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Mechanism Design for RealTime Scheduling

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Jobs released at various times, no knowledge of upcoming jobs ... Unsolved Mysteries. Extend results to multiprocessor environment? ... – PowerPoint PPT presentation

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Title: Mechanism Design for RealTime Scheduling


1
Mechanism Design for Real-Time Scheduling
  • Carl Bussema III18 April 2005
  • Based on "Mechanism Design for Real-Time
    Scheduling" by Ryan Porter

2
Teaser
  • Definition of problem
  • Previous results
  • Designing a mechanism
  • Restricted cases
  • Conclusions and questions

3
Clueless Problem Definition I
  • Online real-time scheduling (uniprocessor)
  • Jobs released at various times, no knowledge of
    upcoming jobs
  • Goal complete highest value of jobs before their
    deadlines
  • Zero value if job not complete by deadline
  • Compare results to optimal performance if all
    jobs known from start
  • Formally define a job to have a release time r, a
    length l, a value v, and a deadline d

4
Clueless Problem Definition II
  • Mechanism design
  • Each jobs released to a different self-interested
    agent
  • Agent gets value v if its job finishes before d
  • Agent submits job with some type (r', l', v', d')
  • Scale values as needed so no job has v lt l
  • Server decides schedule from what it's told
  • Server charges agents some price p
  • Goal Design competitive mechanism with dominant
    strategy

5
A Different World Motivation
  • Problem traditionally considered in non-strategic
    setting
  • Jobs released directly to server no chance to
    lie no payments required
  • Strategic setting makes more sense with modern
    environments like grid computing
  • RT setting allows model to be used for
    mission-critical applications

6
The Others Previous results
  • Most previous work focused on non-strategic
    settings
  • Express competitive ratios based on k ?max /
    ?min , where ? is v/l for any job
  • For k 1, a 4-competitive algorithm exists
  • For k 1, a (1vk)2 - competitive algorithm
    exists
  • Both bounds also shown tight for deterministic
    algorithms

7
Step by StepDesigning a Mechanism
  • Agents being self-motivated want to profit
  • Encourage participation
  • Non-participants get 0 utility
  • Participants get at least 0 utility
  • System must be designed to handle this
  • Competitive performance easier if truthfulness
    ensured
  • Design system such that lying can't increase
    utility and may decrease it

8
CSI An example (I)CSI Conflicting Schedule
Illustrated
  • Consider jobs in the table (l v ? k 1)
  • Deciding to preempt
  • Use some metric toassign priority
  • This example findexpected loss based onwhat
    could be done by new jobs deadline
  • Don't preempt if expected loss under desired
    ratio
  • This example, 2 waits for 1 and is preempted by 3

9
CSI Example revisited (II)
  • If instead, job 2 lies about its deadline, an
    algorithm might preempt job 1 for it, so 2 would
    finish before 3 arrives

10
The PracticePorter's Mechanism
  • At every time t, run the job i with highest
    priority vi' vk (ei(t)) ?min
  • ei(t) is elapsed processing time for job i by t
  • Notice
  • Priority based on reported value and elapsed
    processing time (k and ?min are independent of
    any single job)
  • Priority of a job only increases when active
  • Requires a priori knowledge of k and ?min

11
The Price is RightPayment Scheme
  • Agents whose jobs are completed by deadlines must
    pay server the minimum value that would have
    completed their job, given everything else all
    agents reported
  • This is similar to a second-price auction
  • These agents then have utility v p
  • Agents aware of this charging scheme and will
    abide by it (could demand v up front and use
    refund)
  • Other agents pay nothing (therefore have zero
    utility)
  • Thus we satisfy Individual Rationality agents
    will voluntarily participate because it can only
    help

12
To Tell the TruthPreventing LiesOverview
  • Agents could lie about 4 things
  • Release time
  • Prohibit claiming r' lt r
  • Length
  • Prohibit claiming l lt l
  • Value
  • Deadline
  • Necessary to show under- or over-stating any of
    these is not beneficial

13
To Tell the TruthPreventing Lies to Improve
  • Because of 2nd-price auction, lying about value
    can't help
  • Claiming an early release time or a shorter
    length are prohibited
  • Claiming a later deadline could possibly help
  • We avoid this by "holding" jobs on the server
    until reported deadline, only then return to
    agent
  • Thus agents will not get their jobs by their real
    deadlines, and thus get no utility
  • More interesting is the problem of lying to worsen

14
Law OrderProof of Truthfulness ri (I)
  • Ground rule can't declare r' lt r
  • Assume for some reported (ri', li', vi', di') job
    i finishes before d, but not under (ri, li', vi',
    di')
  • l' l by ground rules, d' lt d by rationality
  • We will show this is impossible

15
Law OrderProof of Truthfulness ri (II)
  • Consider case with truthful r
  • Let tp be the first time i ispreempted ta be
    time Iabandoned (not enoughtime left)
  • Claim all jobs that execute during (tp,ta
    either arrive during that same time and have
    higher priority at their release than i or are I
  • If a job x was released before tp, clearly i has
    priority over x, because at some point before tp,
    i ran instead of x
  • If a job z is released during the interval, then
    by definition it has lower priority at its
    release
  • Inactive jobs do not increase in priority, so the
    claim holds

16
Law OrderProof of Truthfulness ri (III)
  • Now consider case where agent declares ri' gt ri
  • S must change during (tp, ta vs. when ri
    declared
  • i can't run longer outside this range when ri' gt
    ri
  • The change could be any job for another, not
    necessarily i
  • Call tc first time change occurs, yc job running
    then under original S. How can any job have
    higher priority at tc than yc under S'?
  • Before tp the job ran longer under S' (had to
    replace i)wont increase priority enough to
    outweigh a job that beats I at tp
  • During (tp,tc) the job ran longer under S'
    (again has to replace or be i). Contradicts
    first time change occurs.
  • Since no job can have higher priority than yc at
    tc under S' than under S, no change can occur,
    and a later release time cant help

17
Law OrderProof of Truthfulness li di
  • Recall l' lt l disallowed di' gt di unhelpful
  • Only effect these have is on defining set of
    "available" jobs
  • Incomplete those with elapsed time lt l'
  • Abandoned elapsed time time to d' l'
  • If job completes with l' and d', the 1st
    condition must become false before 2nd becomes
    true
  • Declaring earlier release and later deadline will
    only make "incomplete" false earlier and
    "abandoned" false later, so it will not help to
    lie about these.

18
NUMB3RS Competitive Ratio
  • Proofsketch (recall k?max / ?min, ?v/l)
  • List only jobs completed by schedule and divide
    time into intervals (tfopen,tfclose
  • tfclose time when job f finished tfopen
    tf-1close (0 for t1)
  • Prove no interval length (11/vk)vf (induction)
  • Prove max OPT can get per interval for jobs we
    abandoned is (1vk)vf (we wouldn't have
    abandoned them)
  • Give OPT per interval
  • k times interval length (almost entire interval
    on max. dense job)
  • bonus for doing some job we abandoned (short,
    dense)
  • vf (it might finish this later)
  • Add results (tfclose - tfopen)k vf (1
    vk)vf ((1 vk)² 1)vf
  • vf is what we achieve each interval so ratio is
    O((1 vk)² 1)

19
The Outer Limits Special case
  • If k1 and agents can't lie about length,
    payments will no longer be required to keep
    agents honest
  • Proof mirrors above, only simpler
  • Same as above, achieves 5-competitive ratio, but
    has advantage of not needing payments

20
Happy Days Conclusion
  • Porter also proves his bound is a lower bound for
    any deterministic online mechanism with
    non-negative payments
  • RT grid computing increasingly popular
  • Need for competitive scheduling algorithms
  • Insights here show strategic setting not
    significantly worse than non-strategic

21
Unsolved Mysteries
  • Extend results to multiprocessor environment?
  • Apply strategic concepts to bidding for CPU time
    in resource augmentation environment (online
    algorithm gets faster CPU(s) than OPT)?
  • Find better bound with randomized mechanisms?
  • Would knowing exact range of densities instead of
    just ?min and k lead to stronger bound?
  • Your questions?

22
The A-Team Reference
  • 1 Porter, Ryan. Mechanism Design for Real-Time
    Scheduling. In Proc. of the ACM Conference on
    Electronic Commerce (EC'04), 2004
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