Title: Assignment 1.c
1Assignment 1.c
- Presentation on HCI solutions within GUI
development
Laurien woodgate
2Text based game
3Text based games where the first type of pc games
to come about they have no graphics and use
only a keyboard. Many are like flotsam
(screenshot) they are based on the adventure type
books where you take a multiple choice route and
what happens depends on your actions, because
they require only ASCII and paths to different
locations the code is relatively short compared
to modern day games.
4Others text based games are build upon a basic
speech type command line, where you would type
go to castle or pick up cheese instead of just
choosing a letter, although these provided better
interaction getting the right syntax was often
hard in the game and most users got stuck trying
to do something because they hadnt worded it for
the game to understand.
5Menu driven game
6Menu driven games like final fantasy 3 and others
where the next step up from text based games they
contained graphics usually in the form of
sprites they still only used the keyboard but now
where driven by a menu based engine, in final
fantasy you and a group of people battle monsters
you do this by taking it in turns to hit each
other relative to your speed, with your turn you
can select what you want to do from a menu, like
fight, magic and item or even bring up the main
menu. The main menu is featured in most games now
and is a menu which you can get to at any time.
7There are 3 types of area in the game, the main
map, think of it as a map of the world, and the
town map which is a more detailed map of where
you are think of your city for example, and then
there is battles where you are set in a a place
against an enemy until someone dies or runs
away, Because in the game you can talk to people
it is still like a multiple choice in some ways,
not being able to use actual speech yet it is
still multiple choice and this can have an effect
on the game like older text based games
8Wimp interface games
9Wimp interface games are the modern standard of
games they now use the mouse and the joystick but
they are still also driven by the menu and text
based games to some degree. Nowadays the graphics
are fully 3d rendered and are fully intractable
with the graphics have gotten to a stage of near
realism in some games and they use special
features such as bump mapping and mipmapping to
make things very realistic. Unreal tournament is
a game where you pick up weapons and kill other
people and you get awarded points there is also
many team games like capture the flag where
multiplayer is available online.
10A big part of the new games is the AI, in unreal
especially the bots are very advanced, they are
computer simulated players so that you can play
on your own, or have extra players without having
any real people. They are advanced and know how
to take a command, if you tell them to defend
they will defend in the correct position not a
million miles away from your base, this was not
possible in older games as the code wasnt
advanced enough. they also know that a missile is
bad and will try to avoid it.