Title: Goods and Service Design
1Goods and ServiceDesign
- Chapter 6
- Operations Management Goods, Services, and
Value Chains, by D. A. Collier and J. R. Evans
2Designing Goods Services
- Design is a strategic decision
- Involves high fixed costs
- Has long term impact
- Major tool in responding to/preempting
competition - Good Design Elements
- Understand customer needs and wants
- Support strategy
- Use production / organizational capabilities
- Realize customer benefit package synergies
- GOODS Focus on What to sell
- SERVICES Focus on How to sell
- Experience, servicescape, moments of truth
3Keys to Effective Design
- New Design Introduction
- Read the market well (missing products)
- Make a market (develop need for product)
- Control Competition
- Redesign - Enhancement
- Continuous monitoring of market response
- Continuous monitoring of market trends
- Respond to / preempt competition
4Design Process
- Triggers (why need new design)
- Customers, Competition, Environment
- Product on paper
- Marketing Plan - General Features
- Detailed design
- RD
- Prototype
- Simulation / Demonstration Project
- Focus Group - Feedback
- Process design
- Production - Operations
- Preparing Market Introduction
- Supplier Selection - Capacity Allocation -
Procurement - Advertising Blitz
- Good - Service delivered to customer
Trial Error
5Design Speed
- Design Leadtime time from conception of an idea
to having good or service ready for customer
delivery - Up to 90 of production cost is determined by
early design decisions and cannot be changed by
better production process design alone - Concurrent Engineering is a method to streamline
and speed the design process by working in
multidisciplinary groups
6Quality by Design
- Quality Engineering
- Consider all parts of product / service process.
Are they necessary? Can they be improved? - Materials used, are there better substitutes?
- Are there non value added steps in service
process? - How can waste be reduced / eliminated?
- Design Reviews
- Anticipate problems before they occur.
7Quality by Design
- FMEA - Failure Mode and Effects Analysis
- Failure Too many account balance calls
- Cause Improve ATM / Auto-response usability
- DFM - Design For Manufacturability
8Quality by Design
- Product and Process Simplification
- Modular Design
- Example Personal Computer Components
- Example Common Car Platforms
- DfE - Design for Environment
- Eliminate need for packaging
- Promote tote bags to grocery shop customers
- ISO 14000
- Reverse Logistics
9Reliability
- Reliability probability a good, piece of
equipment, or system performs as intended during
its specified lifetime and operating conditions - Probability
- Performance
- Lifetime
- Operating Conditions
10Reliability
Failure Probability
Time
Bathtub Curve
11Reliability by Design Components in Series
System (Total) Reliability Rs p1 p2 p3 pn
Components are in Series ifeach one needs to be
in operation for the system to work
12Reliability by Design Components in Series
- Example Computer Security
- Safety Measure 1 Avoid attacks (hackers) from
the internet (Reliability 90) - Safety Measure 2 Avoid attacks from certified
users employees (Reliability 95) - System Reliability (Probability Attack not
Successful) - 0.90 x 0.95 0.855
0.95
0.90
13Reliability by DesignComponents in Parallel
System (Total) Reliability Rp 1 - (1-p1) (1-p2)
(1-p3)(1-pn)
Components are in Parallel ifeach one needs to
fail for the system to fail
14Reliability by DesignRedundant Components
- A process is redundant if it is used as back up
- Example Airline Security
- Safety Measure 1 Automated Baggage Inspection
System (Reliability 95) - Safety Measure 2 Manual Inspection (Reliability
90) - System Reliability (Probability Inspection Does
Not Stop) - 0.95 (1 0.95) x 0.90 0.995
0.95
Problem Low Utilization of Back-up Process
0.90
15Service Delivery Design
- Facility location and layout
- Servicescape
- Process and job design
- Technology and information systems
- Organizational structure
- Challenge it is not easy to design services on
computer / paper. - Instead of prototypes use (typically more costly)
demonstration projects
16Servicescape Example
- Kaiser Permanente is the largest health
maintenance organization in the United States.
Executives thought that they might have to
replace existing offices and hospitals with
expensive, next-generation buildings. - However, it discovered that patients became
annoyed well before seeing a doctor. - However, instead of overhauling its buildings,
Kaiser realized that it had to overhaul its
patient experience, - using more comfortable waiting rooms and a lobby
with clear instructions on where to go larger
exam rooms with space for several people and
curtains for privacy, to make patients
comfortable and special corridors for medical
staff to meet and increase their efficiency.
17Service Encounter Design
- Customer contact behavior skills
- High contact systems (front room)
- Low contact systems (back office)
- Service provider
- Selection
- Development
- Empowerment
- Recognition reward
- Service recovery guarantees
18Quality Function Deployment
- A structured decision process used to translate
customer requirements to design specifications
House of quality for signature pizza