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Problem Solving

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Title: Problem Solving


1
Problem Solving
  • Donahoe Palmer,
  • Chapter 10

2
Traditional Views
  • What is the traditional view of problems solving
    (p 270). Be able to provide some terms used to
    describe problem-solving and the problems with
    those terms! (e.g. insight, inspiration, genius,
    intuition, etc.)
  • Problem-solving is often thought of as an
    Insight or sudden answer to the problem
  • Really smart people are believed to be good
    problem-solvers (what is wrong with this
    sentence?!)
  • Problem-solving is dependent on experience in a
    field (or knowledge)
  • Problem-solving often involves speaking and
    listening to yourself

3
Selectionism
  • 2. Know what is meant be a selectionist approach
    how evolution and behavioral principles are
    similar (lecture)
  • Evolutionary theory- traits that aid survival
    continue, those that dont disappear (the
    organism lives to reproduce or does not)
  • Selectionist approach to behavior those
    behaviors that are successful continue, those
    that are not, extinguish

4
Define Problem Solving
  • 3. You should be able to narrow the definition of
    Problem As Dr. Palmer has. To do this, You
    should be able to identify exceptions to the
    definition and provide the actual definition. (p
    271)
  • Problem must be solvable by an individual, with
    the current skills they have. (Others are not
    examples of problem-solving)
  • Must have some cue that we have encountered a
    problem. Accidental solutions are not examples of
    problem solving (e.g. finding something someone
    else has lost and you were not looking for it!).
    Often a Problem cue is that some other response
    is blocked (e.g. fix sandwich mayo missing!)
  • Must not be able to solve the problem directly
    we must engage in some other behaviors prior to
    the final response being emitted. If we have
    encountered and solved the situation in the past,
    it has been reinforced and likely to simply be a
    response in our repertoire. Thus, it is not a
    problem! (we know the solution).
  • Examples
  • What is the square root of 676?
  • Computer will not turn on.
  • Car wont start

5
Problem or not? You are getting ready to go to
school tap you pocket and keys are not there
you look to the peg by the door and they are
there.
  • A problem
  • Not a problem

6
Problem or not? You mother lost her watch and she
has been searching for it for several weeks. On
Sunday, when cleaning the toilet, you find her
watch in the bowl and give it to her.
  • A problem
  • Not a problem

7
Problem or not? Solve the following xn yn
znthere are no numbers that will fit x, y and z
if n is greater than 2.
  • A problem
  • Not a problem

8
Problem or not? 3x2 2x 10
  • A problem
  • Not a problem

9
Mediating response or not
  • 4. Be able to provide the same analysis that Dr.
    Palmer provides on page 272 the first column.
    Know what mediating response are (lecture)
  • Latency is not a good measure of problem-solving
    (the time to solution) as it is dependent on
    experience
  • e.g. 15 x 15
  • If it is a simple operant it is fast
  • If other behaviors must occur it is
    problem-solving and slower. (thus a chain,
    mediating responses are those between the
    stimulus and the final response)
  • Problem solving requires emitting responses that
    cause a change in the environment that may lead
    to the solution

10
Marshalling Supplementary Stimuli
  • 5. Know the techniques used for Marshalling
    Supplementary Stimuli(272-275)
  • Supplement to add to
  • Change your orientation changes the stimuli you
    come into contact with (reduces some, increases
    others). (look around, etc. )
  • Physically manipulating the environment changes
    the stimuli you are exposed to, and often alters
    your own behavior. (open things, rearrange
    things)
  • .Consult other sources ask others, open books,
    look on web.

11
Chains of Behavior.
  • 6. Know the point Palmer is making in the first
    column of p 273.
  • Often we engage in a chain of behaviors and those
    behaviors are trained in a particular way (a
    codified strategy) for solving problems (e.g.
    addition, subtraction, etc. )
  • Each completed link in the chain leads to the
    next (provides the stimulus conditions)
  • Why does Palmer provide the rearranged example on
    the top of 273, second column?
  • 362 1 2 2
  • 784 4 8 5
  • 4 9 3
  • 8 6 4

12
Finished the problem?
  • Sometimes it is difficult to know when some
    problems are solved! (we often engage in checking
    behaviors ask someone else, recheck out
    calculations, etc.)

13
What PSing does
  • 7. Note the role of problems solving (273, 2nd
    col, bottom)
  • PS behaviors strengthen the target response and
    weaken competing responses
  • Prepotent The strongest response the one that
    is most likely emitted.
  • In PSing we often have to weaken the first
    prepotent response and strengthen another response

14
Overt vs. Covert
  • 8. We have discussed the covert and overt
    distinction. Know how Dr. Palmer presents it and
    his general arguments.
  • A response is always composed of covert and overt
    portions (the covert portion is what is commonly
    called the physiological portion neurons
    firing, etc.). Contingencies on the overt
    portion also change the covert portion.
  • The covert or overt status of a response is
    really determined by others abilities to sense
    the response
  • e.g. someone whispering to someone else is
    covert to you.
  • Responses produce stimulation (can be overt or
    covert) e.g. moving lips, diaphragm etc.
    produces sounds we call language
  • Nearly all responses produce some sort of
    stimulation, this is called response-produced
    stimulation they function as any other
    stimulus, an SD, EO, CS, etc.

15
Covert Responses
  • 9. Know Palmers thoughts on how one should deal
    with covert responses.
  • Covert responses play a role in human behavior
  • Those responses, like all responses, are shaped
    up by experience
  • Interpretation is used to describe the role
    those response have
  • Interpretation means the known laws (operant and
    respondent conditioning) are extended to the
    covert level (vs. making up special mechanisms)

16
Variability
  • 10. What role does response variability have in
    problem solving?
  • PS usually involves doing a response that you do
    not do initially (otherwise there would not be a
    problem!)
  • Thus, variability is essential to PS ing.
  • New responses (variable responses) are more
    likely to solve the problem

17
Response variability
  • 11. Know how response variability occurs in a
    problems solving situation.
  • A problem situation is encountered
  • A response occurs, but it is not successful in
    solving the problem
  • That response undergoes extinction other
    responses come to strength (are emitted)
  • The ones that lead closer to the solution are
    strengthened, those that dont are weakened
  • The variability is caused by this extinction,
    new response cycle, until the target response
    occurs
  • This type of trial and error learning is often
    used by inexperienced problem solvers, areas in
    which you have little knowledge, for non humans,
    etc.

18
Stereotypy
  • 12. Know the data related to reinforcement and
    stereotypy (279)
  • A contingency will generate stereotypic
    behaviors.
  • Arranged two keys for pigeons, only needed to
    peck each key four times. (Vogel and Annau
    Swartz)
  • E.g. LLRRLRLR
  • Humans exposed to a similar contingency did the
    same! Also, when asked to determine the
    contingency in effect (that is the rule, 4 times
    on each key). The participants who had done the
    task a number of times took about 750 trials to
    discover it (and only 1 if 4 got it). Naïve
    participants only took 600 trials (all of them
    got it!).
  • Thus, the earlier learning reduced variability
    and made it harder to come up with the target
    response.

19
Creativity
  • 13. Although most contingencies foster
    stereotypic behaviors, you can also create
    contingencies that foster creative or variable
    behavior. Be able to describe that research and
    those types of contingencies (280-281)
  • You can set contingencies for variability
    (sometimes called Creativity). Require a new
    response each time for reinforcer to be delivered
    and you will get varied responding
  • Pryor, Haag OReilly set contingencies for
    porpoises fish for new behaviors. The
    porpoise of this was to foster creative or
    new tricks, and it did (many new ones and stunts
    trainers had not thought of!)
  • Neuringer reinforced humans ( nonhumans) to
    simulate a random number generator and was
    successful

20
Creativity SDs
  • 14. Know that creativity may come under
    stimulus control (an SD may evoke it) (280-281)
  • Neuringer found that variability could be brought
    under stimulus control.
  • Others (Skinner) proposed that studying, writing,
    artistic behaviors could be fostered by only
    doing those behaviors in particular locations
    (e.g. at your desk, in your studio, etc.

21
15. What is meant by Palmers statement (top,
281). prolonged response stereotypy arising
from one contingency can reduce response
variability when the contingencies change to
select for variability
  • If you do something well, it will be easier to do
    other things well.
  • Stereotypy makes variability more likely to occur
  • I have no idea!
  • One contingency can generate behaviors that
    interfere with another contingency
  • One contingency generates behaviors that increase
    variability in other contingencies.

22
Creativity SDs
  • 15. What is meant by Palmers statement (top,
    281). prolonged response stereotypy arising
    from one contingency can reduce response
    variability when the contingencies change to
    select for variability
  • Previous training, especially well trained
    behaviors, may interfere with learning new
    behaviors (as you are likely to emit those
    previously trained behaviors)

23
Creativity SDs
  • 16. Instructions, for humans can impact
    sensitivity to contingencies. Know this and
    examples in both directions (281)
  • Humans use instructions to solve problems
    efficiently e.g. put together a bookcase, learn
    a computer application, etc. The instructions
    provide the necessary supplemental stimuli.
  • Sometimes these instructions, or rules may
    control responding even if underlying
    contingencies change.
  • For example you might tell participants that that
    they need to respond on two buttons in a
    experiment. They will continue to press two even
    if only one is now required for SR.
  • However, you can give participants instructions
    to be alert to contingency changes (or give them
    that experience) and they will become more
    sensitive (vs. less as above) to the underlying
    contingencies in effect.

24
Funky Fix and Mental Set
  • 17. Know the difference between functional
    fixedness and mental set, as well as examples of
    each (281-285)
  • Especially be familiar with Maiers two-string
    problem as it is very popular in PS work.
  • Functional Fixedness you tend to use an object
    only in ways that you have been reinforced to use
    it (e.g. use chairs only for sitting, not as a
    stool)
  • Mental set more general, the tendency to
    approach a problem in a particular way,
    neglecting alternative, more successful
    strategies.
  • Note that pretraining can facilitate or inhibit
    successful PS ing. (e.g. given experience with
    others in novel ways, or not)
  • Examples?? (from book)

25
Creativity SDs
  • Know the difference between functional fixedness
    and mental set, as well as examples of each
    (281-285)
  • 2 4 7 11 16 22 ?
  • 3 7 15 31 63 ?
  • 1 2 6 21 88 ?
  • 1 12 16 8 1 2 5 ?
  • (mental set example)

26
FF MS
  • 18. Know the difference between functional
    fixedness and mental set, as well as examples of
    each (281-285)
  • Maiers two string problem
  • With two objects used, e.g. relay or electrical
    switch. For one object, they were told how it is
    used (e.g. electrical part). For most of the
    participants, the unknown object was used in
    solving Maiers problem.

27
Creativity SDs
  • 19. Know what resurgence and automatic chaining
    are and their relationship to successful PS ing
    (284-285)
  • resurgence previously learned responses are
    emitted when the prepotent one weakens (undergoes
    extinction)
  • Automatic Chaining a sequence of responses
    becomes part of ones repertoire as parts of the
    PS ing process become conditioned reinforcers and
    SDs.

28
Creativity SDs
  • 20. Know the role of conditioned reinforcers in
    PS ing (285) and why it is so critical to have
    knowledge in some area to be a good problem
    solver (285-286)
  • Being an expert often means that specific
    situations will function as conditioned
    reinforcers (or not), as partial solutions to a
    problem (thus causing you to go on, or to change
    what you are doing)
  • Novice may get into a good situation, but it does
    not function to evoke the rest of the solution
    (those other behaviors that lead to the target
    response).

29
Creativity SDs
  • 21. Know the various strategies that Palmer
    covers note that they are methods that help in
    problem solving (286-287)
  • Means-end analysis reduce the distance between
    your current condition and the solution to the
    problem
  • You start engaging in PSing behaviors that lead
    you closer to solution take apart Pencil
    sharpener, put wood together in rough shape of a
    stool, etc.

30
Creativity SDs
  • 21. Know the various strategies that Palmer
    covers note that they are methods that help in
    problem solving (286-287)
  • Working backward
  • If you know the solution state, you work from
    that final condition to all the steps required to
    get to that state. E.g. the place you need to get
    back to (directions) you plot your return trip as
    you leave.
  • Math, know the solution, but not the process of
    getting there work backwards to learn the
    process

31
Creativity SDs
  • 21. Know the various strategies that Palmer
    covers note that they are methods that help in
    problem solving (286-287)
  • Breaking a problem into parts
  • Identify points along the path to the solution
    and work on each of those parts. E.g. writing an
    APA style paper (do individual parts), have a
    wedding, get through school, create a computer
    program.

32
Creativity SDs
  • 22. Know how Palmer discusses insight and some
    of the research related to this issue.
  • We claim the solutions come suddenly and thus
    we call them insightful, but in reality, we
    overlook a history that is necessary for the
    solution.
  • Kohler did research with chimps put food
    outside cage and gave two sticks must put them
    together to get food.
  • Food out of reach champ had to stack boxes and
    climb up to reach food.
  • Birch found that only chimps with appropriate
    experience were able to solve problems (Kohler
    did not control for this)

33
  • 23. Know what Epstein did with the pigeons,
    conducting an experiment similar to Kohler.
  • Epstein trained pigeons to peck at a box and
    move it toward a target (green spot). The birds
    were also taught to climb on the box, and also
    trained to peck at a plastic banana for food.
  • Then birds put into a chamber with banana our of
    reach and box in middle of room. The ones with
    the appropriate history (training) quickly solved
    the problem.
  • Insightful???
  • (Tape)

34
A reinforced for climbing and pecking only.
B Reinforced for climbing, pecking and
pushing box aimlessly C Reinforced for
climbing, Pecking, and pushing box Toward a
target.
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