Title: The DIY Game Career
1The DIY Game Career
- Scott Steinberg
- Game Career Seminar
- October 3, 2008
2About Me
3- Figure out where you need to be to learn what
you need to know, and go there even if it
means working for free. Very few people go
sufficiently out of their way to demonstrate
passion. Ive flown to countries without giving
notice. Ive shown up in building lobbies without
appointments. You need to put yourself on the
line. And then you had better have something to
say. - Trip Hawkins
- Founder of Electronic Arts, 3DO and Digital
Chocolate
4OVERVIEW
- BACKGROUND
- BREAKING IN
- JUMPSTART YOUR CAREER
- OTHER RESOURCES
- QUESTIONS AND ANSWERS
5BACKGROUND
- DIY Success Stories
- How I Got My Game On
- A Winning Strategy
6DIY Success Stories
- Wild Bill Stealey and Sid Meier
- Tommy Tallarico
- Richard Garriott
- Jonathan Mak
- Introversion
- You!
7My So-Called Life
- BBS Junkie
- Testers Choice
- Started GameSource.com
8The Pre-Game Warm-Up
- E3 Nearly DOA
- The French Connection
- Publish or Perish
9Playing to Win
- The Write Stuff
- Product Placement
- Mr. Know-It-All
10The Secret to Success
- Get Involved
- Be Persistent
- Presentations Crucial
- Visibility Pays
11The Secret to Success
- You Are Who You Know
- Failure Doesnt Exist
- Knowledge and Experience Matter Most
- No Risk, No Reward
12The Secret to Success
- Find a Way to Differentiate
- Keep the Message Simple
- Promote, Promote, Promote
- Get Started Today
13- To get into gaming, you need to Malcolm X
it basically, break in by any means necessary. - Pete Wanat
- Producer, Scarface The World is Yours
14BREAKING IN
- BARRIERS TO ENTRY
- BEATING THE ODDS
- HOW TO GET AHEAD
15Barriers to Entry
- Everyone Wants In
- Industry Localized Around SF, NY, LA
- High Start-Up Costs
- Increasing Consolidation
- Lack of Experience and Hands-On Knowledge
16Beating the Odds Everyone Wants In
- Find a Way to Stand Out
- Network
- Conferences
- Exhibitions
- Organizations
- (IGDA, ECA, GANG)
- Books
- Lulu.com
- iUniverse
- WordClay
- AuthorHouse
17Beating the Odds Everyone Wants In
- Find a Way to Stand Out
- Blogs
- Blogger.com
- WordPress
- TypePad
- Windows Live Spaces
- Articles
- Trade Bylines for Exposure
- Tackle Tough Subjects
- Use to Establish Personality
18Beating the Odds Everyone Wants In
- Find a Way to Stand Out
- Indie Projects
- Fan Sites
- Mods
- Games
- Videos
- Art
- Podcasts
- USB Mic 10-20 / USB Webcam 20-40
- Community Forums
- IGDA.org
- GameCareerGuide.com
- GameDev.net
19Beating the Odds Everyone Wants In
- Establish a Unique Identity
- Brand Name
- Image
- Tone of Voice
- Unique Approach
- Be Someone Theyll Remember
- Work Should Speak for Itself
- Consistency is Key
20Beating the Odds Everyone Wants In
- Self-Promote
- Website
- Newsletter
- Press Releases
- Link Sharing
- Mailers
- Co-Promos
- Contests
- Guest Appearances
- Shoutouts
- Joint Projects
21Beating the Odds Out of State Industry
- Attend Key Events
- Maintain a Presence at Online Hubs
- Become an Active Part of the Community
- Use Internet Vehicles
- Social Networks
- Video Sharing Sites
- Newsgroups
- Trade Publications
- Audio Syndication
- Create Compelling Content Make Them Come to You
22Beating the Odds High Start-Up Costs
23Beating the Odds High Start-Up Costs
- Off-the-Shelf Engines
- Torque Game Builder (2D) 100
- Torque Game Engine (3D) 150
- XNA Creators Club 99/year
- iPhone SDK 99
- Playground SDK FREE
- Android SDK FREE
- Digital Distribution
- Xbox Live Arcade
- PlayStation Network
- Steam
- Impulse
- Freeware/Shareware
- TryGames
24Beating the Odds High Start-Up Costs
- Collaborate with Others Online
- Favor Small-Scale Projects
- Sign Deal on Prototype, Fund Dev Off Advance
- Secure International Distribution Deals
- Look at Casual Portals
25Beating the Odds Increasing Consolidation
- Pick Topics Others Arent Exploring
- Sell Direct to Consumers
- Focus on Underserved Platforms
- Cultivate a Fan Base
26Beating the Odds Increasing Consolidation
- Create Easily Expandable Games, Toolsets
- Diversify Revenue Streams
- Keep Overhead Low
- Partner with Other Upcoming Talent
27Beating the Odds Lack of Knowledge, Experience
- Exploit Free Educational Resources
- GameCareerGuide.com
- CasualConnect.org
- Biz.GameDaily.com
- Edge-Online.com
- GamesIndustry.biz
- Take Advantage of Open-Source Software
- Steal from the Best
- Attend Workshops, Seminars
28Beating the Odds Lack of Knowledge, Experience
- Formal Academic Training
- Work on Fan-Made Projects
- Ask Questions
- Make Your Own Curriculum
29How to Get Ahead
- Hard Work and Commitment
- Dont Hesitate Create
- Put Yourself in the Right Position
- Find a Mentor
30How to Get Ahead
- Be One of a Kind
- Look the Part
- Promote Yourself
- Dont Expect a Handout Incentivize
31- Hitting it big has more to do with work
ethic than any approach. You cant have low
standards. If someone thinks they can do great
work thatll blow people away on a 9 to 5
schedule, theyre getting into the wrong
business. Its like the Olympics Dont train
your ass off, and youll never win a gold medal. - - Lorne Lanning
- Co-Founder, Oddworld Inhabitants
32JUMPSTART YOUR CAREER
- ARTISTS
- DESIGNERS
- JOURNALISTS
- MUSICIANS
- PROGRAMMERS
- OTHERS (EXECS, PROS, TESTERS, ETC.)
33Jumpstart Your CareerARTISTS
- Focus on a Signature Style
- Spread the Word Online
- Forums, newsletters, communities
- Picture Galleries
- Content for Homebrew Projects, Mods, etc.
- Free giveaways (wallpaper, slideshows, web-based
comics, illustrations) - Get Creative With Your Portfolio
- T-shirts
- Mousepads
- Photo Books
- Print-on-Demand Resources CafePress.com,
Zazzle.com, Lulu.com, Kodak Gallery, Snapfish,
Printable Memories and more. - Always Sign Your Work
34Jumpstart Your CareerDESIGNERS
- Invent or Innovate Pick One
- Focus on areas others ignore
- Always offer 1-3 key USPs
- Do less better Quality trumps quantity every
time - Dress for Success
- Pick themes with broad appeal
- Graphics matter as much as play
- Keep concepts simple
35Jumpstart Your CareerDESIGNERS
- Play It Smart
- Start with small projects
- Prototype ASAP
- Dont be afraid to cut features
- Save fancy ideas for sequels
- Get the Public Involved
- Build a website
- Use demos, screenshots, trailers to build
awareness - Employ betas to turn players into employees,
evangelists - Make distributors come to you
36Jumpstart Your CareerJOURNALISTS
- Volunteer
- Blogs
- Fan Sites
- Podcasts
- Moderate Forums
- Speak in an Original Voice
- Choose Attention-Getting Subjects
- Pick Topics Others Dont Pursue
- Features are Always In-Demand
- Dont Be Afraid to Negotiate
37Jumpstart Your CareerMUSICIANS
- Recording/Publishing on the Cheap
- Audacity
- Garage Band
- REAPER
- iTunes, Zune Marketplace Free Syndication
- CDs, Digital Sales TuneCore, CDBaby
- Rock Different Techniques
- Tunes need to loop, cater to moods
- Tracks must be versatile
- Imperative you show range here
38Jumpstart Your CareerMUSICIANS
- Alternate Distribution Methods
- Create game-inspired concept albums
- Design virtual mixtapes
- Make goofy songs about games, heroes
- Provide tunes for community projects
- Use a Signature Calling Card
- Vocal technique
- Fondness for instrument
- Even just a shout at beginning or end of song
- Make yourself easy to find
39Jumpstart Your CareerPROGRAMMERS
- Raid Internet Stashes
- GameDev.net
- DevMaster.net
- UltimateGameProgramming.com
- Open-Source Code
- Polish Your Skills
- Books
- Take Courses C, Java, Android
- Research New Developments Online
- Attend Conferences, Webinars
40Jumpstart Your CareerPROGRAMMERS
- Make Projects in the Off Hours
- Prototypes
- Technology Demos
- Game-Related Editors, Utilities
- Clever Hacks on Popular Games
- Software Emulators
- Remixes of the Professionals Works
41Jumpstart Your CareerPROFESSIONAL GAMERS
- Compete in Local Tournaments
- Join Leagues
- Championship Gaming Series
- Major League Gaming
- GGL
- World Cyber Games
- Local Tournaments
- Market Yourself as a Brand
- Make Guest Appearances
42Jumpstart Your CareerTESTERS
- Offer to Test for Free
- Get Involved With Open/Closed Betas
- Learn to Better Articulate Your Thoughts
- Go Above and Beyond
43Jumpstart Your CareerEXECUTIVES
- Become an Instant Expert
- Books
- Blogs
- Podcasts
- Bylined Articles
- Indie Projects
- Websites
- Games
- Organizations
- Grassroots PR/Marketing
44Jumpstart Your CareerPRODUCERS
- Organize Something
- Event
- Website Launch
- New Online Community
- Video Series
- Be Consistent
- Build Your Brand
- Make Some Noise
45Jumpstart Your CareerALTERNATE ENTRY POINTS
- Pen Game Scripts
- Work as a Level Designer
- Act as Community Manager
- Take a Biz Dev Position
46Jumpstart Your CareerALTERNATE ENTRY POINTS
- Start a Social Network
- Ning
- CrowdVine
- KickApps
- Facebook Groups
- Create a Fashion Line
- Make Your Own Book
- Record a CD
47Jumpstart Your CareerALTERNATE ENTRY POINTS
- Establish a Service
- Make Widgets or Desktop Toys
- Start a Live Talk Show
- Become a Genre Authority
48Jumpstart Your CareerALTERNATE ENTRY POINTS
- Build a Community Portal
- Become the Voice of a Market
- Create Cartoons or Flash Animations
- Be a Humorist
49- The best thing any individual can do to
succeed in the game industry is focus on a
specific mission, goal or talent and relentlessly
pursue it. And if that fails, just make a game
that gets banned in 12 or more countries. - Vince Desi
- Creator, Postal
50OTHER RESOURCES
- BOOKS
- BLOGS
- EVENTS
- WEBSITES
51Other ResourcesBOOKS
52Other ResourcesBOOKS Free to Download
-
-
-
- SellMoreVideogames.com
- GetRichGaming.com GameStyleGuide.com
53Other ResourcesBLOGS
- WaterCoolerGames.com
- BBrathwaite.wordpress.com
- Multiplayerblog.MTV.com
- GameSetWatch.com
- GameDevBlog.com
- MakeItBigInGames.com
- GameProducer.net
54Other ResourcesEVENTS
- E3
- E for All
- Games Convention
- Game Developers Conf
- Tokyo Game Show
- Penny Arcade Expo
- Casual Connect
- LA Games Conference
55Other ResourcesWEBSITES
- Biz.GameDaily.com
- Edge-Online.com
- Gamasutra.com
- GameCareerGuide.com
- GDMag.com
- GamesIndustry.biz
- GameDev.net
- GPWiki.org
- MCVUK.com
56QUESTIONS AND ANSWERS