JISCCNI Meeting - PowerPoint PPT Presentation

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JISCCNI Meeting

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Concept maps helped create knowledge structures. Coaching: ... Goggle not digital libraries' Narrow and shallow search. Student reluctance to add metadata ... – PowerPoint PPT presentation

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Title: JISCCNI Meeting


1
the projecta joint project with
Strathclyde and Stanford Universities
digital libraries for global distributed
innovative design education and teamwork
JISC/CNI Meeting 6th July 2006
Neal Juster (University of Strathclyde) Larry
Leifer (Stanford University) n.p.juster_at_strath.ac.
uk leifer_at_cdr.stanford.edu
2
the projecta joint
project with Strathclyde and Stanford Universities
digital libraries for global distributed
innovative design education and teamwork
3
Project Programme
JISC/NSF Project 2003-2008 Digital Libraries
in the Classroom Programme
  • Transform the education process using
    innovative applications of emerging technologies
    and electronic resources

4
Project Team
  • One of four US/UK collaborations in DLIC
    Programme
  • Stanford University
  • Center for Design Research
  • Department of Mechanical Engineering
  • Hasso Plattner Institute of Design at Stanford
  • University of Strathclyde
  • Department of Design, Manufacture
  • and Engineering Management (DMEM)
  • Centre for Academic Practice and
  • Learning Enhancement (CAPLE)
  • Centre for Digital Library Research (CDLR)
  • Learning Services

5
Partner roles
  • Stanford
  • Laboratory based experiments
  • small numbers 10-40
  • Understanding impact of ICT and coaching on
    design teams and processes
  • Strathclyde
  • Adoption of ICT and pedagogy (including coaching)
    in classroom
  • large numbers 40-180
  • Evaluation of impact on student learning
  • Both
  • Global student design projects

6
Project Vision
  • To enhance student learning opportunities by
    enabling them to participate in global team-based
    design engineering projects that give them
    experience of working within multi-cultural
    contexts. Make this possible through a range of
    information and communication technologies.

7
Project objectives
  • Teach engineering information retrieval,
    manipulation, and archiving skills
  • Measure the use of those skills in design
    projects
  • Measure the learning performance affected by the
    provision of usually difficult to access
    information
  • Measure how alternative sources of information
    and ICT affects performance in different cultural
    contexts
  • Use the measurement results to annually redesign
    course content and digital library use

8
Nature of Design Engineering
  • Negotiation and resolution of open ended design
    scenarios
  • Distributed/global design projects need
    collaborative working area and communication
    tools
  • Need access to as wide a range of information as
    possible on demand
  • Engineering skills must be complemented with
    information literacy skills
  • All design is re-design

9
Design knowledge framework
Eris 03
10
Design knowledge framework
INFORMAL
FORMAL
Learning Loop 3
Instructor
PD History
Learning Loop 2
Tacit PD Knowledge
Formalized PD Knowledge
Learning Facilitator
Learners
PD Practice
Coach
Process
Team
Learning Loop 1
11
Informal Design Knowledge
  • Informal knowledge is found in casual design
    documents (notes, sketches, photos, email, blogs,
    draft documents)
  • Informal knowledge is created during design
    activity and reflection.
  • Authorship is often ambiguous
  • Difficult to capture, share and re-use
  • How do we support students to do this?

12
Classroom Model
  • Project-based design learning
  • hands on approach, learn by doing
  • open-ended scenarios demanding creativity
  • no pre-defined information requirements
  • no right answer
  • Learner support
  • blended learning
  • coaching team
  • Approach to Project-based learning
  • find, create, and reuse information
  • using the widest possible range of resources

13
System
  • Wiki based system LauLima
  • Developed from open source wiki Tikiwiki
  • Extensively customised and enhanced
  • Powerful permissions system for wiki pages and
    file gallery file storage system
  • Two discrete parts to LauLima system Learning
    Environment (LLE) and Digital Library (LDL)

14
LauLima Digital Library (LDL) longer
term reuse by staff and students
INFORMAL DYNAMIC
FORMAL MORE PERMANENT
Storing and sharing content Group Collaboration/
Team communication Cross team activities Workfow
management (process) Manipulation of
information Capturing tacit information Knowledge
structuring
Retrieval of resources Reuse of student-generated
resources, design concepts and sharing
processes Quality assurance Metadata and
standards Granularity Browse/ search
LauLima system architecture
15
INFORMAL DYNAMIC
  • LLE groupware configured as a shared workspace
    and digital repository -
  • hierarchical file galleries organise, store and
    share content
  • wiki pages (interlinked web pages) share,
    construct, manage and present information, ideas
    and knowledge homepages, project logs, templates
  • blogs
  • communication tools shout facility, internal
    email, forums.

16
INFORMAL DYNAMIC
  • LLE supports -
  • team working from any where at any time
    collaboration, communication and co-ordination
  • content sharing within defined teams
    (permissions)
  • progress and decision-making can be recorded,
    revisited and reflected upon
  • coaches can see progress recorded in the team
    logs and adjust support appropriately

17
FORMAL MORE PERMANENT
  • Digital Library (LDL) -
  • Digital Library with browse and search
    functionalities
  • Other contextual functionality (e.g. parse search
    queries to external services like EEVL, SMETE,
    University Library, etc.)
  • Links to a comprehensive and authoritative set of
    external resources (e.g. patent information,
    major design engineering gateways / portals,
    etc.)

18
FORMAL MORE PERMANENT
  • Digital Library (LDL) supports -
  • Longer term storage of quality resources
  • Including student generated
  • Retrieval of resources
  • Reuse by staff in support of classes
  • Reuse by students in design learning and project
    work

19
LauLima
  • Will be made available for free down load soon
  • Conflicting shareware licences
  • Being adopted more widely at Strathclyde and
    Stanford
  • Growing use at other Universities

20
Class contexts
  • LauLima has been used in several teaching and
    learning contexts
  • PDP industrial projects (4th 5th years)
  • 40 teams of 4
  • Cross-Atlantic operations management class
    project (2nd year)
  • 100 students UK, 100 US (Iowa)
  • Formula student (cross-departmental, several
    years)
  • 40 students
  • Paper bike
  • 16 students 3 Universities (Olin College)
  • See Larry

21
Class contexts
  • 3rd year product design engineering class,
    working in teams of 4
  • 100 students total
  • 6-week project to design and prototype a
  • Can crusher (2003/04)
  • Ice crusher (2004/05)
  • Fruit squeezer (2005/06)
  • Can crusher (2006/07)

22
Class contexts
23
Typical project format
24
FORMAL
INFORMAL
Lecturer
LLE (practice, tacit knowledge)
LDL (process, formalised knowledge)
information from other sources
Team
Coach
Revised Design Knowledge Framework (after Eris,
2003)
25
Changes to class framework
  • The class has been altered over the last 3 years
    using LauLima to facilitate Project Based
    Learning improvements in the 3 loops of the
    Design Knowledge Framework

26
Supporting the design processpool laptops
  • Laptops were made available to teams during class
    they were encouraged to use them as project
    hubs

27
Supporting the design processinterlinked Wiki
pages
  • Students had to think about hierarchy of their
    resources - analysing, organising and reflecting.

28
Supporting the design processconcept maps
  • Creating a concept map encouraged students to
    reflect on what information was relevant.

29
Coachingmulti-disciplinary design team
  • The multi-disciplinary coaching team broadened
    the scope of the project.

Lecturer gave tailored mini-topics
highlighting key issues and tasks
Coaches provided on-going process and
technical support
student experience
Learning technologist provided on-going
information literacy support
Librarian gave tailored session on
information searching and sources
30
Coachingtemplates as shareable learning objects
  • Templates minimised work in transferring
    information, capturing rationale and linking
    resources to concepts.

31
Formalising reusing contentharvesting material
  • Staff harvest the best material when marking
    student sites then stored in LDL for both to
    use.

32
Workflow LLE to LDL
33
Formalising reusing contentmetadata
  • Applying metadata encourages reflection, but
    burden of process must be minimised for staff
    and students.

34
Effects on learning
  • Feedback indicates LauLima is a useful tool -
    structured exercises and Information Literacy
    tutorials necessary.

Usage statistics for 6-week project
35
Student survey
  • This years graduating MEng cohort have used
    LauLima for 3 years.
  • Comments from exit interviews
  • Some felt forced to use LauLima
  • Use in appropriate classes i.e. Global design
  • Supports team management and information sharing
  • Liked access to previous student examples
  • Benchmark of quality not re-use!
  • Staff find it useful to track progress students
    find it time consuming to upload files

36
Conclusions
  • Support
  • Pool laptops provided project hub
  • Wikis encouraged sharing and reflection in design
    process
  • Concept maps helped create knowledge structures
  • Coaching
  • Necessary to provide IL as well as design support
  • Structured logs can assist with autonomous
    learning
  • Formalising knowledge
  • Diverse resources go through two-stage process
    before being stored in LDL
  • Student generated material provides a rich source
    of informal information that is difficult to
    obtain elsewhere.

37
But
  • Students still rely on sources they are familiar
    with
  • Goggle not digital libraries
  • Narrow and shallow search
  • Student reluctance to add metadata
  • Poor file descriptions and names
  • icecrusher1, icecrusher2.
  • Little recognition of need for metadata tagging

38
Further information
  • www.didet.ac.uk
  • n.p.juster_at_strath.ac.uk
  • leifer_at_cdr.stanford.edu

39
Further Information
  • System demo
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