Title: Production Overview
1Production Overview
2People
3People cont.
People cont.
43 Phases of Production
- Pre-Production (the most important phase)
- Production (the shortest period of time phase)
- Post-Production (always takes more time than
anticipated.)
5Pre Production
- Key Elements
- Prime Directive target audience
- Lots of meetings
- Concept
- Budget
- Script
- Hiring
- Director, actors, technicians
- Rehearsals
- Readings, dry, and dress
6Production
- When it all comes together - fingers crossed.
- Live or recorded.
- Multi-takes are pre-planned.
- Rarely deviate from game plan established in
pre-production phase. - Shortest time frame of the 3 phases.
7Post Production
- Striking
- Packing equipment
- Evaluation
- Finances
- Effect of production
- Editing
- Noterazzmatazz comes and goes, feelings last a
lot longer! - Final Copy/ advertising/ distribution
8Program Control/ Treatment
- A clear and succinct summary of your ideas (a
paragraphed outline). - Write them to get support, and to cover your
back. They can hold you to it! But make it clear,
bc it can make it or break it for your and your
film idea. - It covers the basic ideas and issues of the
production as well as the main characters,
locations, and story angles. - Some script, etc.
- Used to get financial backing.
9Capturing and Holding Viewer Attention
- Create buy-in
- Target audience research
- Consider needs and wants (demographics, etc.)
- Issues to consider
- Want to emotionally attach people (good or bad)
- Move - excite (fear, sex, and mystery sell best)
- Hence the reason explosions and special effects
are often sold over story (despite story lasting
longer than effects cool things do get old, but
they also do attract early attention and sell.) - Reinforce existing attitudes (positive or
negative) - Careful of exploitation people know when they
are being exploited.
10Production Sequence (15 Steps)
- 1. Clearly identify the production's goals and
purposes. - 2. Identify and analyze your target audience.
- 3. Check out similar productions from the past.
- 4. Determine the overall value of the production
to a sponsor or underwriter (its about numbers.) - 5. Develop a Treatment or Production Proposal -
do your remaining research (ie. is it a period
piece, what done in past, future implications,
etc.) Get a script version ready, and finally the
storyboard. - 6. Develop a Production Schedule
- 7. Select Key Production Personnel
- 8. Decide On Locations - usage fees, permits,
etc. - 9. Decide On Talent, Wardrobe and Sets (casting
and auditions) - 10. Decide on the Remaining Production Personnel
(consider catering, legal, security, etc.) - 11. Obtain Permits, Insurance, and Clearances
- 12. Select Video Inserts,Still Photos, and
Graphics - 13. Begin Rehearsals and Shooting
- 14. Begin Editing Phase - sound sweetening,
digital effects, color enhancing, etc. - 15. Do Postproduction Follow-Up (pay final bills,
evaluate film - ratings, etc.)
11The Script - the key element in pre-production!
- 2 kinds semi and fully scripted
- Fully scripted concrete (documentaries, hard
news, etc.) focus on facts. - Semi on the fly (dramatic, soft news, etc.)
focus on abstract. - Hold their interest (dont use linear approach
use flashbacks, parallel stories, etc. - Spice up interviews (mix A and B rolls limit
talking head - even if it does add credibility). - Keep shots at 2 seconds.
- Keep scenes at 1 min.
- Imagine it in your head - see if youre
entertained. - Catch their attention at beginning, give a
positive feeling at end, and vary pace,
presentation style, and emotional content in
middle. - Use word processor to type up final part - add
time segments if possible.
12Scriptwriting guidelines
- 1.) Aired writing is difficult - you get one
chance to get the message across - cant be
re-read, like in print. - 2.) Make it easy for an announcer to read -
therefore easy to be heard. - Ie. dont always finish sentences, have pauses,
ums, normal vernacular. - 3.) Use active voice over the passive - and state
whos saying at the beginning. - 4.) nouns and verbs over adjectives.
- 5.) Its not what you say, but how you say it.
- 6.) Dont give it all away at the beginning.
- 7.) Include defining details.
- 8.) Write it - how you would tell it!
- 9.) Audio and video should complement each other.
- 10.) Read aloud and re-write tongue twisters or
confused sentences. - 11.) Careful of information overload.
- 12.) Careful of the lost vs. bored syndrome
(use repetition and or illustrations.)
13Script-writing terms
- Dolly - entire camera moved up
- Zoom - optical dolly illusion
- Truck - lateral movement
- Cuts/ takes
- Cover shot (establishing shot)
- WS (wide shot)/ LS (long shot/full shot) XLS
(extreme long shot) - MS (medium shot)
- CU (close up/shot) XCU
- 2-S (two shot) or 3-S (three shot) 2 or 3
people in scene. - Subjective Shot - audience sees what camera sees.
- Canted or Dutch shot - shot titled to side 25 -
45 degrees. - OS (over the shoulder)
- POV (point of view)
- VO (voice over)
- OSV (off screen voice)
- SFX F/X
14(No Transcript)
15Costing out a Production
- No production company will consider anything
without an idea of how much it will cost. - Above the line expenses (performing elements)
talent, script, music - Below the line expenses (physical elements)
sets, props, makeup, technical things and
personal. - 15 areas to breakdown on a spreadsheet
- 1. preproduction costs
- 2. location scouting and related travel expenses
- 3. studio rental
- 4. sets and set construction
- 5. on-location expenses
- 6. equipment rental
- 7. video recording and duplication
- 8. production crew costs
- 9. producer, director, writer, creative fees
- 10. on-camera talent costs
- 11. insurance, shooting permits, contingencies,
etc. - 12. on-line and off-line editing
- 13. advertising, promotion, and publicity
- 14. research and follow-up
- 15. materials, supplies, and miscellaneous
expenses
16Other cost related issues
- Rent vs. Buying
- 3 ways to measure cost effectiveness
- Cost/min. divide the final production cost by
the duration of the finished product. - Cost/viewer divide the total production cost by
the actual or anticipated audience. - Cost/measured benefit measure production costs
against intended results. - Exit polls, numbers, and surveys
- Hard, but important to evaluate and assess public
opinion, and influence might have had in altering
human behavior.
17How the imaging process works.
- Based on an illusion motion (rapid sequence of
still images) - NTSC standardized 30 fps
- Film 24 fps - takes pictures at 24 frames per
second (yikes?!) - Interlaced scanning - tv uses odd and even lines
in a frame to create images. Odd lines are
scanned first, and even scanned second (to reduce
flicker). - Progressive scanning combos the odd and even
lines (more technically demanding, but fits
better with computer and higher quality.)
18The Camera Imaging Device
- CCD (charged-coupled device) or a CMOS
(complementary metal oxide semiconductor) these
chips detect brightness differences at different
points throughout the image area. - At the center of the chip are hundreds of
thousands of pixels. Each pixel responds to
differences in light - determining how much light
is falling on its surface. - Differences in light are changed in voltages.
- TVs reverse the process to show you the image
back.
19Analog and Digital
- Equipment detects signals in terms of continuing
variations in relative strength or amplitude. - In audio, this translates into volume or
loudness in video, it's the brightness of the
picture. - Quantizing changing measured analog waves into
digital 1s and 0s. - High quality equipment does it fast, and
- can divide, multiple, add, subtract.
20World TV Standards and SDTV
- 14 Different standards three big ones.
21DHTV vs. SDTV
- SO whats the difference?
- 1.) Analog vs. digital
- 2.) Quality (speed and accuracy of picture)
- 3.) Aspect ratio (from 43 on SDTV to 169 on
DHTV) - Red box SDTV, whereas actual pic is DHTV.
22Digital Cinema vs. Analog Cinema
- Cost
- Cheaper one way (for producers) more expensive
the other way (for theatres) - Duplication obviously easier with digital, but
issues of pirating. - Upload to a server and send out to theatres.
- Digital is better quality, but audiences rarely
notice (currently) - Production advantages play back, evaluate as
you go. - Theatres are taking a hit, less people are going
to movies as they have the technology and theatre
experience at home.
23Lenses the basics
- Focal length is the distance from the optical
center of the lens to the focal plane (target or
"chip") of the video camera when the lens is
focused at infinity. - Its usually measured in millimeters.
- From TURRET to ZOOM lenses and then back to PRIME
lenses
24Lenses cont.
- The longer the focal length, the narrower the
angle of view. - Normal 20mm - 50mm
25Zoom
- Zoom vs. Dolly zoom you are optically enlarging
smaller parts of the picture to fill screen
dolly you physically move the entire camera to or
from subject. - Zoom lenses use numerous glass elements, each of
which is precisely ground, polished, and
positioned -- and can be repositioned to change
the magnification of the lens. - Zoom ratio a 101 or 301 is the multiplier of
the focal length.
26Lenses Distance, Speed, Perspective
- Focal length influences size, distance, speed,
and perspective of objects. - Note 25 mm and 25 degrees is normal human
perspective - with cameras it is 50mm or the
distance from one corner of the target aras to
the opposite corner.
Camera distance 1meter with wide angle lens
Camera distance 30 meters with telephoto lens
27F STOPS and Creative Focus Techniques
- Lens speed max amount of light to pass through
lens to end up on the target - controlled by the
iris (controls the amount of light passing
through.) - Iris measurements F STOPS (factor stops)
- F-stop focal length / lens opening
- Therefore the smaller the f-stop number the
greater amount of light being let in.
Note When you open up one stop, you double the
light going through the lens when you stop down
one stop, you cut the amount of light going
through the lens in half.
28Depth of Field and F-Stops
- Depth of field the range of distance in front of
the camera that's in sharp focus. - The larger the f-stop number (that is, the
smaller the iris opening and the less light let
in), the greater the depth of field - the more
things in focus. - Once focused, you can zoom back the lens to
whatever focal length you need. - If you don't zoom in and focus, but try to focus
while holding a wide shot, you'll inevitably find
when you later zoom in the picture will go out of
focus. - Selective Focus some in, some not in focus
- Follow Focus refocusing
- Rack Focus switching focus points
- Autofocus centers in middle
- HDTV makes focusing and depth of field
important issues to consider.
29Filters and Lens Attachments
- Lens hood/ shade cut down on lens flare
- Filters colored gel between two glass pieces (a
single gel is another cheap way - usually used
with a matte box to hold it.) - UV filters used to protect against elements.
- ND (Neutral Density) filter gray filter that
reduces light by one or more f stops without
affecting color. - Polarizing filters reduce reflections and
glare, deepen colors of blue, penetrate haze, and
saturate (intensify colors). - Day for night effect underexposing camera for 1
- 2 f stops and add a blue filter. - Special effects filters obvious.
30Principles of TV Color
- Subtractive (paint/ print)(CMYK) basic colors
make black - Additive (light)(RGB) basic colors make white
- Camera to TV Process is based on the process of
separating (in the camera) and then combining (in
a TV set) different proportions of red, green and
blue. - Simultaneous contrast the way we perceive the
brightness of an object depends on its
background. - Ie. put tuna on a magenta-colored plate makes
the tuna fish look green
31Three Chip Video Cameras
- Beam splitter separates full color into its red,
green, and blue components. - Composite video when the 3 color signals are
combined into 1.