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Architectural Complexity

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Simple and universal wins. Scaling in human terms. Cross-cutting concerns, e.g. ... insular protocols that have local cult following (BEEP) Measuring complexity ... – PowerPoint PPT presentation

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Title: Architectural Complexity


1
Architectural Complexity
  • Henning Schulzrinne
  • Dept. of Computer Science
  • Columbia University

2
Overview
  • Deployment problems
  • Layer creep
  • Simple and universal wins
  • Scaling in human terms
  • Cross-cutting concerns, e.g.,
  • CPU vs. human cycles
  • we optimize the 100 component, not the 100/hour
    labor
  • introspection
  • graceful upgrades
  • no policy magic

3
Simple wins (mostly)
  • Examples
  • Ethernet vs. all other L2 technologies
  • HTTP vs. HTTPng and all the other hypertext
    attempts
  • SMTP vs. X.400
  • SDP vs. SDPng
  • TLS vs. IPsec (simpler to re-use)
  • no QoS MPLS vs. RSVP
  • DNS-SD (Bonjour) vs. SLP
  • SIP vs. H.323 (but conversely SIP vs. Jabber,
    SIP vs. Asterisk)
  • Efficiency is not
  • BitTorrent, P2P searching, RSS,

4
Cause of death for the next big thing
5
Measuring complexity
  • Traditional O(.) metrics rarely helpful
  • except maybe for routing protocols
  • Focus on parsing, messaging complexity
  • marginally helpful, but no engineering metrics
    for trade-offs
  • No protocol engineering discipline, lacking
  • guidelines for design
  • learning from failures
  • we have plenty to choose from but hard to look
    at our own (communal) failures
  • re-usable components
  • components not designed for plug-and-play
  • we dont do APIs ? we dont worry about whether
    a simple API can be written that can be taught in
    Networking 101
  • Separate worlds
  • most of the new protocols in the real world based
    on WS
  • IETF stuck in bubble of one-off protocols ? more
    fun!
  • re-use considered a disadvantage
  • insular protocols that have local cult following
    (BEEP)

6
Measuring complexity
  • Conceptual complexity
  • can I explain the protocol operation in one
    class?
  • e.g., PIM-SM, MADCAP, OSPF
  • Observable vs. hidden
  • one side, without god box
  • hidden state and actions increase information
    complexity
  • unknown variables can have any state
  • Number of system interfaces
  • see 3GPP

7
Possible Complexity Metrics
  • new code needed (vs. reuse) ? less likely to be
    buggy or have buffer overflows
  • e.g., new text format almost the same
  • numerous binary formats
  • security components
  • new identities and identifiers needed
  • number of configurable options parameters
  • must be configured can be configured (with
    interop impact)
  • discoverable vs. manual/unspecified
  • SIP experience things that shouldnt be
    configurable will be
  • RED experience parameter robustness
  • mute programmer interop test two
    implementations, no side channel
  • number of left-to-local policy
  • DSCP confusion
  • start-up latency (protocol boot time)
  • IPv4 DAD, IGMP

8
Time for a new protocol stack?
  • Now add x.5 sublayers and overlay
  • HIP, MPLS, TLS,
  • Doesnt tell us what we could/should do
  • or where functionality belongs
  • use of upper layers to help lower layers
    (security associations, authorization)
  • what is innate complexity and what is entropy?
  • Examples
  • Applications do we need ftp, SMTP, IMAP, POP,
    SIP, RTSP, HTTP, p2p protocols?
  • Network can we reduce complexity by integrating
    functionality or re-assigning it?
  • e.g., should e2e security focus on transport
    layer rather than network layer?

9
Conclusion
  • Traditional protocol engineering
  • must do congestion control
  • must do security
  • New module engineering
  • re-usable components
  • most protocol design will be done by domain
    experts (cf. PHP vs. C)
  • out-of-the-box experience
  • What would a clean-room design look like?
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