Research Presentation - PowerPoint PPT Presentation

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Research Presentation

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Presentation detailing my project – PowerPoint PPT presentation

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Title: Research Presentation


1
Interactive Advertisement
  • By Rachel McNeely

2
What I will cover
  • Where it came from
  • What my project is about
  • Advertising as we know it - Its area of use
  • User base
  • How it would be made
  • Research so far costing / projects
  • Future Plans

3
Where it came from
  • Areas of interest - Dance, Drama, Performance
  • Topics of interest Sensors, Motors, Arduino,
    OpenFrameworks, Tracking
  • Concepts
  • SenseCam
  • Augmented Reality
  • 3D modeling in real-time
  • Tracking - webcam000

4
Where it came from
  • Concept Performance motion control
  • Tracked performer during performance
  • Allowing body movements to control the visuals
  • Also looked at audio control
  • Real-time

5
What my project is
  • An interactive Advertisement which will track the
    motion of a user
  • Aims
  • To look at natural interaction of a human(e.g.
    Gestures) that doesn't require the user to wear /
    hold anything
  • To interact without instruction or learning
  • An immersive experience that involves peoples
    senses in a physical space

6
What my project is
  • Objectives
  • To create a non-invasive piece that encourages
    the user to interact
  • Spark curiosity question the space
  • To hide the technology
  • Communicate through aesthetically pleasing
    graphics Don Norman
  • Usability and computer interface design
  • Look at social influences
  • Experience design Bill Buxton

7
Why an Interactive Advertisement?
  • New Technology - unnatural way we use a computer
  • Advertising move from passive ads
  • interactive advertisement flashing banner
  • Move away from Web browser
  • Future - Aims and purpose, further exploration
  • Focus off technology scary speed of change
  • Background - Multimedia Sales and Marketing
  • Fun inspired by the fun theory

8
Users and Where it should be used
  • Users general public
  • Age groups
  • Gender
  • Nationality
  • Advertisement dependent to some degree
  • Street / Shopping Centre shop window
  • In-store

9
Type of projection
  • Floor projection

10
Types of Projection
  • Water projection

11
Types of Projection
  • Wall projection

12
Types of Projection
  • Ceiling projection

13
Types of Projection
  • Window projection

14
How it will be made
15
How it will be made
16
How it will be made
17
Three areas
  • Concept
  • Projection
  • Tracking

18
Tracking
  • Software
  • GEM very little knowledge, good libraries OS
  • OpenFrameworks video blob tracking working OS
  • Processing Java based
  • MAX/MSP Used for installation

19
Tracking
  • Issues
  • Lighting controlled / not controlled
  • Movement busy street scenario / shopping centre
  • Multiple users using it at the same time
  • Camera
  • Webcam / Firewire camera connection
  • Multiple sources camera and infrared
  • Frame difference double timing

20
Projection
  • DIY
  • Wax paper frame inside the window.
  • Lighting issues
  • Rear projection Film
  • 3M sponsorship / Wedgewood AV Ltd / Spyeglass
  • Costing currently
  • IDC Projector

21
Concept
  • Simple yet effective
  • Well designed clutter free
  • Advertisement V's Awareness
  • Engaging
  • Examples
  • Change perception of scene
  • Clear the fog

22
Project ResearchWhats been done
  • Project 1 Monster Media clear the fog
  • Project 2 Adobe interactive wall
  • Project 3 Nike in store installation

23
Research so far
  • 'New Media, same (fascinating) process'
  • Journal of Interactive Advertising
  • 'Experiencing interactive advertising beyond rich
    media Impacts of ad type and presence on brand
    effectiveness in 3D Gaming immersive virtual
    enviroments.'
  • Journal of Interactive Advertising
  • 'Interactive advertising and presence A
    Framework'
  • Journal of Interactive Advertising

24
Research so far
  • Interactive two-way communication
  • 'Active-Ad Analysis of success criteria for
    interactive advertising formats'
  • Information Society technologies , European
    Commision
  • Measuring Effectiveness
  • 'Measuring the effects and effectiveness of
    interactive advertising a research agenda'
  • Paul A.Pavlou and David W.Stewart

25
Future
  • Technology
  • Tracking testing
  • individual user, controlled lighting
  • Projection material
  • Sponsorship / costing
  • Decide on camera
  • Test multiple cameras
  • Concept development
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