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Computational Complexity in the Social Sciences (???????????)

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Title: Computational Complexity in the Social Sciences (???????????)


1
Computational Complexity in the Social Sciences
(???????????)
  • Will Tracy
  • CSSS-China 2005

2
What is Complexity?
  • A hard question to answer
  • Different things to different people
  • Big Tent
  • Tent Poles
  • Interdisciplinary
  • Models capturing non-linear interactions/effects
  • Multiple and new prospective

3
Value of Multiple Perspectives Video
Example??????? ?????
  • Watch Video(???)
  • Count each time a person in a (????a?????)
  • black t-shirt passes a ball to a person in a
    black t-shirt (??T?????????????T???) AND
  • white t-shirt passes a ball to a person in a
    white-shirt (??T?????????????T???)
  • Many individuals will get the wrong number, but
    the rooms average should be correct.
    (??????,????????????????????)
  • No Talking(????)

4
Play Video
5
Is the lesson real?
  • Are social sciences misdirected?
  • Economics seems to be.
  • Economic Transition Late 20th Century Challenge
  • Former Soviet Union follewed HMG/WBs advice
  • China did not
  • Chinas recent growth a singular event in econ
    history
  • 78 95 over 200 million people raised above
    poverty line
  • Tragedy in Eastern Europe
  • Russia poverty from 1.3 to 40 of pop. (late
    80s 93)
  • Need new views/perspectives/paradigms(??)

6
Whats Past is Prolog
  • Intro Social Sciences Need New Paradigms
  • The Agent-based Approach
  • The Spectrum of Computational Modeling
  • Introduction to Evolutionary(???) Computation
  • Foundations of a New Social Science

7
Agenda
  • Intro Social Sciences Need New Paradigms
  • The Agent-based Approach
  • The Spectrum of Computational Modeling
  • Introduction to Evolutionary Computation
  • Foundations of a New Social Science

8
Agent-based Modeling
  • Agent-based Modeling is a conceptual approach
  • Agents typically possess a data structure and an
    instruction list.
  • Agent-based models are interesting when
    -interesting macro-level phenomena emerge
    (?????????) from the interaction of agents
    following simple rules produces
  • Related to the idea of Emergence(??)

9
Emergence Example Slime Mold
  • Dictyostelium (Slime Mold) eats as individual
    cells
  • Moves as on unified organism
  • No leader or brain cells
  • Coordinated movement emerges from simple rules.

10
Consider a Simple ABM of City Traffic
  • City Layout
  • Agent Rules
  • Start Points, Destinations, and Timing
  • Road Knowledge / Decision Rules
  • Driving Rules
  • Many Uses
  • Light timing / driving rules / new intersections

11
Agenda
  • Intro Social Sciences Need New Paradigms
  • The Agent-based Approach
  • The Spectrum of Computational Modeling
  • Introduction to Evolutionary Computation
  • Foundations of a New Social Science

12
The Spectrum of Computational Modeling
Theory Driven
Data Driven
13
The Spectrum of Computational Modeling
Theory Driven
Data Driven
?
14
The Spectrum of Computational Modeling
Theory Driven
Data Driven
?
15
The Spectrum of Computational Modeling
Theory Driven
Data Driven
?
16
The Spectrum of Computational Modeling
Theory Driven
Data Driven
?
17
Agenda
  • Intro Social Sciences Need New Paradigms
  • The Agent-Based Approach
  • The Spectrum of Computational Modeling
  • Introduction to Evolutionary Computation
  • Foundations of a New Social Science

18
What is an Algorithm(??)?
  • Evolutionary Computation mostly deals with
    Evolutionary Algorithms
  • Genetic Algorithms are the most common type of
    Evolutionary Algorithm
  • Before discussing a Genetic Algorithm we should
    define an algorithm
  • Definition An algorithm is a list of
    well-defined instructions for completing a task
  • Example Call Centers

19
What is a Genetic Algorithm?
  • A population(?) of algorithms
  • The efficacy of each algorithm can be quantified
    in a fitness score
  • A stochastic(???) selection of the fittest
    mechanism identifies winners in each generation
    (?)
  • Winners get to have children, who will live in
    the populations next generation
  • Crossover(??) and mutation(??) add variety(???)

20
Genetic Algorithm Flow Chart
Population of Random Algorithms
(Generation1) ?????(???)
Each Algorithm obtains a Fitness
Score ?????????????
Fitness-based Selection - (??????????)
Stochastic Variation - (????)
New Generation (????)
Create New CS Agents - (??????????)
21
The Human Face Example
  • A drawing of a human face can be the result of an
    algorithm
  • The first instruction IDs what type of eyebrows
  • The second instruction IDs what type of eyes
  • The third instruction IDs what type of nose
  • The fourth instruction IDs what type of mouth
  • This type of algorithm can easily be represented
    as a string of numbers (called Chromosomes (???))

22
Chromosome Scheme
Source John Holland
23
Genetic Algorithm Flow Chart
Population of Random Algorithms
(Generation1) ?????(???)
Each Algorithm obtains a Fitness
Score ?????????????
Fitness-based Selection - (??????????)
Stochastic Variation - (????)
New Generation (????)
Create New CS Agents - (??????????)
24
A Population of Random Algorithms
  • (432653)
  • (234652)
  • (335421)
  • (321456)
  • (113245)
  • (634522)
  • (445615)

25
Genetic Algorithm Flow Chart
Population of Random Algorithms
(Generation1) ?????(???)
Each Algorithm obtains a Fitness
Score ?????????????
Fitness-based Selection - (??????????)
Stochastic Variation - (????)
New Generation (????)
Create New CS Agents - (??????????)
26
www.HotOrNot.com
1.1
27
The efficacy of each algorithm can be quantified
(???) as a fitness score
  • (432653) - Fit 1.1
  • (234652) - Fit 5.4
  • (335421) - Fit 4.3
  • (321456) - Fit 2.1
  • (113245) - Fit 5.6
  • (634522) - Fit 3.2
  • (445615) - Fit 4.1

28
Genetic Algorithm Flow Chart
Population of Random Algorithms
(Generation1) ?????(???)
Each Algorithm obtains a Fitness
Score ?????????????
Fitness-based Selection - (??????????)
Stochastic Variation - (????)
New Generation (????)
Create New CS Agents - (??????????)
29
Selection of the Fittest Mechanism Random draw
three chromosomes
  • (432653) - Fit 1.2
  • (234652) - Fit 5.4
  • (335421) - Fit 4.3
  • (321456) - Fit 2.1
  • (113245) - Fit 5.6
  • (634522) - Fit 3.2
  • (445615) - Fit 4.1

30
Selection of the Fittest Mechanism Random draw
three chromosomes
  • (432653) - Fit 1.2
  • (234652) - Fit 5.4
  • (335421) - Fit 4.3
  • (321456) - Fit 2.1
  • (113245) - Fit 5.6
  • (634522) - Fit 3.2
  • (445615) - Fit 4.1

31
Selection of the Fittest Mechanism Select the
chromosome with the highest fitness
  • (432653) - Fit 1.2
  • (234652) - Fit 5.4
  • (335421) - Fit 4.3
  • (321456) - Fit 2.1
  • (113245) - Fit 5.6
  • (634522) - Fit 3.2
  • (445615) - Fit 4.1

32
Selection of the Fittest Mechanism Copy the
selected chromosome
  • (432653) - Fit 1.2
  • (234652) - Fit 5.4 (234652)
  • (335421) - Fit 4.3
  • (321456) - Fit 2.1
  • (113245) - Fit 5.6
  • (634522) - Fit 3.2
  • (445615) - Fit 4.1

33
Selection of the Fittest Mechanism Repeat the
process to select second parent
  • (432653) - Fit 1.2
  • (234652) - Fit 5.4 (234652)
  • (335421) - Fit 4.3
  • (321456) - Fit 2.1
  • (113245) - Fit 5.6
  • (634522) - Fit 3.2
  • (445615) - Fit 4.1

34
Selection of the Fittest Mechanism Repeat the
process to select second parent
  • (432653) - Fit 1.2
  • (234652) - Fit 5.4 (234652)
  • (335421) - Fit 4.3
  • (321456) - Fit 2.1
  • (113245) - Fit 5.6
  • (634522) - Fit 3.2
  • (445615) - Fit 4.1

35
Selection of the Fittest Mechanism Repeat the
process to select second parent
  • (432653) - Fit 1.2
  • (234652) - Fit 5.4 (234652)
  • (335421) - Fit 4.3
  • (321456) - Fit 2.1
  • (113245) - Fit 5.6
  • (634522) - Fit 3.2
  • (445615) - Fit 4.1

36
Selection of the Fittest Mechanism Repeat the
process to select second parent
  • (432653) - Fit 1.2
  • (234652) - Fit 5.4 (234652)
  • (335421) - Fit 4.3
  • (321456) - Fit 2.1
  • (113245) - Fit 5.6
  • (634522) - Fit 3.2
  • (445615) - Fit 4.1 (445615)

37
Selection of the Fittest Mechanism Repeat the
process to select second parent
  • (432653) - Fit 1.2
  • (234652) - Fit 5.4 (234652)
  • (335421) - Fit 4.3
  • (321456) - Fit 2.1
  • (113245) - Fit 5.6
  • (634522) - Fit 3.2
  • (445615) - Fit 4.1 (445615)

38
Genetic Algorithm Flow Chart
Population of Random Algorithms
(Generation1) ?????(???)
Each Algorithm obtains a Fitness
Score ?????????????
Fitness-based Selection - (??????????)
Stochastic Variation - (????)
New Generation (????)
Create New CS Agents - (??????????)
39
Example of Stochastic Variation
Parent 1 (234652)
Parent 2 (445615)
40
Step One Randomly Select Genes for Mutation
Parent 1 (234652)
Parent 2 (445615)
41
Step One Randomly Select Genes for Mutation
Parent 1 (234652)
Parent 2 (445615)
42
Step Two Randomly Select a Crossover Point
Parent 1 (234652)
Parent 2 (445615)
43
Step Two Randomly Select a Crossover Point
Parent 1 (234652)
Parent 2 (445615)
44
Genetic Algorithm Flow Chart
Population of Random Algorithms
(Generation1) ?????(???)
Each Algorithm obtains a Fitness
Score ?????????????
Fitness-based Selection - (??????????)
Stochastic Variation - (????)
New Generation (????)
Create New CS Agents - (??????????)
45
Create Child Agents
Parent 1 (234652)
Parent 2 (445615)
Child 1 ( )
Child 2 ( )
46
Create Child Agents
Parent 1 (234652)
Parent 2 (445615)
Child 1 (2 )
Child 2 (4 )
47
Create Child Agents
Parent 1 (234652)
Parent 2 (445615)
Child 1 (23 )
Child 2 (44 )
48
Create Child Agents
Parent 1 (234652)
Parent 2 (445615)
Child 1 (231 )
Child 2 (445 )
49
Create Child Agents
Parent 1 (234652)
Parent 2 (445615)
Child 1 (2316 )
Child 2 (4456 )
50
Create Child Agents
Parent 1 (234652)
Parent 2 (445615)
Child 1 (23161 )
Child 2 (44565 )
51
Create Child Agents
Parent 1 (234652)
Parent 2 (445615)
Child 1 (231615)
Child 2 (445653)
52
A note on the Population and Generations
Parents are drawn from this bucket
(234652)
(445615)
Generation 2
Generation 1
53
A note on the Population and Generations
Their Children will live in this bucket
(231615)
(445653)
Generation 2
Generation 1
54
A note on the Population and Generations
Their Children will live in this bucket
(231615)
(445653)
Generation 2
Generation 1
  • Sampling with replacement!
  • Keep repeating process population size in
  • Generation 2 equals that of Generation 1

55
Genetic Algorithm Flow Chart
Population of Random Algorithms
(Generation1) ?????(???)
Each Algorithm obtains a Fitness
Score ?????????????
Fitness-based Selection - (??????????)
Stochastic Variation - (????)
New Generation (????)
Create New CS Agents - (??????????)
56
A note on the Population and Generations
Generation 9004
57
www.HotOrNot.com
58
Original GA Uses
  • Evolving me an imaginary girlfriend is of limited
    scientific benefit unfortunately
  • GAs often excel at finding near optimal solutions
    to NP Complete (???????????) problems
  • Ex The traveling salesmen problem
  • No Free Lunch in optimization(???) techniques.

59
Agenda
  • Intro Social Sciences Need New Paradigms
  • The Agent-Based Approach
  • The Spectrum of Computational Modeling
  • Introduction to Evolutionary Computation
  • Foundations of a New Social Science

60
The Curtain (??) View in 20th Century
Economics
  • The system is at equilibrium(??)
  • The system is shocked(????)
  • Pull a curtain over the system
  • Calculate the new equilibrium
  • Pull the curtain back, to reveal the system at
    its new equilibrium
  • Dont worry about the dynamic, disequilibrium
    behavior that takes place behind the curtain.

61
Why the Curtain View? And Whats Wrong with
It?
  • Limited pre-WWII computational abilities
  • Analytical abilities underlying the Curtain View
    since Newton and Leibniz

62
Why the Curtain View? And Whats Wrong with
It?
  • Limited pre-WWII computational abilities
  • Analytical abilities underlying the Curtain View
    since Newton and Leibniz
  • Homogenous(???), Hyper-rationality(???)
  • Equilibrium

63
No Disequilibrium? - So What?
  • Error of Shock Therapy driven by deep level
    belief in the Curtain View
  • Deng Xiaoping rejection of the Shock Therapy
    was based on his belief in the importance of
    disequilibrium behavior
  • Crossing the River by Feeling for Stones
  • ??????
  • Evolutionary Computation allows us to model and
    analyze dynamic disequilibrium behavior

64
An Evolutionary Computational Approach
  • The agent (i.e. firm, investor, government,
    voter, consumer) isnt brilliant.
  • The agent tries something.
  • If what the agent tries works well, relative to
    the agents peers, the agent keeps it up.
  • If what the agent tries works poorly, the agent
    copies (a) more successful peer(s)
  • Here the chromosome details the strategy.

65
Example Game Theory Chromosome (I)
  • The ? are either C or D
  • The agents query their History of their
    opponents last 3 moves and then do what their
    chromosome tells them to do

66
Example Game Theory Chromosome (II)
67
An Evolutionary Computational Approach
  • Increased Process Validity
  • Outcomes
  • Typically converge on economic answer (Game
    Theory Dawid 1999)
  • Some research suggests GA offer better
    predictions of human behavior (Ãœnver 2001, Tracy
    2008, Andreoni Miller 1995 ),
  • Observable Dynamic, Disequilibrium Behavior

68
Where is this going?
Theory Driven
Data Driven
?
69
Thank you
  • And thanks to Lu Liping for help with the
    translations!
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