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Some technological trends and their consequences for education

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From Second Life to Habbo Hotel. To interact, communicate, share, 'act and live virtualy' ... www.secondlife.com www.habbo.com. 7. Presentation name. Author ... – PowerPoint PPT presentation

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Title: Some technological trends and their consequences for education


1
Some technological trends and their consequences
for education
2
Vision(s) on technology ?
  • Technological determinism
  • Social constructivist
  • --------------------------------------------------
    -------
  • Technological interactionism
  • ? Consequences for education

3
Technological trends
  • Digital convergence of networks, media, content,
    services applications
  • Broadband connections from Mb to Gb
  • Generates new forms of distribution, new formats,
    new services, e.g. idTV
  • E-research possibilities (Gigabit Ethernet)

4
Trends for digital resources The future is
open!
  • Open source, open content, open technology,
    wikimedia, blogs
  • The values behind it are of importance
  • The biggest thing business has to learn from
    open source is not about linux or Firefox, but
    about the forces that produced them - Paul
    Graham
  • Multiple approaches for the creation,
    distribution and use of digital learning
    resources
  • The dream of a European Learning Resources
    Exchange Area

5
Technology safety trends
  • Safety issues change over time
  • Aspects of safe ICT-use will become even more
    important
  • 90 of all e-mailcommunication is spam
  • Cyberbullying 10 Flemish pupils are victim of
    cyberbullying
  • Need for information pedagogical approaches to
    handle safety issues in school

6
Social trends Web2.0 the interactive internet
  • Web2.0 is not a trend, its allready there
  • Cf. Flickr, YouTube, Wikipedia
  • From Second Life to Habbo Hotel
  • To interact, communicate, share, act and live
    virtualy

www.secondlife.com www.habbo.com
7
Profile of the i-generation and their teachers
  • Digital natives
  • Images and multimedia dominant in their lifestyle
  • Multi-dimensional world vision (web2.0)
  • Multiple identities (avatars)
  • Digital immigrants
  • Literary, text-based teaching and learning
    approach
  • One-dimensional world vision
  • Single identities

8
Consequences for education
  • Teachers have to change
  • Knowing their pupils
  • Create/adapte/use digital LO
  • Demands for teachter training systems provide
    teachers with basic ICT skills didactical
    skills to use technology in the classroom
  • Pedagogy has to change
  • Multimedia approach instead of text-based
    pedagogy
  • Explore fully the potential of technology
  • Learning new skills, knowledge, attitudes

9
W. Haddad If were going in the wrong
direction, technology will get us there faster
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