Title: Physics 114
1Lecture 11Geometric optics
2Principles of geometric optics
3Concepts
- Ray model of light
- Image formation
- Reflection
- Refraction
- Dispersion
- Total internal reflection
4EM waves
- c speed of light (m/s)
- f frequency (Hz1/s)
- l wavelength (m)
5Ray model of light
- Light is an EM wave ?diffraction (go around
obstacles) - This happens on microscopic scale
- In everyday life we use straight line
approximation for light propagation Ray model
of light ? geometric optics - We infer positions of objects assuming light
travels in straight lines.
Geometry is important, Bring ruler and
pencil, make good pictures!!!
6Reflection
- We see objects because
- They emit light (Sun, light bulb)
- They reflect light (Moon, table)
- angle of incidence angle of reflection
- qiqr
Rough surface Polished surface.
7Formation of image
- Eye assumes light propagates in straight lines ?
image (rays of light crossing) is formed behind
the mirror - do distance to object
- di distance to image
- For plane mirror
- do di
If light actually goes through the place where
image is formed ? real image
8Speed of light in medium
- Speed of light in vacuum
- c3.0x108m/s
- Speed of light in media
- vltc
- Index of refraction
- nc/v gt1.0
From table 33-1 Vacuum n1.00 Air
n1.0003 Water n1.33 Diamond n2.42
9Refraction
- The front is slowing down
10Refraction, Snells law
Bend toward normal Bend away from normal
11Image formation
- Eye still assumes light propagates in straight
lines ? optical illusions - Image is shifted
- Pool appears shallower
12What if n depends on l?
- If n depends on l ? angle of refraction depends
on l - n(red)ltn(green)
- A-red, B-green
- B- red, A-green
A
B
Dispersion This is why rainbow occurs
13Total internal reflection
For qgtqc - total internal reflection no light
come out all light is reflected Fiber
optics Necessary condition from thick to thin
media
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15Spherical mirrors
- Convex mirror bulges out diverges light
- Concave mirror caves in converges light
16Focus
- Parallel beam of light (e.g. from a very distant
object) is converged in 1 point focal point F - Distance from the mirror to F is called focal
distance, or focus - f r/2
17Ray tracing
- 3 Easy rays
- Parallel ? through focus
- Through focus ? parallel (reversible rays)
- Through the center of curvature C ? itself
18Magnification
- h0 object height
- h0gt0 - always
- hi image height
- higt0 upright image
- hilt0 inverted image
- mhi/h0 - magnification
mgt1 image larger than object mlt1 image
smaller than object
19Mirror equation
- d0 distance to object
- d0gt0 - always
- di distance to image
- digt0 real image
- dilt0 virtual image
20Convex mirror
- Virtual focus parallel beam focuses behind the
mirror - flt0
- Same rules for ray tracing.
21Sign convention for mirrors
- higt0?dilt0 upright image is always virtual
- hilt0?digt0 inverted image is always real
22Images in curved mirrors
- Concave mirror
- d0gtr (real, inverted), smaller
- rgtd0gtf (real, inverted), larger
- d0ltf (virtual, upright), larger
- Convex mirror
- Image is always
- (virtual, upright), smaller.