Title: PMFServ Final Project: Spot the Dog
1PMFServ Final Project Spot the Dog
- Ed Dobeck
- Swarna Gadiraju
- Amy Mason
2Main Character
- Spot the Dog
- Friendly Dog
- Shared by Owners Amy, Ed Swarna
- Likes to Play
3GSP Tree
- Based on Maslows Hierarchy of Needs
- Motivated based on unsatisfied needs
- Lower needs satisfied first
Need for growth development, self-fulfillment
Need for attention
Need to love and be loved
Need for shelter, a home family
Basic needs to survive (food, water, air, sleep,
sex)
Maslows Hierarchy of Needs
4GSP Tree
All GSPs combine to form self-actualization
Get Attention (Bark, Growl, Be Petted) Obey
Owner Respect Home
Have a home Be Friendly (Play, Bark)
Have a home Protect family Obey Owner
Stay Healthy (Eat, Drink, Sleep) Make Puppies
(Mate)
Maslows Hierarchy of Needs
5GSP Goals
6GSP Standards
7GSP Preferences
8Objects Humans
- Amy
- Unfriendly Owner Dislikes Dogs
- Dr. Silverman
- Friendly Stranger
- Ed
- Friendly Playmate
- Hamburglar
- Unfriendly Intruder
- Swarna
- Friendly Owner
9Objects Animals
- Barney the Dog
- Friendly, Male Dog Playmate
- Secret Squirrel
- Unfriendly Squirrel
- Socks the Cat
- Unfriendly Cat
- Spike the Dog
- Unfriendly Male Dog
- Sylvester the Cat
- Friendly Cat
- Tinkerbell the Dog
- Friendly Female Dog
10Objects Items
- Bone
- Chew Toy
- Food Dish
- Full of Dog Food Can Be Eaten
- Frisbee
- Throw Toy
- Kitchen Chair
- Owners Forbidden Item
- Kitchen Table
- Owners Forbidden Item
- Owners Couch
- Owners Forbidden Item
- Tennis Ball
- Throw Toy
- Treat Bag
- Full of Treats Can Be Eaten
11Actions
- Bark
- Fight
- Growl
- Ignore
- Play
- Fetch
- Attack
- Chase
- Mate
- Chew
- Eat
- Pee
12Ex Perception of Dr. Silverman
13Ex Perception of Couch
14Ex Perception of Hamburglar
15Ex Perception of Swarna
16Scenario Playing With Swarna
17Scenario Ignoring Swarna
18Scenario Peeing on the Couch
19Scenario Attacking Hamburglar
20Scenario Random Sequence