Title: Bringing Community Online
1Bringing Community Online
- online community, storytelling,
- and user experience
Reforma National Conference III 2008 Bridging the
Gap Juntos _at_ the Border
2- Emily Inlow-Hood
- Communications Manager, WebJunction
-
- WebJunction is an online learning community for
library staff. -
- My Story
- Contributed to recommendations for Communities of
Practice for PLA (ALA Emerging Leaders 2008) - Curriculum and Community Developer for
WebJunction Spanish Language Outreach Program - Email me at inlowe_at_oclc.org
3Today Im talking about
- online community and the library,
- storytelling as a community builder, and
- designing for the optimal online community user
experience
4Online Community and the Library
5(No Transcript)
6Online community is
- personal
- about connections
- multidirectional
- about support
- about sharing
- messy
7Where does the community fit into the online
library?
- Know your community
- What is your community already doing?
- What is the communitys capacity to be online?
- What is the library already doing that can be
expanded online?
8Storytelling as a Community Builder
9What is a story?
- Narrative, spoken or written
- Has meaning
- Helps us figure out cause and effect
- Codifies a shared understanding
- Easy to understand
- Everyone has their own to share
10What does storytelling do?
- Passes along knowledge
- Builds trust
- Emotional connection
- Unlocks passion
- Builds self-esteem
- CONNECTS
11What is digital storytelling?
- A sneak peek into the soul.
12Storytelling and the online community
- Stories for connection
- Stories for change
- Teach storytelling to build information-age
capacity
13Create blended community
- Blended combination of f2f and online
experience - Connect the people who come into the library to
the library, and to each other, in the online
space - Help your community become web-ready
14Design Empowers Community
15What is online user experience?
- The overall experience, in general or
specifics, a user has with an online product,
service, or event. In the Usability field, this
experience is usually defined in terms of
ease-of-use. However, the experience encompasses
more than merely function and flow, but the
understanding compiled through all of the senses.
16What is experience design?
- An approach to creating successful experiences
for people in any medium - It values meaning and emotions and all the senses
- Its cross-cultural
- Its user-centered
17Factors to consider when designing for online
community experience
- Conversation
- Trust
- Time
- Learning
Cartoon by gapingvoid
18Design for Community
- Build your online spaces so people can share,
tell, and preserve their stories - Keep in mind the overall user experience
- Build in resources and time to do outreach and
training
19Online Tools for Building Community
- Your library website and online library catalog
- Webcasts/webinars
- Online presentations, webinars, classes
- Digital stories
- Micro-blogging
- Maps and GPS
- Online tutorials
- Online calendars
- Discussion boards
- Online tutor and homework help
- Online stories linked to Storytimes (downloadable
mp3, audio books, etc.) - User-generated recommendations, ratings, and
reviews (like Amazon) - Content Management Systems that enable
user-generated content-sharing - Online groups and discussion lists
- Online social networks (facebook, twitter, etc.)
- Blogs with comments enabled
20Youre not alone
- There are communities of professionals out there
to help you - Connect to professional online communities
- WebJunction
- ALA
- Reforma
- IFLA
- SLA, etc.
21Thank you!
- More resources will be found here
- http//www.webjunction.org/conferences/articles/co
ntent/12912047