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Physics 114

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Eye assumes light propagates in straight lines image (rays of ... Eye still assumes light propagates in straight lines optical illusions. Image is shifted ... – PowerPoint PPT presentation

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Title: Physics 114


1
Lecture 11Geometric optics
  • Physics 114

2
Principles of geometric optics
3
Concepts
  • Ray model of light
  • Image formation
  • Reflection
  • Refraction
  • Dispersion
  • Total internal reflection

4
EM waves
  • c speed of light (m/s)
  • f frequency (Hz1/s)
  • l wavelength (m)

5
Ray model of light
  • Light is an EM wave ?diffraction (go around
    obstacles)
  • This happens on microscopic scale
  • In everyday life we use straight line
    approximation for light propagation Ray model
    of light ? geometric optics
  • We infer positions of objects assuming light
    travels in straight lines.

Geometry is important, Bring ruler and
pencil, make good pictures!!!
6
Reflection
  • We see objects because
  • They emit light (Sun, light bulb)
  • They reflect light (Moon, table)
  • angle of incidence angle of reflection
  • qiqr

Rough surface Polished surface.
7
Formation of image
  • Eye assumes light propagates in straight lines ?
    image (rays of light crossing) is formed behind
    the mirror
  • do distance to object
  • di distance to image
  • For plane mirror
  • do di

If light actually goes through the place where
image is formed ? real image
8
Speed of light in medium
  • Speed of light in vacuum
  • c3.0x108m/s
  • Speed of light in media
  • vltc
  • Index of refraction
  • nc/v gt1.0

From table 33-1 Vacuum n1.00 Air
n1.0003 Water n1.33 Diamond n2.42
9
Refraction
  • The front is slowing down

10
Refraction, Snells law
Bend toward normal Bend away from normal
11
Image formation
  • Eye still assumes light propagates in straight
    lines ? optical illusions
  • Image is shifted
  • Pool appears shallower

12
What if n depends on l?
  • If n depends on l ? angle of refraction depends
    on l
  • n(red)ltn(green)
  • A-red, B-green
  • B- red, A-green

A
B
Dispersion This is why rainbow occurs
13
Total internal reflection
For qgtqc - total internal reflection no light
come out all light is reflected Fiber
optics Necessary condition from thick to thin
media
14
(No Transcript)
15
Spherical mirrors
  • Convex mirror bulges out diverges light
  • Concave mirror caves in converges light

16
Focus
  • Parallel beam of light (e.g. from a very distant
    object) is converged in 1 point focal point F
  • Distance from the mirror to F is called focal
    distance, or focus
  • f r/2

17
Ray tracing
  • 3 Easy rays
  • Parallel ? through focus
  • Through focus ? parallel (reversible rays)
  • Through the center of curvature C ? itself

18
Magnification
  • h0 object height
  • h0gt0 - always
  • hi image height
  • higt0 upright image
  • hilt0 inverted image
  • mhi/h0 - magnification

mgt1 image larger than object mlt1 image
smaller than object
19
Mirror equation
  • d0 distance to object
  • d0gt0 - always
  • di distance to image
  • digt0 real image
  • dilt0 virtual image

20
Convex mirror
  • Virtual focus parallel beam focuses behind the
    mirror
  • flt0
  • Same rules for ray tracing.

21
Sign convention for mirrors
  • higt0?dilt0 upright image is always virtual
  • hilt0?digt0 inverted image is always real

22
Images in curved mirrors
  • Concave mirror
  • d0gtr (real, inverted), smaller
  • rgtd0gtf (real, inverted), larger
  • d0ltf (virtual, upright), larger
  • Convex mirror
  • Image is always
  • (virtual, upright), smaller.
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