Title: Reverse Link Power Control in Mobile Data Networks
1Reverse Link Power Control in Mobile Data Networks
- Wiklom Teerapabkajorndet
- Telecommunication Programs
- University of Pittsburgh
2Outline
- Introduction
- Power control game
- Pilot study
- Game design
- Performance analysis
- Conclusion
3I. Introduction
- Research challenges in mobile data networks
- Related work
- Problem statement
- Scope of work
4Research challenges in mobile data networks
- Is the fixed target PER (or SIR) of the existing
power control (for voice) efficient in the case
of mobile data networks? - A different PER (or SIR) level for each MS might
be more efficient. - What approach should be used to determine the
suitable transmitted power for each MS? - The actions of other MSs in power control will
affect the actions and strategies of a given MS
making this problem suitable for a game theoretic
analysis.
5Related work
- C. U. Saraydar, N. B. Mandayam and D. J. Goodman,
Efficient Power Control via Pricing in Wireless
Data Networks, IEEE Trans. Commun., vol. 50,
Feb. 2002 , p.p. 291 -303. - C. U. Saraydar, N. B. Mandayam, and D. J.
Goodman, Pricing and Power Control in a
Multicell Wireless Data Network, IEEE J. Select
Area Commun., vol. 19, No. 10, Oct. 2001. - X. Mingbo, N. B. Shroff and E. K. P. Chong,
Utility-based Power Control in Cellular Wireless
Systems, Proc. IEEE Infocom 2001 Conference,
vol. 1, p.p. 412-421. - A. B. MacKenzie and S. B. Wicker, Game Theory in
Communications Motivation, Explanation, and
Application to Power Control, Proc. IEEE
GLOBECOM, vol. 2, 2001, p.p. 821 -826. - N. Feng, N. Mandayam, D. Goodman, "Joint Power
and Rate Optimization for Wireless Data Services
Based on Utility Functions," Proc. of CISS, 1999.
6Drawback in related work
- Utility function
- Bits per joule
- Sigmoid function of SIR
- Performance metric
- Utility and transmitted power
- Missing piece
- How are these power control games better than the
existing scheme?
7Problem statement
- How to assign the transmitted power for each MS
that accounts for unequal target SIRs such that
each of them obtains the equilibrium BER that is
at least more efficient than the existing power
control scheme (fixed target SIR)?
8Scope of this paper
- The new idea of unequal target SIR is proposed
for reverse link power control for non-real time
data MSs in a single cell - A new utility function is invented as a function
of an effective rate which can represent the
satisfaction of non-real time data-MS in the
sense of throughput. - Pricing that is also included in the utility
function is used in designing the power control
game to obtain a low BER at least less than the
existing fixed target PER. - The BER performance of our proposed power control
is compared with the existing scheme (fixed PER)
when mobility is considered.
9II. Power control game
- Problem formulation
- Nash equilibrium
- Equilibrium existence and uniqueness
- Numerical method solution approach
- Computational implication
10Problem formulation
SIR
Modulation scheme
11Global maximum of the utility function
12Existence of the Nash equilibrium
13Existence and uniqueness of the Nash equilibrium
14Numerical solution approach (1)
Newtons numerical method
Computational implication of Newtons numerical
method
15Numerical solution approach (2)
Iterative step and convergence check are in the
paper
16III. Pilot study of a two player power control
game
BER of a moving MS
BER of a stationary MS
17IV. Game design cell partitioning
- Each range has different level of c as specified
below. - A (0-250m) 287470 bps/W
- B (250-500m) 17970 bps/W
- C (500-750m) 3550 bps/W
- D (750-1000m) 1120 bps/W
- Each c is determined approximately at the
boundary of each range that can achieve 1 packet
error rate.
18V. Performance analysis
- Experimental design
- Numerical results
19Experimental design scenario
- Compare with the fixed target PER 1 or SIR
13.4905 and fixed pricing coefficient game - N MSs in the cell consist of one moving tagged MS
and N-1 stationary MSs. - The stationary MSs locate between the BS and the
cell boundary with equidistance to each other. - The cell radius in this study is 1000 m.
- The tagged MS is moving at constant speed at 50
km/h. - The update interval of power control is 0.0017 s.
- Maximum power is limited at 1 W.
- Assume equal and constant transmission rate for
all MSs at 10 kbps.
20Experimental design parameters
- Response variable BER (bit error rate)
- Factor and levels
- Number of MSs in the cell
- 2 levels 4 and 7 MSs
Cell capacity for PER 1 (calculated by a
simple capacity estimation)
21Numerical results
224 user case
Figure 10 BER of MS2 (the MS that locates at
the middle between the BS and the cell boundary)
Figure 9 BER of MS1 (the closest MS to the BS)
234 user case
Figure 11 BER of MS3 (the MS locates at the cell
boundary)
Figure 12 BER of MS4 (the moving MS)
247 user case
Figure 14 BER of MS2 (the MS at the middle
between the BS and the cell boundary)
Figure 13 BER of MS1 (the closest MS to the BS)
257 user case
Figure 15 BER of MS3 (the MS at the cell
boundary)
Figure 16 BER of MS4 (the moving MS)
26VI. Conclusion
- The new idea of unequal target SIR for power
control is proposed for mobile data networks. - BER, a new metric in power control game, is
introduced here. - Mobility is firstly included in the study of
power control game. - A new utility function is invented as a function
of an effective rate which can represent the
satisfaction of non-real time data-MS in the
sense of throughput. - Pricing, included in the utility function, is
used in designing the power control game to
obtain low BER at least less than the existing
fixed target PER. - Cell partitioning for adaptive pricing power
control game is a result of our game design. - Our initially designed game shows some potential
results that can be further developed to achieve
our objective of power control game design.