non-idling policies
  • Also termed by some authors as work-conserving
    policies
  • In the late 80s and early 90s some examples
    were published where, although the TIC holds, the
    networks are unstable when controlled by
    non-idling policies

8
Motivation Dais network
  • Parameters
  • ?1 1
  • ?1 0.001
  • ?2 0.897
  • ?3 0.001
  • ?4 0.001
  • ?5 0.001
  • ?6 0.899
  • Loads
  • Server 1 0.9
  • Server 2 0.9
  • Scheduling
  • First Come First Serve

9
Motivation Simulation results
10
Active Idleness What conditions stability?
  • The network alone?
  • The network plus the scheduling policy?
  • What is the network alone?
  • Just the servers?
  • Servers and routs of customers?
  • The above plus the arrival rates and processing
    times?
  • What should condition stability?
  • Are we interested in determining if a pair
    topology/scheduling policy is stable?
  • Or are interested in determining if a given
    topology is stabilizable?

11
Active Idleness Control Theory
  • From a control theory perspective
  • Is a system stable when left alone?
  • If a system is unstable, can we stabilize it
    through the ade quate choice of control?
  • Is a network stable when left alone?
  • NEVER needs control policy (admission and/or
    scheduling)
  • Do we want to know if a network can be stabilized
    through the adequate choice of scheduling policy?
  • Does that entail finding the right policy?
  • Or does it entail someting else?

12
Active Idleness Wondering
  • From the examples published
  • It is odd that always working in the presence of
    customers does not ensure stability whenever the
    TIC holds for distributed policies
  • There are starvation periods being created, which
    translate into short term loss of capacity, that
    will not be recovered
  • Should we blame it on the policy alone?
  • Or is there something else?
  • I wonder...
  • What if we drop the requirement of always using
    non-idling policies?
  • What if we allow servers to stop in the presence
    of customers?
  • Is there a long term capacity gain due to
    controlled short term losses of capacity?

13
Active Idleness Wondering still
  • Surely you are kidding...
  • The network is unstable and you want to stabilize
    it by wasting capacity!!!...
  • Find a job somewhere else...
  • Well...
  • We are wasting capacity for the fact that we do
    not filter the burstiness of the arrival
    processes
  • Some servers get lots of customers of a given
    class, work on them and the next server will get
    a handfull of new customers, but some other
    server is not getting anything, thus the waste

14
Active Idleness Key to stability?
  • Active Idleness is perhaps one key
  • Dont be passive about staying idle
  • Chose your moments of idleness and perhaps you
    will not have to be idle for such long periods
  • Filter burstiness
  • Block classes that are flooding the server,
    allowing for some others to get through
  • If a class gets blocked and there are others,
    work on them
  • If there are no other classes, what is the rush
    of working on a class that you have been working
    for a significant amount of time?

15
The Time Window Controller
  • It is one possible implementation of the AI
    concept
  • Time window of size T (finite)
  • Processing History - Look T units into the past
    and compute the fraction of time each class used
    its server
  • Maximum time fraction assign a maximum value to
    each class
  • Blocking occurs when a class has exceeded its
    maximum time fraction
  • Server only sees classes which are not blocked,
    the blocked ones are assumed not be present while
    they remain blocked
  • Not a new scheduling policy
  • decisions are still made by the same criteria as
    before, but only on the visible classes
  • As time progresses, classes leave the blocking
    status and become elegible to be processed
    according to the policy

16
Implications on Performance
  • Simulation results - stability

17
Implications on Performance
  • So we manage to stabilize unstable networks
  • What if the pair network/scheduling policy is
    already stable?
  • Is there any advantage on using the Time Window
    Controller?
  • Take the same network as before and use Last
    Buffer First Serve
  • We know this pair to be stable when the TIC holds
  • Use some metric to evaluate performance
  • Higher cost to earlier stages
  • Average queue lenght

18
Implications on Performance
  • Simulation results improvement over stable
  • Higher cost to earlier stages

19
Implications on Performance
  • Active Idleness as a function of fraction
  • Higher cost to earlier stages

20
Implications on Performance
  • Simulation results improvement over stable
  • Average bufer lenght

21
Conclusions What was done
  • Proposed to use Active Idleness as a way to
    ensure stabilizability
  • Described a controller implementing the concept
  • Shown the dramatic improvement for an unstable
    system
  • Shown the potential to optimize performance,
    irrespective of the fact that original system is
    or is not stable

22
Conclusions What remains to do
  • Would like/need to develop an efficient way to
    tune the controller
  • Brute force parameter tunning
  • Infinitesimal Perturbation Analysis
  • Other...
  • What if buffers are finite?
  • What if there is a set-up time associated with
    changing classes?
  • How about spliting and merging?
  • What is the best distributed scheduling policy
    with AI?
  • In general, is it the case that the best policy
    is non-idling?

23
Performance Improvement through Active Idleness
José A.A. Moreira jose_moreira_at_agilent.com
Carlos F.G. Bispo cfb_at_isr.ist.utl.pt http//www.is
r.ist.utl.pt/cfb
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