Title: AUGMENTED%20REALITY
1AUGMENTED REALITY
2AUGMENTED REALITY
3AUGMENTED REALITY
4AUGMENTED REALITY
5AUGMENTED REALITY
6AUGMENTED REALITY
Case Study
7AUGMENTED REALITY
8AUGMENTED REALITY
9AUGMENTED REALITY
10AUGMENTED REALITY
11AUGMENTED REALITY
12AUGMENTED REALITY
13AUGMENTED REALITY
14AUGMENTED REALITY
15AUGMENTED REALITY
16AUGMENTED REALITY
- CASE STUDY
- Exposure treatment One hour.
- The patient interacted with the cockroach in the
container, and also with the cockroach outside
the container. - The patient killed four cockraches.
17AUGMENTED REALITY
- Treatment outcomes were maintained at one-month
follow-up. - Reports of high Reality judgment and Presence.
18AUGMENTED REALITY
Case Series Study
- Participants 10 patients so far (9 women and 1
man) - Four with spider phobia
- Six with cockroach phobia
Treatment Adaptation of the one-session exposure
program developed by Öst delivered with Augmented
Reality.
19AUGMENTED REALITY
Results BAT (0-12)
PATIENTS BASELINE PRE-TEST POST-TEST
1 5 5 12
2 6 6 12
3 6 6 12
4 7 7 12
5 5 5 12
6 0 0 12
7 0 0 12
8 5 5 12
9 0 0 12
10 5 5 12
20AUGMENTED REALITY
Results Self-report (0-126)
PATIENTS PRE-TEST POST-TEST
1 114 19
2 91 68
3 95 40
4 60 35
5 111 86
6 95 45
7 95 48
8 71 34
9 95 39
10 121 43
21AUGMENTED REALITY
Preference IN VIVO vs AR (0-7)
PATIENTS 1 2 3 4 5 6 7 8 9 10
Willingness of getting involved in a treatment with AR exposure 7 4 7 7 7 7 6 7 7 7
Willingness of getting involved in a treatment with in vivo exposure 6 4 4 5 4 2 4 4 5 5
22AUGMENTED REALITY
Satisfaction (0-10)
PATIENTS 1 2 3 4 5 6 7 8 9 10
Do you think the procedure is logic? 9 9 10 10 10 10 10 10 10 10
Your level of satisfaction with the procedure 10 9 9 8 8 8 10 10 10 10
Would you recommended it to a friend? 10 9 10 9 9 10 10 10 10 10
Do you think it could be useful for treating other psychological problems? 10 9 10 10 8 10 10 10 10 10
Do you find the treatment aversive? 2 7 7 1 5 7 1 7 9 0
Do you think the treatment has been useful in treating your problem? 10 7 10 7 7 7 9 10 10 10
23AUGMENTED REALITY
Conclusions
- AR Efficacious in the treatment of specific
phobia. - Significant reduction in objective and
subjective measures of fear and avoidance. - Patients preferred AR rather than in vivo
exposure. - Patients were satisfied with the treatment.
24Controlled Studies n gt 8
Fear of Driving
Author Country Year of Pts Tx Grps
Berger U.S. 1999 16 PC VR, Phobics, Non-Phobics
Kim Korea 1999 9 PC VR, WLC
Wiederhold U.S. 2001 9 VR, In vivo
Jang Korea 2002 11 Driving vs. Flying
Walshe Ireland 2003 14 ECT, CBT, WLC
25- Types of VR equipment used clinically
Head Mounted Display
Multiple Screens
Regular Desktop
Full Car
Automobile Seat
26Driving Study 9 participants (Wiederhold BK,
Jang DP, Kim SI, Wiederhold MD, 2001)
Treatment Success
Specific Phobia PDA PTSD
27Fear of Driving Movie Clip
28Social Phobia
Patient wearing a HMD while engaging in the
virtual party
29Controlled Studies n gt 8
Social Phobia
Author Country Year of Pts Tx Grps
Slater U.K. 2003 10 Neutral, demanding
Lègeron France 2003 36 VR, CBT
Roy France 2003 10 VR, CBT, WLC
Klinger France 2005 36 VR, CBT
30Social Phobia(Klinger, Bouchard et al., 2004)
N 36, 12 sessions. CBT in group.
31SOCIAL PHOBIA
(Klinger et al., 2005)
- Sample Population 18 participants
- 10 females and 8 males
- Mean age 30.5 5.06
- On average, participants have been suffering from
social phobia for 14.5 years - 9 participants were also displayed symptoms of
major depression - (all information based only on the VRT group)
32SOCIAL PHOBIA
(Klinger et al., 2005)
- Measures
- The Short Beck Depression Inventory (BDI-13)
- The Liebowitz Social Anxiety Scale (LSAS)
- The Rathus Assertiveness Schedule
- The Zigmond and Snaith Hospital Anxiety
Depression Scale (HAD)
33SOCIAL PHOBIA
(Klinger et al., 2005)
- Protocol for VRT only
- Overview
- 12 sessions of VRT
- 45 minutes each
- Exposed to virtual environments for either
assessment or therapy - Virtual exposure lasts less than 20 minutes per
session
34SOCIAL PHOBIA
(Klinger et al., 2005)
- Protocol (contd)
- Virtual environments included 4 situations that
social phobic patients felt were the most
threatening - Performance
- Intimacy
- Scrutiny
- Assertiveness
35SOCIAL PHOBIA
(Klinger et al., 2005)
- Protocol (contd)
- Session 1
- Therapist presents virtual world to patient
- Patient familiarizes the virtual world and tools
in a neutral environment - Session 2-9
- 2 sessions devoted to each of the 4 virtual
environments - Assessment, expose patient to VR environment, 2
phases of therapy exposure to the environment
36SOCIAL PHOBIA
(Klinger et al., 2005)
- Protocol (contd)
- Session 10-12
- 3 sessions devoted to more focused and detailed
work on one or two of the four environments that
gave the patient the most trouble - 12th session conclusion to therapy and
introduction of a personal program to carry out
beyond the therapy
37SOCIAL PHOBIA
(Klinger et al., 2005)
38SOCIAL PHOBIA
(Klinger et al., 2005)
- Conclusion
- Based on the LSAS, VRT would illustrate a better
form of treatment over CBT - The differences between the two groups, however,
are not significant - For VRT to be significantly better than CBT in
terms of social phobia symptoms, experiment
participants would have to be increased to
200-300 - Participants should be increased to a sample of
3,000 in order to find a significant difference
in performance anxiety - In order to further confirm the efficacy of
virtual reality for the treatment of social
phobia, additional outcome studies could be
conducted with the inclusion of a third control
condition such as a placebo or a waiting list
39Social Phobia Movie Clip
40Internet-based Worlds
41SOCIAL PHOBIA
Online Worlds to Help with Social Phobia
- www.there.com
- www.secondlife.com
42Human Avatars
43Animal Avatars
44Controlled Studies n gt 8
Panic Disorder with Agoraphobia
Author Country Year of Pts Tx Grps
North U.S. 1998 30 PC VR, WLC
Kim Korea 1999 9 PC VR, WLC
Botella Spain 2002 10 PC VR, In vivo
Wiederhold U.S. 2002 9 Non-phobics in PDA environ.
Botella Spain 2003 36 VRE, In vivo, WLC
Multi-center Controlled Study
Riva Italy 2002 45 PC VR, In vivo, WLC
Wiederhold U.S. 2002 45 PC VR, In vivo, WLC
Bouchard Canada 2002 45 PC VR, In vivo, WLC
Kim Korea 2002 45 PC VR, In vivo, WLC
45Agoraphobia 12 participants(Vincelli, Anolli,
Bouchard, Wiederhold, Zurloni, Riva, 2003)
- Patient Treatment
- VR-CBT
- CBT
- WLC
- Design
- VR-CBT 8 sessions
- CBT 12 sessions
- Results
- VR-CBT produced same or better results using 33
fewer sessions than CBT
- Measures
- Beck Depression Inventory
- State Trait Anxiety Inventory
- Agoraphobic Cognitions Questionnaire
- Fear Questionnaire
46Agoraphobia 12 participants(Vincelli, Anolli,
Bouchard, Wiederhold, Zurloni, Riva, 2003)
47The Mall
48The Room