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Projection Displays

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The colors are switched faster than the integration time of the eye. Three Panel ... Tradeoff between a 'white' screen, uniformity, resolution and efficiency ... – PowerPoint PPT presentation

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Title: Projection Displays


1
Projection Displays
  • OPT 696D

2
Contents
  • Requirements
  • Inputs and Outputs
  • Sub-Systems
  • Conservation of étendue
  • Approaches and tradeoffs

3
Requirements
  • Cost
  • Size and weight
  • Noise
  • Good looking image
  • ANSI lumens
  • Contrast
  • Resolution
  • Color gamut
  • Subjective appearance
  • Size and location of image

4
Inputs and Outputs
  • Inputs
  • Power
  • Video signal
  • Focus/zoom inputs
  • Image quality controls
  • Outputs
  • An image
  • Audible noise

5
Sub-Systems
  • Electrical
  • Thermal
  • Mechanical
  • Safety
  • Optical

6
Electrical Sub-System
  • Most inputs are electronic
  • This sub-system overlaps with the optical at the
    light valve
  • Includes the menu system for settings
  • Often includes buttons on housing as well as a
    remote control
  • Controls thermal sub-system

7
Thermal Sub-System
  • The light source generates significant heat
  • The sources temperature can significantly impact
    its life and performance
  • Some types of light valves are more sensitive
    than others to temperature
  • Some liquid crystals turn into just liquids
    around 80oC

8
Mechanical Sub-System
  • This is what holds everything in place
  • One of the few areas where there is some control
    of cost
  • How loose are the assembly tolerances?
  • What compensators are appropriate?

9
Safety
  • Lamp needs high voltage to start
  • Lamp gets hot enough to cause burns
  • One failure mode of the lamp is explosive
  • Many lamps emit a significant amount of UV

10
Optical
  • Light source
  • Illumination system
  • Spatial/angular control
  • Color separation
  • Polarization
  • Light valve
  • Color combination (in some cases)
  • Projection lens
  • Screen (in some cases)

11
Conservation of Étendue
  • Start with a differential area and differential
    solid angle (i.e. differential étendue ?A1 ??1)
  • There will be some flux in this étendue
  • Propagate the light through an optical system and
    the flux will be contained in a new differential
    étendue
  • ?A1 ??1 ?A2 ??2

12
Conservation of Étendue, Cont.
  • The assumptions are that a deterministic ray
    trace can fully describe the system
  • No scatter, diffraction or beamsplitters
  • Essentially the same thing as the Lagrange
    invariant or conservation of radiance
  • Each wavelength and orthogonal polarization state
    can be thought of as a separate source

13
Throughput vs. Étendue
  • I define throughput as the A? product for finite
    areas and angles
  • The throughput for a F/2 lens and ½ in CCD is
    6.47 mm x 4.80 mm x ?sin2(14.5 deg)
  • It is conceivable to not conserve throughput in a
    deterministic system
  • Use throughput because it is simple to calculate

14
Why Is This Relevant
  • Some portion of the optical system will have the
    lowest étendue
  • This should be set by the active area of the
    light valve and the NA of the projection lens
  • You can only use the lumens from the source that
    are contained in the same amount of étendue
  • Anything outside this étendue can not be used

15
Light Source
  • You need a source that has lots of lumens in a
    small étendue
  • The most common choice is a short arc, mercury,
    high intensity discharge lamp
  • Typical arc gap is approximately 1.2 mm for
    7,000 lm at 120 W
  • 250 W lamps put out up to 15,000 lm

Image from http//www.lighting.philips.com
16
Spectral Distribution
  • Mercury lamps do not have uniform spectral
    distribution
  • They typically are red deficient

Image from http//www.lamptech.co.uk
17
LEDs for Projection
  • Luminus makes LEDs specifically for the
    projection display market
  • Phlatlight PT120 is largest LED set
  • 12 mm2 area for each die
  • Not quite Lambertian
  • Over 3,000 lm from set

18
Illumination System
  • A 43 aspect ratio rectangle has about 61 of the
    area of the circumscribed circle
  • A 169 aspect ratio rectangle has about 54 of
    the area of the circumscribed circle
  • Must form a uniform, rectangular spot
  • Spot must be aligned to the light valve
  • How much should the spot be oversized?

19
How To Get a Rectangular Spot
  • Light pipe
  • Source is imaged into input of rectangular
    lightpipe
  • If lightpipe is long enough, output is spatially
    uniform
  • Output surface is imaged onto light valve
  • Flys eye integrator

20
Lightpipe Approach
  • For modestly large angles, small changes in the
    input location result in large changes in the
    output location
  • For straight sides, the angular distribution does
    not change

21
How Do System Requirements Drive Lightpipe Design?
  • Size of reflector on lamp?
  • Size of input and output?
  • Length of lightpipe?
  • Size of light valve?

22
Flys Eye
23
Flys Eye Description
  • Input into two lens arrays is narrow angle beam
  • There is one-to-one mapping from the first array
    to the second
  • All of the light from one element in the first
    array goes through its matching lens in the
    second array
  • The lens in the second array images the aperture
    of the first lens to infinity
  • A monolithic lens images all of the apertures
    onto the light valve

24
Schematic Layout of Flys Eye
25
How Do System Requirements Drive Flys Eye Design?
  • Size of reflector on lamp?
  • Number of lens elements?
  • Spacing of arrays?
  • Size of light valve?

26
Light Valves
  • This is the device that spatially modulates the
    light to form the image
  • Three technologies are currently viable
  • High Temperature Poly-Silicon LCDs (HTPS or just
    LCD)
  • Digital Micro-mirror Device (DMD)
  • Liquid Crystal on Silicon (LCoS)
  • Single most expensive item on bill of materials

27
HTPS LCD
  • Transmissive device
  • Think of each pixel as an independently
    adjustable wave plate
  • Polarizer on each side of device
  • Illumination should not depart significantly from
    telecentric
  • Switching times support video rates
  • Up to 1.8 diagonals

28
DMD
  • Manufactured by Texas Instruments
  • A MEMS device where each pixel is a mirror that
    can tilt to an on or off state
  • In the on state, the mirror reflects light from
    the source into the entrance pupil of the
    projection lens
  • In the off state, the mirror reflects the light
    out of the pupil
  • Grey scale achieved with binary pulse width
    modulation
  • Up to 0.9 diagonals

29
DMD, Cont.
  • Graphic of DMD concept
  • TIR prism used to get light to and from DMD

Image from http//www.oerlikon.com
Image from http//focus.ti.com
30
LCoS
  • Reflective LCD
  • Can put processing on LCoS chip
  • Potential for high resolution
  • Late to the market so not as mature

31
Color Approaches
  • Three panel
  • Three separate light valves where the images are
    combined downstream
  • Field sequential
  • Each color image is shown sequentially
  • The colors are switched faster than the
    integration time of the eye

32
Three Panel
  • Key feature is X cube
  • A four piece prism with two different coatings

Image from http//www.oerlikon.com
33
Field Sequential
  • Color wheel is most common
  • Rotating disk with different colors that is
    synchronized to video image
  • With LEDs, turn them on and off as needed

Image from http//www.oerlikon.com
34
Polarization Conversion
  • LCDs can only use one polarization state
  • If the source étendue is smaller than the rest of
    the system, it is possible to gain from a
    polarization conversion system (PCS)
  • Adds cost and complexity, but gives you more
    lumens

35
How Does a PCS Work?
PBS
Fold mirror
½? plate
36
PCS and Flys Eye
37
What About Étendue?
  • You can not superimpose two identical sources in
    both space and angle
  • The different polarization states are two
    separate sources
  • When you separate them and switch the
    polarization of one, you double the étendue of
    the source

38
Is a PCS Worth It?
39
Projection Lens
  • Typically fast
  • F/1.5 for LCD and F/2 for DMD
  • Large BFD through moderately high index glass
  • Some longitudinal chromatic aberration may be
    acceptable in a three panel system
  • Wide FOV
  • Wider for optical keystone correction
  • Zoom
  • Cant depart from telecentric by too much

40
Screens
  • Screens are rated with a gain
  • Gain is the ratio of the on axis radiance
    generated by the screen compared to a Lambertain
    diffuser
  • Screen gain completely ignores angular
    distribution
  • Front projection screens are easy
  • Rear projection screens are hard

41
Front Projection
  • Relatively easy to get a white screen
  • Uniformity with angle is usually good
  • Typically viewed under well controlled lighting
    conditions
  • People are used to turning off the room lights
  • Resolution is typically not an issue

42
Rear Projection
  • Tradeoff between a white screen, uniformity,
    resolution and efficiency
  • Lighting environment is typically not as well
    controlled
  • Tinted substrate can provide contrast enhancement
    at the cost of lumens
  • Lenticular screens often used to direct light
  • High resolution applications can result in
    speckle
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