Title: Psyc 313 Day 3
1Psyc 313 Day 3
2Early Memory Research
- Ebbinghaus in 1885 conducted some of the first
experimental studies on memory - E.g. subject required to learn (successfully
recite) 420 lists of 16 nonsense syllables each
(chosen since they were assumed to have no prior
associations) - Repetition facilitates memory
- Memory declines as a function of time (forgetting
curve) - Found savings reduction in trials needed to
relearn a list - Discovered serial position effect (items at
beginning and end of a a list are more readily
recalled) - Assumptions memory is a mechanical, passive
registration of events set isolates memory from
other cognitive functions (intention,
interpretation)
3Ebbinghaus Forgetting Curve
4More Early Memory Research
- Bartlett (1932) tried to study memory in a less
artificial (more realistic) setting, assessing
subjects memory for folk tales and stories - Found that many details left out, others inserted
- Memory was a reconstructive process, rather
than a reproductive process - Reconstruction is guided by schemata, generalized
knowledge structures - Alternative to mechanistic, S-R approach to
memory couch as a social psychology.
5Internal vs. Ecological Validity
- An advantage of experiment (as opposed to
descriptive research and mere observation) is the
level of control researchers have (manipulation
of independent variable) - A disadvantage is that the highly controlled
setting in a laboratory is unlike the reality of
everyday life - Often there is a trade-off between internal and
ecological validity
6Chapter 3--Early Perceptual Processing
- I. Basic Perceptual Processes
- A. Vision and Audition
- 1. Perception of Depth and Relative Location
- 2. Perceptual Grouping and Perceiving Form
- B. Somesthesis (touch)
- C. Chemosenses Gustation (taste) and Olfaction
(smell) - II. Interactive Effects in Perception
- A. Interactions Between Sensory Systems
- 1. Vision and Audition
- 2. Vision and Touch
- 3. Synesthesia
- B. Interactions with Experience and Context
- Illusory Percepts
- Visual Perception Constructed or Direct?
- C. Subliminal Perception?
- III. Sensory Memory
- A. Visual Sensory Memory (iconic memory)
- B. Auditory Sensory Memory (Echoic Memory)
- C. Perceptual Memory
COGNITION AND INDIVIDUAL DIFFERENCES Non-Visual
Sensory Acuity in the Blind COGNITION AND
CONSCIOUSNESS Gestalt Grouping and Illusory
Percepts COGNITION AND NEUROSCIENCE Blindsight
7Basic Perceptual Processes
- sensation the physiological processes that
underlie information intake - perception the psychological processes involved
in the organization and interpretation of
sensations - bottom-up (data-driven) processing
- refers to a flow of info that proceeds from the
stimulus, to the neural activity driven by the
stimulus, to its identification - top-down (conceptually-driven) processing
- refers to the processes whereby we bring previous
knowledge to bear in determining what we perceive
8Psychophysics
- The investigation of the mathematical laws
describing the process by which physical stimulus
energy become conscious psychological experience - There may be general laws that cut across sense
modalities - absolute threshold the amount of stimulus energy
needed to perceive a stimulus 50 of the time - note the absolute is an statistic! For many
detection trials are in the nature of the case. - difference threshold the change in the intensity
of a stimulus that is detectable 50 of the time
Subject compare a stimulus to a standard. -
Also called the just noticeable difference
(jnd) The jnd turns out to be relative to the
intensity of the standard Webers Law the jnd
is a constant proportion of the intensity the
original stimulus (valid across sensory systems)
9Signal Detection Theory
- an approach that characterizes perceptual
experiences as the joint product of sensitivity
(knowledge that something was perceived) and
response bias (the degree of willingness to
report it) - Some subjects prone to miss stimulus, others to
false alarms may adopt response strategies. - Comparing a subjects record of hits and false
alarms gives a better indication of sensitivity
10Transduction in Vision
- Three main physical properties
- Wavelength Corresponds to experience of hue
- Intensity Corresponds to experience of
brightness - Purity Corresponds to saturation (richness)
- Retina contains light-sensitive cells that react
to light by creating neural impulses - Rods Sensitive even in low light (only to shades
of grey) and movement - 120 million in retina, concentrated in periphery
- Cones Sensitive to fine detail (visual acuity)
and colour - 6 million in retina, concentrated in the fovea
(100µ) - Photopigments create chemical reaction to light
- These break down in bright light, regenerate
after time in low light (this enables dark
adaptation)
11Binocular Visual Cues to Depth
- Cues due to physiological processing in the
visual system - convergence the degree to which the two eyes
turn inward toward one another when brought to
fixation on a common point - convergence and accommodation provide reasonably
accurate information about the depth of
relatively close objects in the environment (10
feet) - retinal disparity refers to the differing views
of the scene offered by each retina fusion of
these images leads to stereopsis, or 3-D vision - accommodation the change in the shape of the
eyeballs lens with changing distance of a target - Happens in both eyes, but also within each eye.
12Musculature of Human Eye
http//www.eyedesignbook.com/ch6/fig6-14bBG.jpg
13What shows depth in this 2D display?
14Monocular Visual Cues to Depth
- interposition objects that occlude other objects
are perceived as nearer in space - relative size if two objects are known to be
similar in size, yet one is smaller, the smaller
object is perceived as more distant - perspective cues those that arise from the
changes in information received by the eyes as
our distance from and/or perspective on an object
changes - linear perspective two parallel lines converge
at a distance - texture gradient the closer we are to some
object, the more of its texture we see - aerial perspective objects that are further away
appear hazy and unclear - shading shaded objects appear father away than
non-shaded objects - motion parallax the apparent motion of near
objects is more rapid than for far objects
15Sound Localization
- Depends critically on the fact that we have two
ears - inter-aural time differences (ITD)--the
discrepancy in time of arrival of a sound at each
ear the greater the discrepancy, the easier it
is to localize the sound on the side where the
sound first arrived - important for localization of low-frequency
sounds - inter-aural intensity differences (IID)--the
difference in a sound's intensity as it enters
each ear greater intensity in one ear indicates
that the sound is closer to that ear - important for localization of high-frequency
sounds - ITD and IID specify a range of possibilities
about where the sound is coming from, but don't
uniquely specify an exact location
16Gestalt Principles Illustrated
Source http//www.cl.cam.ac.uk/Teaching/2000/AGra
phHCI/HCI/hcinotes.html
17Gestalt Principles of Grouping types
- figure-ground the tendency to segregate visual
scenes into a background and a figure that
appears to be superimposed against it - regions designated as figure tend to be smaller
and have more symmetrical features - elements in the lower region of the visual field
are more likely to be seen as figure - proximity objects that are near one another tend
to be grouped together - similarity items that are similar to one another
tend to be grouped together - good continuation the tendency to perceive lines
as flowing naturally, in a single direction - closure the tendency to connect contours that
are almost, but not quite connected - common-fate the tendency to group elements
together if they are moving in the same
direction, or at the same speed - uniform connectedness elements that are
connected in some way will be grouped together - common region elements that seem to belong to a
common designated area, or region, will be
grouped together - Note grouping principles are also employed in
the perception of auditory scenes (e.g., music)
rhythm words melodies - E.g. Marzi doats n doze edoats n lidul lamzey
divey
18Ambiguous Gestalts
19Gestalt and Global Precedence
- apprehending wholes or configurations is a
primitive (natural tendency of our perceptual
system) and is done fairly easily and
automatically - Navon (1977) participants viewed letters that
were composed of other letters or objects (e.g.,
an H made of Ss) - conditions
- global-directed condition identify the global
letter - local-directed condition identify the local
letters/objects - stimuli
- the big letters were of three types
- the global and local features were consistent (a
big H made of little H's) - the global and local features conflicted (a big H
made of little S's) - the global and local features were neutral with
respect to one another (a big H made from little
rectangles) - prediction
- if global processing takes precedence over local
processing - conflicting letters should only pose a problem in
the local-directed condition, because in this
condition, one can't help but see the big letter - if this letter conflicts with the one
participants have to identify, responses will be
slower and more prone to error
20Gestalt and Global Precedence
- results
- responses to the big letters (global-directed
condition) were much faster than to the small
ones (local-directed condition) - demonstrates that perceptually it is easier to
perceive the whole than its parts - interference from the conflicting letter had
markedly different effects on global-directed and
local-directed trials - global-directed condition didn't matter whether
the local letters were consistent, conflicting,
or neutral, - the local-directed condition whether the global
letter was consistent or conflicting made a huge
difference if it conflicted, participants RT was
slowed - even when instructed to look for the local
letters, participants couldn't help but encode
the global one - implication
- global features of a scene are registered first,
followed by a systematic analysis of the local
features - perception of the "whole" of a scene is a feature
of the visual environment that is registered
automatically, without the need for higher-level
interpretation or analysis (global precedence
effect)
21What letter is it?
22Somesthesis (Touch)
- basic dimensions roughness/smoothness
hardness/softness sponginess - passive touch/active touch distinction
- passive touch does not involve exploration
- used to gather basic information impinging on our
skin senses (tactile acuity) - factors affecting tactile acuity
- varies with body area
- decreases with age
- active touch (haptics)
- involves the addition of information from the
kinesthetic sense (information about body
position and movement--usually the hand) to the
information gathered from passive touch
23Haptic Exploration
- Klatzky, Lederman, and Metzger (1985)
- asked participants to identify 100 common
objects, using nothing but their hands - identified each object in a matter of 1 to 2
seconds, with virtually no errant identifications - based on observations authors identified six
exploratory procedures - static contact ascertains the temperature of an
object - unsupported lifting helps ascertain information
about weight - lateral motion is used to extract information
about texture - pressure is used to extract information about
hardness - contour following provides information about
shape - enclosure provides information about object size
- haptic exploration proceeded in an orderly manner
- first EPs performed were enclosure and
unsupported lifting in order to determine it's
basic shape and weight - the rest of the EPs were used in further
exploration to determine size, shape, and function
24Haptic Exploration
- Exploration proceeds in orderly fashion, usu.
starting with enclose and lifting. - Lateral motion gives texture
- Pressure shows hardness
- Static contact gives temperature
- Lifting affords weight
- Enclosure gives size
- Contour affords shape
25Pavani, Spence, Driver (200)
26Chemosense Gustation
- 1. Gustation (taste)
- basic dimensions salty, sweet, bitter, sour,
(some add savory) - flavor the combination of the four basic tastes,
along with factors such as smell, texture, and
temperature - major issues
- how many tastes are there?
- when we taste something complex is each taste
dimension discernible? - some say yes because there are taste receptors
that are maximally sensitive to each of the four
basic tastes - others say no, adopting a Gestalt approach to the
taste experience--component tastes fuse to
produce a singular perception that can't be
described in terms of basic elements - sense of taste is closely linked to sense of
smell
27Chemosense Olfaction
- 2. Olfaction (smell)
- people vary in sensitivity to smells and ability
to discriminate among smells so it has been
difficult to determine if there a set of primary
smells - olfactory-verbal gap our difficulty describing
odors difficulty identifying an odor correctly - as few as 50 of presented odors are labeled
correctly identification accuracy increases when
tested with a choice of labels - women are better at labeling smells than men
- tip-of-the-nose phenomenon
- inability to come up with the verbal label for an
odor in spite of a strong feeling that one knows
what the odor is
28Interactive Effects in Perception Vision and
Audition
- Saldana and Rosenblum (1993)
- Experimental Condition presented participants
visually with a cello being plucked (or bowed) in
conjunction with the opposing auditory stimulus
(a cello being bowed or plucked) - Control Condition presented with only the
auditory stimulus - compared to those in the control condition,
participants in the experimental condition tended
to "hear" what they saw rather than what was
presented in the auditory mode - McGurk and MacDonald (1976)
- participants were presented with speech sounds
(e.g., /bc/) simultaneously, they were presented
with a (silent) visual display of a speaker
pronouncing a different speech sound (e.g., /gc/) - an "average" of the two speech sounds (/dc/) is
the resulting perception (McGurk effect) - Calvert et al. (1997)
- performed functional magnetic resonance imaging
(fMRI) on individuals who were watching a
speaker's lips in the absence of any auditory
stimulation - simply watching these speech-related lip
movements led to the activation of the auditory
cortex, located in the temporal lobe of the brain - this activation didn't occur for just any type of
facial movement the auditory cortex was only
activated when facial movements were linguistic
in nature
29Interactive Effects in Perception Vision and
Touch
- Pavani, Spence, and Driver (2000)
experiment 1 - participants wore rubber gloves and their hands
were placed out of sight - a small sponge cube was held with the thumb and
forefinger of each hand these cubes were
equipped with tiny vibrators that could either
vibrate the thumb or forefinger position - above the hand-held sponge cubes were two visible
sponge cubes these sponge cubes were equipped
with an LED at the top and bottom, which would
light up simultaneously when the hand-held cube
was vibrated - the relationship between which LED was activated
(top or bottom) and which position received the
vibration (forefinger/top or thumb/bottom) was
random but lights and vibration always occurred
at the same time - participants were to identify the source of the
vibration reaction time for this judgment was
recorded - on half of the trials, rubber hands were placed
on the visible cubes (the ones with the
LED's)--the participant's hands were in identical
rubber gloves, and the fake rubber hands were
positioned so that they looked like they could
have been the participants' hands
30Interactive Effects in Perception Vision and
Touch
- results
- RT to identify the source of the vibration was
slower when the light mismatched the vibration
position than when it matched - the dummy hands significantly accentuated this
interfering effect--seeing the light at a given
position on the dummy hand gave rise to an
illusory sensation of feeling that vibration in
the corresponding position below - Pavani, Spence, and Driver (2000)
experiment 2 - replicated the procedure, but with misaligned
rubber hands that were clearly fake - the misaligned hands had no effect on RT
- the dummy hands in experiment 1 must have
resulted from participants experiencing the dummy
hands (to some extent) as their own
31Synesthesia
- strong synesthesia
- experiences in which input from one sensory
system produces an experience not only in that
modality, but in another as well - very rare (less than 1 out of every 2000
individuals) - female synesthetes outnumber males about six to
one may have a genetic basis - weak synesthesia
- stimuli from one sensory modality are associated
with another - higher-pitched tones are placed with lighter
colors - high pitched tones are more quickly classified
when presented along with white squares than when
presented with black squares the opposite
pattern holds for low-pitched tones (congruence
effect)
32Synesthesia
- what leads to synesthetic correspondences, and do
similar mechanisms underlie the strong and weak
varieties? - lower-level explanations
- information from one sensory modality is
mis-coded and/or mis-processed by another
modality - strong synesthesia--could be due to some
abnormality in the development of neural
connections - weak synesthesia--similar neural processes
transduce associated stimuli (e.g., low tones and
dark colors), leading the two to be associated - higher-level explanations
- synesthetic effects derive from the way we think
about and linguistically code our sensory
experiences - through experience we build up an abstract
network of concepts that applies to these
experiences - some of these concepts become strongly associated
(e.g., light and high-pitched, dark and
low-pitched) such that one can automatically
activate the other
33Perceptual Memory
- a more stable and (relatively) long-lasting
representation of information that retains the
perceptual characteristics of a stimulus - an auditory perceptual memory might range
anywhere from replaying the last thing said by a
friend in conversation a few seconds ago (a
short-term memory), to replaying your favorite
song from the Broadway show you saw last month (a
long-term memory) - a visual perceptual memory could take the form of
visually running through the last few places
youve looked for your lost keys (a short-term
memory), to recalling the horrible sight of the
9/11 attacks on the World Trade Center (a
long-term memory) - similarities and differences between perceptual
memory and sensory memory - both retain modality-specific characteristics
present when the event was encoded - sensory memory is an extremely fragile and
transient replica thats present for just a
fraction of a second - perceptual memories can last for seconds, days,
even years
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