Title: Flight Time Allocation Using Reinforcement Learning
1Flight Time Allocation Using Reinforcement
Learning
- Ville Mattila and Kai Virtanen
- Systems Analysis Laboratory, Helsinki University
of Technology - www.sal.tkk.fi Ville.A.Mattila_at_tkk.fi
2Abstract
- Fighter aircraft are maintained periodically on
the basis of cumulated usage hours. In a fleet of
aircraft, the timing of the maintenance therefore
depends on the allocation of flight time. The
timing is also subject to a number of
uncertainties such as failures of the aircraft. A
fleet with limited maintenance resources is faced
with a design problem in assigning the aircraft
to flight missions so that the overall amount of
maintenance needs will not exceed the maintenance
capacity. We consider the assignment of aircraft
to flight missions as a Markov Decision Problem
over a finite time horizon. The average
availability of aircraft is taken as the
optimization criterion. We describe the fleet
operations with a simulation model. An efficient
assignment policy is solved using a Reinforcement
Learning technique called Q-learning that
presents actions to the simulation and observes
the resulting system behavior. We compare the
performance of the Q-learning algorithm to a set
of heuristic assignment rules using problems
involving varying number of aircraft and types of
periodic maintenance. Moreover, we consider the
possibilities of practical implementation of the
produced solutions.
31. The Flight Time Allocation Problem
4Problem setting
A fraction of aircraft assigned to flight missions
Which assignment preserves aircraft availability?
Air base
start of day
end of day
Flight missions
Periodic maintenance after fixed number of flight
hours
Limited maintenance capacity
Mission-capable aircraft to base
5The flight time allocation problem
- The timing of periodic maintenance depends on the
assignment of aircraft to flight missions, i.e.,
allocation of flight time - Problem How to allocate flight time so that
aircraft availability is preserved
6Availability as performance indicator
- Availability
- The proportion of mission-capable aircraft to
the total size of the fleet - One of the primary performance indicators of
operational capability in actual
maintenance-related decision making - We consider average availability over a finite
time horizon - Need to study operational capability given
certain initial state - Operational environment remains the same for a
limited amount of time
7Difficulty of flight time allocation
- Uncertainties
- Maintenance duration
- Accumulated flight hours during missions
- Unplanned maintenance through failure repairs
- Unplanned maintenance through battle damage
repairs - Dimension of the problem
- Potentially a large number of aircraft
- Different types of periodic maintenance
- Multiple, different level maintenance facilities
82. Problem formulation
9Formulation as a Markov Decision Problem
Days in use since last periodic maintenance
Periodic maintenance
State of a single aircraft?
Action The number of aircraft assigned to flight
missions from each state
Transition assigned to fligh missions
Performance criterion The number of aircraft in
maintenance / total fleet size
Transition maintenance completed
State of the fleet ?
the number of aircraft in each state
10System state
- Denote the size of the fleet with N
- A single aircraft
- State i? 0, m-1 the number of stages in use
since last periodic maintenance - State m aircraft in maintenance
- m equals the maintenance interval of the aircraft
- The aircraft fleet
- State s(s0, s1,, sm), where si denotes the
number of aircraft in state i
11Actions
- The number of aircraft assigned to perform flight
missions d - Action a(a0, a1,, am-1) where ai is the number
of assigned aircraft in state i - The set of admissible actions in state s of the
aircraft fleet -
- At most d aircraft are assigned
- If the number of available aircraft is less than
d, all are assigned
12Simulation of the aircraft fleet
- Current state s, action a, resulting state s
- Maintenance capacity M, expected duration D
- State transitions
- Completed maintenance for k 1 to min(M,sm)
- draw zU(0,1)
- if z lt 1/D, s0s0 1, smsm - 1
- Usage of aircraft for k 1 to m-1
- skskak-1 - ak
13Optimization criterion
- Immediate reward r(s,a,s) is the aircraft
availability in s -
- Optimization criterion average availability over
finite number of stages
143. The reinforcement learning approach
15Learning optimal flight time allocation policy
The learning algorithm Present action to the
simulation and observe its benefit on the basis
of the simulated response
Repeat
action
system state
reward
Simulation of the system Simulate the state
transition and reward following the execution of
the action
Learned policy actions that produce greatest
immediate and expected future rewards
16Q-learning
- The value of executing action a in state s and
following the optimal policy from then on is
stored in the Q-factor Q(s,a) of the state-action
pair - The factors Q(s,a) are updated s follows
- where ??(0,1) is the step size and ??(0,1) the
discount factor - The learned policy
17Details of the learning algorithm
- Action selection
- with probability e, select a for which Q(s,a) is
highest, i.e., a greedy action - with probability 1-e, select any other a
randomly from A(s) - Step size
-
- where V(s,a) denotes number of times pair (s,a)
has been visited - Discounting
- Q-learning is actually a technique for discounted
total reward - Can however optimize average reward, if ? is
sufficiently high
18Heuristic policies
- Can represent efficient solution for many complex
problems - Can act as reference to the policy produced by
Q-learning - Two simple policies are considered
- advance
- flight time is allocated to aircraft with least
time to maintenance - postpone
- flight time is allocated to aircraft with most
time to maintenance
194. Results
20Example problem
- Problem instance
- N 4 the number of aircraft
- m 2 maintenance interval
- d 1 number of aircraft to flight
missions - M 1 maintenance capacity
- D 2 expected duration of maintenance
- L 50 number of stages
- Initial state s(0)1 2 1
- Learning parameters
- e 0.9 probability of choosing a
greedy action - ? 0.98 the discount factor
21Convergence of average reward
- A convergent solution is obtained after 1000
state transitions - 20 replications of the 50-day time period
- Average availablity over the time period
outperforms simple heuristic policies
22Availability under the different policies
- The learned policy
- Maintains higher availability than heuristic
policies in the beginning - Matches the availability of the heuristics during
later stages
23Characterizing the learned policy
- Since m was taken very small, the learned
solution can be characterized with the advance
and the postpone heuristic policies as follows - if number of aircraft in maintenance is equal to
or more than capacity - ? postpone
- if maintenance facility is idle
- if s2 gt1 ? advance
- else ? postpone
245. Conclusions
25Contributions
- Insight to a difficult problem actually faced by
fleet commanders - Flight time allocation as a means for timing
maintenance - Has not been considered as a dynamic problem to
the best of our knowledge - Has not been considered with RL-techniques
26The reinforcement learning approach
- Results of the reinforcement learning approach
for the studied problem instances are promising - A convergent policy is found
- The obtained policy outperforms simple heuristic
policies - Learning time is manageable for fleet sizes of up
to 16 aircraft
27Extensions to the model
- A number of extensions to the presented model are
likely required in order to describe more
realistic scenarios - Of particular interest are the effects of
- Additional uncertainties such as battle damage
- Operational environment that evolves through time
- Violations of the Markovian property of states
28Analysis of obtained policies
- The purpose of studying the flight time
allocation problem is to obtain new insight for
the use of human decision makers - Until now, Q-learning has been implemented as a
look-up table version - Q-factors are stored explicitly ? representation
of learned requires large storage space - Post-learning analysis to build intuition of
efficient policies - Future challenge is to represent policies in
compact form that allows both - Efficient learning
- Intuitive representation to human decision makers