Title: ADDICTION DISORDERS
1ADDICTION DISORDERS
2Drugs can make us do weird and strange things,
but sometimes it doesnt even take drugs to bring
on strange behavior. Watch this.
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4Substance Related Disorders
DSM IV uses the above classification for the
disorders our text includes under the title of
Addiction Disorders. IN DSM there are two
subcategories 1. Substance Use Disorders (e.g.
Alcohol Dependence) and Substance Induced
Disorders (e.g. Alcohol or nicotine
intoxication). We will only cover disorders that
DSM calls Substance Use disorders.
5ESSENTIAL TERMINOLOGY
- Addictive Behavior behavior based on a
pathological need for a substance or activity.
DSM IV does not recognize addictive behaviors
such as pathological gambling but instead refers
to them under the heading of Impulse Control
Disorders.
- Substance Abuse involves a pattern of
pathological use resulting in potentially
hazardous behavior or persistent use despite
adverse social, legal, or health problems.
6- Substance Dependence involves a marked
physiological need for increasing amounts of the
substance (tolerance) as well as withdrawal
symptoms that accompany abstinence from the drug.
- Psychoactive Substance drugs that affect
mental functioning
- Intoxication a reversible state cause by
ingestion/exposure to a substance causing
maladaptive behavioral or psychological changes
due to the effect of the drug on the central
nervous system.
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8How can a behavior (e.g. gambling) become an
addiction?
9The Neurobiology of Addiction
The Mesocorticolimbic Dopamine Pathway (MCLP) is
the so-called pleasure pathway in the brain (see
Fig. 12.1 in text). Alcohol and other addiction
causing substances appear to stimulate this
region of the brain, which in turn creates strong
pleasurable responses. Animal studies appear to
demonstrate that behavior which stimulates this
same area has the potential to create addictive
behavior patterns in much the same way as the
drugs. Apparently the pleasurable reactions
created by the drug or the behavior act as
reinforcers that rapidly establish durable habit
patterns.
10Learning and Addictions
- Behaviors or substances which reduce aversive
emotional states (e.g. stress, anxiety, or
boredom) reinforce (operant conditioning) those
behaviors (or the act of using the drug). The
pleasurable state acts as the reinforcement that
establishes the habit pattern. Once established
other physiological changes in the brain occur
which create the condition we call an
addiction. So in a sense addictions are
learned.
11CATEGORIES OF ABUSABLE SUBSTANCES
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13CAUSAL FACTORS IN ADDICTIONS
Biological Factors - MCLP differences in how
etoh is metabolized in the body
Genetics very important but not the whole story
Poor parental models guidance
Learning stress reduction, pleasure
reinforcement
Racial, cultural religious influences
14Continued next time with guest speaker, Sharon
Sandifer-Bethea of Scott White Clinic
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