Title: Introduction to Wireless Ad-Hoc Networks Routing
1Introduction to Wireless Ad-Hoc Networks Routing
- Michalis Faloutsos
- Some slides borrowed
- From Guor-Huar Lu
2Outline
- Challenges
- Design Goals Specified by MANET (for now)
- Types of Routing
- Protocols in Detail
- Conclusion
3Challenges
- Dynamic Topologies
- Bandwidth-constrained, variable capacity links
- Energy-constrained
- Limited Physical security
- Scalability
4Types of routing
- Flat Proactive Routing
- Link state Fish-Eye Routing, GSR, OLSR.
- Table driven Destination-Sequenced Distance
Vector (DSDV), WRP) - On-Demand or Reactive Routing
- Ad hoc On-demand Distant Vector (AODV)
- Dynamic Source Routing (DSR)
- Hybrid Schemes
- Zone Routing ZRP, SHARP (proactive near, reactive
long distance) - Safari (reactive near, proactive long distance)
- Geographical Routing
- Hierarchical One or many levels of hierarchy
- Routing with dynamic address
- Dynamic Address RouTing (DART), L
5Proactive Protocols
- Proactive maintain routing information
independently of need for communication - Update messages send throughout the network
periodically or when network topology changes. - Low latency, suitable for real-time traffic
- Bandwidth might get wasted due to periodic
updates - They maintain O(N) state per node, N nodes
6On-Demand or Reactive Routing
- Reactive discover route only when you need it
- Saves energy and bandwidth during inactivity
- Can be bursty -gt congestion during high activity
- Significant delay might occur as a result of
route discovery - Good for light loads, collapse in large loads
7Hybrid Routing
- Proactive for neighborhood, Reactive for far away
(Zone Routing Protocol, Haas group) - Proactive for long distance, Reactive for
neighborhood (Safari) - Attempts to strike balance between the two
8Hierarchical Routing
- Nodes are organized in clusters
- Cluster head controls cluster
- Trade off
- Overhead and confusion for leader election
- Scalability intra-cluster vs intercluster
- One or Multiple levels of hierarchy
9Geographical Routing
- Nodes know their geo coordinates (GPS)
- Route to move packet closer to end point
- Protocols DREAM, GPSR, LAR
- Propagate geo info by flooding (decrease
frequency for long distances)
10Dynamic Routing a new approach
- DART Ericsson et al., L Morris et al
- Goal can we enforce address aggregation
- But nodes are moving
- Then address should change
11Dynamic Routing general idea
- Separation of identity and address
- Identity is who you are
- Address is where you are
- Rule for enforcing structure in addresses
- near by nodes should have nearby addresses
- Using the Rule, we can aggregate information
12DART in more detail
- Basic idea permanent nodeID / transient
address - The address reflects network location
- It is a proactive routing scheme, distance vector
- Consequences
- Routing is simplified address tell me where you
are - Nodes with similar addresses are near each
other - Challenges
- Address allocation When I move, change my
address - ID to Address mapping Given an ID, find the
address
13Some more theoretical issues
14Network Capacity
- The capacity of a wireless
- network is
- Where N nodes, and C channel
- capacity
- Explanation N nodes in the field
- Destinations are random
- On average N0.5 hops per path
- Each node has N0.5 paths go through
- Gupta Kumar paper
15Mobility increases capacity
- Grossglausser and Tse (infocom 2001)
- Statement if nodes move they will eventually
carry the info where you want - Protocol
- sender send one copy to receiver or one neighbor
- Sender and relay will at some run into
destination and send the packet - All paths are at most two hops
- They show that the capacity of the network does
not go to zero - Tradeoff?
16Hierarchical routing bounds
- Cluster nodes, and route between and within
clusters - Location management finding where
- Routing finding how to get there
- Multiple levels log(N) levels
- Location Mgm Each nodes stores O(N) locations
- Routing overhead O(log3N)
- Dominating factor location management and not
the routing - Location mgmt handoff O(log2N)
- See Susec Marsic, infocom 02
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18Types of routing
- Flat Proactive Routing
- Link state Fish-Eye Routing, GSR, OLSR.
- Table driven Destination-Sequenced Distance
Vector (DSDV), WRP) - On-Demand or Reactive Routing
- Ad hoc On-demand Distant Vector (AODV)
- Dynamic Source Routing (DSR)
- Hybrid Schemes
- Zone Routing ZRP, SHARP (proactive near, reactive
long distance) - Safari (reactive near, proactive long distance)
- Geographical Routing
- Hierarchical One or many levels of hierarchy
- Routing with dynamic address
- Dynamic Address RouTing (DART)
19Proactive DSDV - Destination-Sequenced Distance
Vector Algorithm
- By Perkins and Bhagvat
- Based on Bellman Ford algorithm
- Exchange of routing tables
- Routing table the way to the destination, cost
- Every node knows where everybody else is
- Thus routing table O(N)
- Each node advertises its position
- Sequence number to avoid loops
- Maintain fresh routes
20DSDV details
- Routes are broadcasted from the receiver
- Nodes announce their presence advertisements
- Each broadcast has
- Destination address originator
- No of hops
- Sequence number of broadcast
- The route with the most recent sequence is used
21Reactive Ad-Hoc On-demand Distance Vector
Routing (AODV)
- By Perkins and Royer
- Sender tries to find destination
- broadcasts a Route Request Packet (RREQ).
- Nodes maintain route cache and use destination
sequence number for each route entry - State is installed at nodes per destination
- Does nothing when connection between end points
is still valid - When route fails
- Local recovery
- Sender repeats a Route Discovery
22Route Discovery in AODV 1
Propagation of Route Request (RREQ) packet
23Route Discovery in AODV 2
Path taken by Route Reply (RREP) packet
24In case of broken links
- Node monitors the link status of next hop in
active routes - Route Error packets (RERR) is used to notify
other nodes if link is broken - Nodes remove corresponding route entry after
hearing RERR
25Dynamic Source Routing (DSR)
- Two mechanisms Route Maintenance and Route
Discovery - Route Discovery mechanism is similar to the one
in AODV but with source routing instead - Nodes maintain route caches
- Entries in route caches are updated as nodes
learn new routes. - Packet send carries complete, ordered list of
nodes through which packet will pass
26When Sending Packets
- Sender checks its route cache, if route exists,
sender constructs a source route in the packets
header - If route expires or does not exist, sender
initiates the Route Discovery Mechanism
27Route Discovery 1 (DSR)
Building Record Route during Route Discovery
28Route Discovery 2 (DSR)
Propagation of Route Reply with the Route Record
29Route Maintenance
- Two types of packets used Route Error Packet and
Acknowledgement - If transmission error is detected at data link
layer, Route Error Packet is generated and send
to the original sender of the packet. - The node removes the hop is error from its route
cache when a Route Error packet is received - ACKs are used to verify the correction of the
route links.
30The Zone Routing Protocol (ZRP)
- Hybrid Scheme
- Proactively maintains routes within a local
region (routing zone) - Also a globally reactive route query/reply
mechanism available - Consists of 3 separate protocols
- Protocols patented by Cornell University!
31Intrazone Routing Protocol
- Intrazone Routing Protocol (IARP) used to
proactively maintain routes in the zone. - Each node maintains its own routing zone
- Neighbors are discovered by either MAC protocols
or Neighbor Discovery Protocol (NDP) - When global search is needed, route queries are
guided by IARP via bordercasting
32Interzone Routing Protocol
- Adapts existing reactive routing protocols
- Route Query packet uniquely identified by
sources address and request number. - Query relayed to a subset of neighbors by the
bordercast algorithm
33Comparisons 1
- Things in common
- IP based operation
- Distributed operation
- Loop-free routing
- Very little or no support for sleep period
operation and security
34Comparisons 2
DSDV
FSR AODV DSR ZPR
Source Routing No No Yes No
Periodic message Yes No No Yes (Locally)
Functioning Proactively Yes No No Yes (Locally)
Functioning Reactively No Yes Yes Yes (Globally)
35Conclusion
- On-demand routing protocols (AODV and DSR) are
gaining momentum. - More analysis and features are needed
(Performance comparison between protocols, QoS
extension and analysis, multicast, security
issues etc) - Good paper (though old)
- A review of current routing protocols for ad-hoc
mobile wireless networks, E. Royer, C.K. Toh
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37Performance?
- End-to-end data throughput and delay
- Route acquisition time
- Percentage of out-of-order delivery
- Efficiency
- Average number of data bits transmitted/data bits
delivered - Average number of control bits transmitted/data
bits delivered - Average number of control and data packets
transmitted/data packet delivered
38Parameters
- Network Size
- Connectivity (average degree of a node)
- Topology rate of change
- Link capacity (bps)
- Fraction of unidirectional links
- Traffic patterns
- Mobility
- Fraction/frequency of sleeping nodes
39References
- Mobile Ad hoc Networking (MANET) Routing
Protocol Performance Issues and Evalution
Considerations (RFC 2501) - P. Misra., Routing Protocols for Ad Hoc Mobile
Wireless Networks, http//www.cis.ohio-state.edu/
jain/cis788-99/adhoc_routing/ - The Zone Routing Protocol (ZRP) for Ad Hoc
Networks ltdraft-ietf-manet-zone-zrp-04.txtgt - Fisheye State Routing Protocol (FSR) for Ad Hoc
Networks ltdraft-ietf-manet-fsr-03.txtgt - Ad hoc On-demand Distance Vector (AODV) Routing
ltdraft-ietf-manet-aodv-11.txtgt - The Dynamic Source Routing Protocol for Mobile Ad
Hoc Networks (DSR) ltdraft-ietf-manet-dsr-07.txtgt
40Fisheye State Routing (FSR)
- Node stores the Link State for every destination
in the network - Node periodically broadcast update messages to
its neighbors - Updates correspond to closer nodes propagate more
frequently
41Multi-Level Scope (FSR)
- Central node (red dot) has the most accurate
information about nodes in white area and so on. - Parameters Scope level/radius size
42ZPR architecture
43Design Goals
- Peer-to-peer mobile routing capability in mobile,
wireless domain. - Intra-domain unicast routing protocol
- Effective operation over a wide range of mobile
networking scenarios and environments - Supports traditional, connectionless IP services
- Efficiently manages topologies changes and
traffic demands
44Desired properties
- Distributed operation
- Loop freedom
- Demand-based operation
- Proactive operation
- Security
- Sleep period operation
- Unidirectional link support