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One Laptop per Child

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Title: One Laptop per Child


1
One Laptop per Child Presentation to IFAD Rome,
11 October 2007
2
Children lack opportunity,not capability
Access to quality education is essential for a
fair, equitable, sustainable society. Access to
laptops in sufficient scale can provide real
benefits for children and families in poor rural
communities.
3
MISSION develop a low-cost laptop that could
revolutionize how we educate the world's children
4
The Vision
5
For children to own, take home, and use
  • Created expressly for the world's poorest
    children, living in its most remote environments
  • Suitable for all children, with utility for all
    families, and features that will be useful for
    all communities

6
OLPC five principles
  • child ownership
  • low ages
  • saturation
  • connection
  • free and open source
  • http//wiki.laptop.org/go/Core_principles

7
child ownership
  • low cost, robust powerful, beautiful
    friendly
  • designed explicitly for elementary classes
  • ownership of the XO is a basic right of the
    child
  • a mobile school
  • a portable learning and teaching environment
  • free use of the laptop at home.

I wear my XO like my pair of shoes
8
low ages
  • designed for elementary school AND earlier or
    later in life
  • children dont need to write or read in order to
    play with the XO BUT digital activities will help
    the acquisition of the writing and reading
    skills.
  • every year a new cohort will be incorporated
  • every student will keep an individual journal

I have good XO shoes for a long walk
9
saturation
  • digital saturation in a given population
    (country, region, municipality or village)
  • As with vaccination a digital saturation implies
    the continuous intervention on the successive
    cohorts at the proper ages.
  • whole community will become responsible of the
    OLPC program
  • different communities will grow together.

A healthy education is a vaccination, it reaches
everybody and protects from ignorance and
intolerance.
10
connection
  • laptops are connected to each other
  • battery of the laptop can work for many hours
  • display allows the use under a bright sun.
  • a new kind of school, an expanded school which
    grows well beyond the walls of the classroom
  • connectivity ensures a dialogue among
    generations, nations and cultures
  • every language will be spoken in the network.

When we talk together we stay together.
11
free and open source
  • child is not just a passive consumer of
    knowledge, but an active participant in a
    learning community
  • as the children grow tools should be able to grow
    with them driven locally by the children
    themselves
  • child can leverage the learning of every other
    child they teach each other, share ideas, and
    through the social nature of the interface,
    support each other's intellectual growth
  • children are learners and teachers.

Give me a free and open environment and I will
learn and teach with joy.
12
The Laptop
13
OLPC XO laptop
  • specs
  • Features
  • hardware
  • software
  • interface
  • design

14
OLPC XO Laptop Specs
  • 800 Mhz AMD x86 processor
  • 256M DRAM
  • 1G FLASH
  • lt2 W nominal, can be human powered
  • 3 USB ports
  • Stereo sound, with 2 audio out
  • WiFi mesh network
  • Rugged casing
  • Dual mode display sunlight readability
  • Camera, full resolution and video

15
Features Exploring and Expressing
  • Web browser
  • eBook reader
  • Chat
  • VOIP
  • Email
  • Multimedia /Music / Video
  • Games
  • Word processing
  • Journal
  • Wiki
  • Web server
  • Graphics
  • ProgrammingLogo Etoys
  • Multimedia creation

16
hardware
  • potent learning tool created expressly for the
    world's poorest children, living in its most
    remote environments
  • designed collaboratively by experts from both
    academia and industry
  • harmony of form and function a flexible,
    ultra-low-cost, power-efficient, responsive, and
    durable machine.

A unique machine with features created
specifically for children of the emerging world.
17
software
  • open-source software and formats give children
    the opportunity to use their laptops on their own
    terms
  • children can choose to modify their machines
  • freedom to reshape, reinvent, and reapply
    software, hardware, and content.

We want the child to interact with XO on as deep
a level as he or she desires. Children program
the machine, not the other way around.
18
interface
  • SUGAR graphically captures childrens world of
    fellow learners and teachers as collaborators
  • emphasize the connections within the community,
    among people, and their activities.

User interface graphically embraces the spirit of
the network, community and collaboration. Working
and playing together to learn, create and
communicate.
19
design
  • dual mode display full-color and ultra-low-power
    black-and-white reflective mode, readable in
    direct sunlight
  • mesh-network antennas, or (ears) longer range
    than the wireless cards in most laptops
  • far more durable no moving parts, flash memory,
    and using as few internal connectors as possible
  • much less power usage low-power components and
    aggressive power management
  • child-sized keyboard, dual-use touchpad, video
    camera, stereo speakers, microphone, 3 USB ports
    and an SD card slot.

A very distinctive machine rugged, durable, and
child-friendly, inside and out
20
mesh network
21
Collaborative Interface
  • We leverage the mesh network to enable
    collaborative learningthe presence of children
    and teachers as collaborators and critiques is
    always present in the interface.

22
Human Power Options
23
Kid's Atlas
  • Collaborative childrens map of their world
  • Map components self-assemble on the mesh network.

24
Video Wiki
  • Sharing and editing video together.
  • Distributed video editing over the mesh network.

25
Dual Mode Display
  • Sunlight Readability Standard laptop LCDs arent
    sunlight readable
  • Low Cost 1/3 the cost of typical laptop LCD
  • Power efficient 0.11 Watt power usage (7W is
    typical.)
  • High Resolution than 95 of laptop screens today

SUNLIGHT READABLE
BRIGHT at NIGHT
26
Looking beyond instruction
  • expressing
  • constructing
  • designing
  • modelling
  • imagining
  • creating
  • critiquing
  • debugging
  • collaborating
  • learning

27
The Project
28
Economics
  • Developed at MIT, lead by Nicholas Negaponte
  • Initial and launch
  • Central government funded
  • Single big orders
  • USA just announced
  • Subsequently
  • One country pays for another
  • Give one, get one
  • Commercial subsidy
  • Micro-philanthropy
  • .etc.

29
100 Laptop price commitment
  • 100 target price end of 2008
  • Price will float based on currency, memory,
    nickel, cobalt
  • Approx 176 in September 2007
  • constantly lowering
  • 50 target price by 2010
  • Gray market issues

30
Launch countries
  • Argentina
  • Brazil
  • Libya
  • Nigeria
  • Pakistan
  • In discussion with Ghana, Mexico, Romania,
    Ethiopia, Angola, Turkey and the Central
    American States
  • Palestine
  • Rwanda
  • Thailand
  • Uruguay

31
Partners
  • United Nations
  • IADB

32
Thank you. www.laptop.org
33
The Laptop
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One Laptop Per Child
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