Title: Teaching Culture via Puppetry
1Teaching Culture via Puppetry Technology
- Dr. Lorie Annarella
- And
- Dr. Netiva Caftori
2(No Transcript)
3PUPPPETRY, A LITTLE BIT OF MAGIC
- Marionette
- French word
- Little Mary
- Puppets
- Religious symbols
- Traveling troops
- Political formats
4Puppet Around the World
- Italy-pupa, meaning doll
- France- marionette includes strings and hand
- English- marionette means strings
- Orient and Middle east-rod and shadow puppets
- Japan-Bunraku, life-like puppets using 3 people
5Western Puppetry
- Began in Italy
- Puppet troops traveled all over Europe
616th Century Puppets
- Puppeteers were accused of witchcraft and evil
7Creative Arts
- MiltonParadise Lost
- Goethe-Faust
- Hyden-wrote musical compositions for puppetry
- All influenced by puppetry
- Operas and ballets were written for puppet
theatre - Arlington Heights, Chicago, IL USA
- Marionettentheater, Schloss Schonbrunn, Vienna,
Austria
8Regional Puppet Characters
- Pulichinelle-Paris
- Gulignol-Lyon
- Hanswurst-Austria
- Kasperl-Germany
- Punch-England
- Everyday occurrence
- Set up in small towns
- Kings and queens embraced puppetry
9Television and Radio
- Burt TilstromKukla, Fran and Ollie
- Sherry LewisLamb Chop
- Jim Hensen-Muppets
- Mr. Rogers-Daniel Tiger and Make Believe
10Culture and Storytelling
- Cultural heritages preserved through story
- Understanding and communication between cultures
- Can create mental pictures for the audience
11Learning Through Puppetry
- Empathy
- Problem solving
- Divergent thinking skills
- Spontaneity
- Performance
- Communication
- Risk taking
12Storytelling with a Puppet
- Basic components of literature piece
- Plot
- Setting
- Characterization
- Theme
- Point of view
13Choose a Story That
- Avoids Stereotypes
- Depicts cultural strengths as well as the
realities of real life - You like
- Is rich in dialog
14More Hints
- Be sure the story is age appropriate
- Consider the story length and the audience
- Practice the story, perhaps in front of a mirror
15More Hints
- Visualize the character and setting in the story
you are telling. - Listen to your voice. Observe pitch, projection,
voice variation and diction. - Do a practice session and tell your story with
focused energy.
16We learn through experience and experiencing, and
no one teaches anyone anything.
Spolin 1950
17Puppetry is an art form that pushes the event of
on stage action to the point of complete
application of energy into the composition of
character of each puppet that is being
manipulated.
Annarella 2005
18Bibliography
- Ember, C. R. Ember, M. (1990). Cultural
Anthropology (6th ed.). - Spolin Viola. (1990). Improvisation for the
Theatre. Evanston, IL. Northwestern University
Press.
19Culture through Technology
- The Internet erases boundaries.
- People connect through email and the web.
- New technologies allow us to present old concepts
in new ways. - Even puppetry can be manipulated using new
technology instead of hands.
20Example
- http//www.biomotionlab.ca/Demos/BMLwalker.html
- This is just one example how one can control
easily the movement of a robot, or puppet, make
it more feminin or masculin, heavy/light,
nervous/relaxed/ happy/sad - something a puppeteer may need to know, but not
the novice necessarily. - Maybe it's a skill to be learned. yet an astute
programmer has just coded such a program.
21Ideas
- Other programs, not yet written, but could be,
are those where one could pull on invisible
strings and make the puppet move... - Other programs for the future would be
story-based. You tell a story and a puppet scene
is created as you talk...Wouldn't that be
marvellous?
22Current realities
- Such story telling is very possible but needs
lots of programming time. - For today's realities, we can create a movie
using pictures of puppets and some movie making
programs like Flash or MS movie maker. - You add sounds, talks, and timings, and make it
as smooth as you desire. - True, time consuming but plausible...
232D animation
- 2D animation such as provided by Macromedia's
Flash allows the puppeteer to make visually
appealing moving scenes with simple or complex
objects. - FLASH provides helps such as "tweening" that
simplify the creation of animation by reducing
the number of unique "keyframes" that the artist
draws. - FLASH also provides for nested movie clips that
permit multiple animations to exist in the same
complex movie with each clip having its own time
line.
242D examples
- http//www.netiva.net
- http//www.neiu.edu/ncaftori/FloridaTestArea/Lori
ePuppets.html - http//www.neiu.edu/ncaftori/FloridaTestArea/beni
nMovies.html
253D animation
- 3D packages such as Maya, 3D Studio Max, Poser,
and more allow the artist even greater capabiity
with an increase in complexity and somewhat
greater cost. - Poser for instance focuses on drawing of 3D
humanoids that are clothed, have hair, and that
can appear to walk or run on the screen. - 3D models can know about themselves, i.e. they
can reflect light properly back to a viewer, they
can allow their hair to respond to a breeze, and
they can walk realistically like the human or
animal that they portray.
263D examples
27Note
- Games, films, training simulations, etc., all
take advantage of computer animation. - New packages such as those mentioned allow even
the small shop or individual to afford the
software capability that in the past might have
been available only to a Pixar or Disney. - The result is an increased demand for university
graduates who know both art and a new kind of
programming that is required to make efficient
use of FLASH, Poser, etc.
28Benin