Title: Chapter 3. Vector
1Chapter 3. Vector
- 1. Adding Vectors Geometrically
- 2. Components of Vectors
- 3. Unit Vectors
- 4. Adding Vectors by Components
- 5. Multiplying Vectors
2Adding Vectors Graphically
- General procedure for adding two vectors
graphically - (1) On paper, sketch vector to some
convenient scale and at the proper angle. - (2) Sketch vector to the same scale, with
its tail at the head of vector , again at the
proper angle. - (3) The vector sum is the vector that extends
from the tail of to the head of .
- General procedure for adding two vectors
graphically - (1) On paper, sketch vector to some
convenient scale and at the proper angle. - (2) Sketch vector to the same scale, with
its tail at the head of vector , again at the
proper angle. - (3) The vector sum is the vector that extends
from the tail of to the head of .
- General procedure for adding two vectors
graphically - (1) On paper, sketch vector to some
convenient scale and at the proper angle. - (2) Sketch vector to the same scale, with
its tail at the head of vector , again at the
proper angle. - (3) The vector sum is the vector that extends
from the tail of to the head of .
- General procedure for adding two vectors
graphically - (1) On paper, sketch vector to some
convenient scale and at the proper angle. - (2) Sketch vector to the same scale, with
its tail at the head of vector , again at the
proper angle. - (3) The vector sum is the vector that extends
from the tail of to the head of .
- General procedure for adding two vectors
graphically - (1) On paper, sketch vector to some
convenient scale and at the proper angle. - (2) Sketch vector to the same scale, with
its tail at the head of vector , again at the
proper angle. - (3) The vector sum is the vector that extends
from the tail of to the head of .
3Examples
4Two important properties of vector additions
(1) Commutative law
(2) Associative law
5Subtraction
6Check Your Understanding
- Two vectors, A and B, are added by means of
vector addition to give a resultant vector R
RAB. The magnitudes of A and B are 3 and 8 m,
but they can have any orientation. What is - (a) the maximum possible value for the
magnitude of R? - (b) the minimum possible value for the
magnitude of R?
7Unit Vectors
- The unit vectors are dimensionless vectors that
point in the direction along a coordinate axis
that is chosen to be positive
8How to describe a two-dimension vector?
- Vector ComponentsThe projection of a vector on
an axis is called its component .
9Properties of vector component
- The vector components of the vector depend on the
orientation of the axes used as a reference. - A scalar is a mathematical quantity whose value
does not depend on the orientation of a
coordinate system. The magnitude of a vector is a
true scalar since it does not change when the
coordinate axis is rotated. However, the
components of vector (Ax, Ay) and (Ax', Ay'),
are not scalars. - It is possible for one of the components of a
vector to be zero. This does not mean that the
vector itself is zero, however. For a vector to
be zero, every vector component must individually
be zero. - Two vectors are equal if, and only if, they have
the same magnitude and direction
10Example 1 Finding the Components of a Vector
A displacement vector r has a magnitude of r 175
m and points at an angle of 50.0 relative to the
x axis in Figure. Find the x and y components of
this vector.
11Reconstructing a Vector from Components
Magnitude
Direction
12Addition of Vectors by Means of Components
q
13Check Your Understanding
- Two vectors, A and B, have vector components that
are shown (to the same scale) in the first row of
drawings. Which vector R in the second row of
drawings is the vector sum of A and B?
14Example 2 The Component Method of Vector Addition
- A jogger runs 145 m in a direction 20.0 east
of north (displacement vector A) and then 105 m
in a direction 35.0 south of east (displacement
vector B). Determine the magnitude and direction
of the resultant vector C for these two
displacements.
15Multiplying and Dividing a Vector by a Scalar
16The Scalar Product of Vectors(dot product )
17The commutative law
18Example
- What is the angle between
- and ?
19The Vector Product (cross product )
(3) Direction is determined by right-hand rule
(1) Cross production is a vector
(2) Magnitude is
20Property of vector cross product
- The order of the vector multiplication is
important.
If two vectors are parallel or anti-parallel,
.
If two vectors are perpendicular to each other ,
the magnitude of their cross product is maximum.
21Sample Problem
In Fig. 3-22, vector lies in the xy plane,
has a magnitude of 18 units and points in a
direction 250 from the x direction. Also,
vector has a magnitude of 12 units and
points in the z direction. What is the vector
product ?
22Sample Problem
If and ,
what is ?