Title: Gaming Accessories Market Size
1Gaming Accessories Market
Outlook, Growth Factors, Industry Share, and Size
By 2030
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2Gaming Accessories Market Outlook, Growth
Factors, Industry Share, Size By 2030
Straits Research's latest report on, Gaming
Accessories market report is an expert's study
that focuses mostly on businesses, categories,
applications, regions, and other subcategories.
In addition to this, the reports include an
analysis of sales and revenue, as well as trade,
competition, investment, and projections. Gaming
Accessories Market Size studies explore the
effects of COVID-19 on the upstream, midstream,
and downstream sectors of the industry. In
addition, this analysis provides extensive market
estimations by putting an emphasis on data
covering numerous factors that encompass market
dynamics such as market drivers, market barriers,
market opportunities, market risks, and industry
news and trends.
In 2021, the market for gaming accessories was
estimated to be worth USD 8.65 billion. By 2030,
it is anticipated to reach USD 24.38 billion,
expanding at a CAGR of 12.2 from 2022 to
2030. Buy now this report with discount
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sories-market
3Gaming Accessories Market
CAGR 12.2
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4Gaming Accessories Market
Main Market Players Covered in This Report
A Summary of the Impact of COVID-19 on this
Market
The appearance of COVID-19 has transported the
globe to a halt. We understand that this health
disaster has brought an unprecedented impact on
businesses across industries. However, this too
shall pass. Growing support from governments and
various companies can benefit in the fight
against this highly transmissible disease. There
are some businesses that are struggling and some
are thriving. General, almost every sector is
anticipated to be stuck by the pandemic
- Alienware (Dell)
- Logitech International SA
- Razer Inc.
- Mad Catz Global Limited
- Turtle Beach Corporation
- Corsair Gaming Inc.
- Cooler Master Co. Ltd
- Sennheiser electronic GmbH Co. KG
- HyperX
- Anker
- Reddragon (Eastern Times Technology Co. Ltd)
5Gaming Accessories Market
The Acrylonitrile Butadiene Styrene (ABS) Market
has been segmented as below
- By Product Type
- Gamepads/Joysticks
- Gaming Keyboards
- Gaming Mice
- Gaming Headsets
- Virtual Reality Devices
- By Device Type
- PC (Desktop and Laptop)
- Gaming Consoles
- Smartphones
- By Regions
- North America
- Europe
- Asia-Pacific
- LAMEA
6 Gaming Accessories Market
We are taking nonstop efforts to help your
business sustain and cultivate during COVID-19
pandemics. Based on our knowledge and expertise,
we will provide you an impact analysis of
coronavirus outbreaks across businesses to help
you prepare for the future.
Thanks for reading this article you can also get
distinct chapter-wise sections or region-wise
report versions like Asia, US, Europe, Africa,
etc.
7About Straits Research
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