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Focus on Virtual Tour

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Content. Introduction. Why using Virtual Tour. Applications ... VR 360 degree view on the web. Making your travel or business to be effective by bringing an ... – PowerPoint PPT presentation

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Title: Focus on Virtual Tour


1
Focus on Virtual Tour
  • Lulu
  • Interactive Media Publishing
  • Oxford Brookes
  • December 2005

2
Content
  • Introduction
  • Why using Virtual Tour
  • Applications
  • Impacts
  • Technical Improvement
  • Technology of QTVR (method of creation)
  • Conclusion

3
Introduction
  • Panoramic Tour and Virtual Tour' have
    mostly been
  • associated with virtual tours created using
    stills cameras.
  • Definition of Virtual Tour
  • A digital tour of a location (actual or
    fictional) composed of a varying degree of
  • images and other media. Generally, a virtual
    tour should evoke the sense of moving
  • or walking through the location.
  • What is VR Panorama?
  • VR Panoramas are panoramic images which
    surround the viewer
  • with an environment (inside, looking out),
    yielding a sense of
  • place.

4
Why using Virtual Tours
  • Allows your audience to be immersed in a
    seamless
  • 360 degree visual environment. Your audience
    will
  • be wowed and impressed.
  • Allows a user to view an environment whilst
    on-line.

5
Applications
  • In the field of digital media
  • Tours often are comprised of digital
    photographs, panoramas,text and
  • even sounds.
  • Types of Virtual Tours Applications
  • Tours integrate several panoramic images into
    complete tour package
  • with a custom visual layout and navigation
    design.
  • Tourism landscapes, hotels, museums etc.
  • Business estate agency
  • AcademicArtistic architecture,
    archaeology, campus tours

6
Impacts
  • Impacts
  • Making your desktop to be visible with
    highly quality by bringing a full
  • VR 360 degree view on the web.
  • Making your travel or business to be
    effective by bringing an
  • interaction tool.
  • ..

7
Technical Improvement
  • Improvement of Quality, Usability and
    Accessibility
  • Allows a user to navigate with interactive
    maps by clicking on or
  • integrated floor plans in the case of the
    examples.
  • http//www.arounder.com/
  • http//www.panoviewing.co.uk/

8
Technology of QTVR (method of creation)
  • QTVR method of creation
  • It can be "stitched" together from several
    photographs, captured with specialized panoramic
    cameras, or rendered from 3D-modeled scenes.
  • Software
  • QuickTime VR Authoring Studio first fully
    GUI software (Macintosh)
  • VR VOX (Macintosh and Windows )
  • Photovista and Photovista 3D objects
    (Macintosh version is not
  • currently available for the last, but will
    be soon)
  • Stitcher (Macintosh and Windows )
  • Helmut Dersch's Panorama Tools (not ease of
    user as the
  • commercial programs)

9
Technology of QTVR (method of creation)
  • Equipment
  • Rotational Cameras shooting a full 360
    degree field of view
  • Spherical Fisheye lens distorting
    perspective, but super wide angle lens

10
Conclusion
  • Virtual tours are to be the future of
  • viewing all manner of environments on-line.
  • The number of people with access to
  • computers that have high speed internet
  • connections ever increasing virtual tours
  • will impact upon everyone's lives.
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