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Prospecting the Future of Learning Technologies and Communities

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Title: Prospecting the Future of Learning Technologies and Communities


1
Prospecting the Future of Learning Technologies
and Communities
Roy D. Pea
http//sri.com/policy/ctl
Global Learning Conference 20 October 1998
2
Five Ecological Trends
  • Ubiquity of computing and communications
  • Visualizations of complexity
  • Tools for building learning communities
  • Pervasive project-based learning
  • Insatiable appetites for high-performance
    computing and communications

3
Ubiquity of Computing and Communications
  • Digital convergence
  • Communication infrastructures
  • Component software revolution
  • Miniaturization, portability and cost of
    computing and communications hardware

4
ESCOT (Educational SoftwareComponents of
Tomorrow)
A distributed network of teachers, researchers
developers creating link-able representational
tools for real middle school math curricula.
A new NSF grant (Pea, Roschelle, Kaput and
DiGiano)
5
Distributed Intelligence Role of components
  • Graphs, tables, calculators, geometry,
    simulations, equations, notepads probably 100 or
    so core active representational objects that
    occupy parts of a screen
  • Enable mix-and-match, plugplay
  • Cognitive research rationale
  • Dynamic, linked multiple representations key for
    deeper understanding
  • Animated graphics for process history
  • Collaboration support
  • Assessment support
  • Leading to
  • Lower cost
  • Better quality
  • More flexibility

6
ESCOT
Geometers Sketchpad
  • Goals
  • Collect broadly useful, powerful components
  • Link to curriculum needs
  • Combine in new activities
  • ESCOT Teams Integrate Re-usable Components from a
    Shared, Web-Accessible Library into Lessons
  • Teacher Pedagogical Design
  • Developer Component Design
  • Web facilitator Web Design (and teamwork)

7
John DoerrVenture CapitalistKleiner-PerkinsMenl
o Park, CA
The Web is under-hyped
  • We are co-conspirators in the largest legal
    creation of wealth in human history

8
Visualizations of Complexity
9
WorldWatcher (Edelson Pea)
10
Scientists Visualization Tools
11
Toward Learner-Centered Design
  • Empirical studies of scientists tool practices
  • Techniques From tacit knowledge to explicit
    representational properties
  • Geographical context underlay
  • Explicit semantic units for data
  • Provision of semantically constrained
    mathematical operations on data
  • General framework now encompasses over 30 public
    domain data sets (NASA, NOAA)

12
WorldWatcher Jan, July Surface Temperature
13
WorldWatcher
  • It is important that learners create their own
    visualizations and models
  • Expressive visualizations coloring worlds
  • Localization activities
  • Interpretive visualizations global data
  • Project inquiries learner-centered explorations
    of patterns, driving questions

14
O.L.I.V.E.
  • On-Line Library of Information Visualization
    Environments
  • HTTP//otal.umd.edu/Olive/
  • Ben Shneidermans Human-Computer Interaction Lab,
    U. Maryland
  • His categories temporal, 1-D, 2-D, 3-D, Multi-D,
    Tree, Network, Workspace

15
Example 3-D Visualization
  • viewing real-world objects such as the human
    body, buildings, or molecules for information
    extraction purposes
  • Example The National Library of Medicines
    Visible Human Project

16
Colon flythrough of the NLMs Visible Human
Project
17
3-D World Visualizations
  • Often for scientific visualization of volumes
    (rendered from real-world 3D objects)
  • to test scientific hypotheses
  • to simulate events or processes (weather)
  • to practice procedures (surgery)
  • Also virtual walkthroughs of architectural or
    interior designs
  • Learning virtual museum visits, virtual travel
    to historic sites such as Egyptian Pyramids,
    solar system simulations

18
Tools for Building Learning Communities
  • Communities of learners, communities of practice
  • The future of the Net is a social place
  • Multi-user virtual environments
  • Persistent virtual worlds, shared media spaces
  • Social information filtering

19
GeoCities Themed Neighborhoods
HTTP//www.geocities.com
20
(No Transcript)
21
SRIs TAPPED IN Project(http//tappedin.sri.com)
  • SRI International -- Center for Technology in
    Learning (Mark Schlager, Patricia Schank, Judith
    Fusco, Richard Goddard)
  • Partners are twelve K-12 teacher professional
    development organizations devoted to science
    educational reform
  • Goal to develop, operate and study an
    easy-to-learn, multi-user virtual environment for
    ongoing teacher professional development
  • In 18 months nearly 2000 registered users
    already
  • 1996-2000 Funding

22
Lawrence Hall of Science GEMS Room
23
(No Transcript)
24
Social Information Filtering
  • Automated word-of-mouth
  • 8-10 different companies including Firefly,
    NetPerceptions GroupLens, Alexa Internet,
    LikeMinds
  • Used in systems such as amazon.com, CDnow, Sierra
    Online, Peapod
  • Prospective uses in education SRIs ScienceForum

25
Contributing Factors to Pervasive Project-Based
Learning
  • New learning standards (e.g., NSES, NCTM)
  • Findings in the cognitive and social sciences of
    learning
  • Computer tools for guiding inquiry projects, for
    probeware data collection, and use of
    Internet-accessible data sets
  • Paradigms such as student-scientist partnerships,
    tele-mentoring

26
Insatiable appetites for media-rich learning
27
A Final Thought
  • New designs occasionally lead to "fingertip
    effects," a fit of tool to task so apt that it
    leads to precipitous social changes
  • Examples World-Wide Web browsers for
    hyper-linked documents, electronic mail, fax
    saturation, Palm Pilot's design for pocket-size
    computing
  • What will be the fingertip effects that will come
    to exist for K-12 and university-level net
    learning?

28
Please Join Us!
  • Center for Innovative Learning Technologies
  • http//cilt.org
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