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Winnipeg Invitational Basketball Tournament Plugged

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The School's primary focus is technical and vocational education with 18 areas ... important for the students' success in the transition from school-to-work. ... – PowerPoint PPT presentation

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Title: Winnipeg Invitational Basketball Tournament Plugged


1
Winnipeg Invitational Basketball Tournament
Plugged
  • Technical Vocational High School
  • 1555 Wall Street, Winnipeg MB R3E 2S2 CANADA

2
Topics
  • About Tec Voc High School
  • About the Information Technology Studies Program
  • The Event Winnipeg Invitational Basketball
    Tournament
  • ITS Involvement in the Tournament
  • The Project - General Learning Outcomes
  • The Technology

3
Location Where is Winnipeg, Manitoba?
  • Winnipeg, Manitoba is located near the geographic
    longitudinal centre of Canada.

Winnipeg
4
  • Tec Voc High School is located in the core area
    of Winnipeg, Manitoba
  • Student population is approximately 1300, with in
    excess of 85 instructional staff. Students range
    in age from 15-18 years old.
  • School was established in 1951 and is physically
    the largest secondary building in Manitoba.
  • The Schools primary focus is technical and
    vocational education with 18 areas
  • Students earn 8-10 vocational/technical credits
    and 8-10 academic credits over a three year
    period.

SCHOOLS MISSION STATEMENT Focused on helping
students acquire employability skills as well as
those skills essential for post secondary
education and training.
5
Tec Voc Vocational/Technical Areas
  • Advertising Art
  • Aerospace Manufacturing Maintenance
  • Building Construction
  • Business / Computer Studies
  • Child Care
  • Commercial Cooking Baking
  • Dental Assisting
  • Dental Technology
  • Electrical / Electronics
  • Graphic Arts
  • Machining Technologies
  • Home Economics
  • Industrial Design
  • Information Technology Studies
  • Photography
  • Power Mechanics
  • Radio Television Broadcasting
  • Technical Drafting

6
Our Program - Information Technology Studies (ITS)
  • As specialization occurred in the
    industry/post-secondary training we have evolved
    our program so that it covers five major IT
    areas
  • Software and Website Development
  • Networking
  • Hardware
  • Software Application Support
  • Multimedia
  • The 10 credit course consists of the following
  • 2 credits Grade 10
  • Computer Science, Computer Repair
  • 4 credits Grade 11
  • Computer Science, Network Fundamentals, Hardware
    Fundamentals, Software Applications, Multimedia
    Fundamentals (optional)
  • 4 credits Grade 12 (2 required, select a minimum
    of 2 others) Specialization Year
  • Required Seminar in Business, Network Management
  • Options Computer Science, Data Management,
    Multimedia Production, Business Software
    Applications, and Industry Certification

7
The Event Winnipeg Invitational Tournament
                           ltgt
  • WIT is the largest tournament in Western Canada
    and involves teams from across Canada and the
    United States.
  • The event has become the catalyst for
    cross-curricular activities from various
    technical areas including ITS, Graphic Arts,
    Graphic Design, and the Radio and Television
    Broadcasting departments.

8
WIT ITS Involvement
  • Broadcast the live event to the world using the
    Internet and streaming technologies.
  • The project involves several teams of students
    responsible for different areas of the site.
  • Networking
  • Hardware
  • Web design
  • Statistics
  • Video and audio
  • Multimedia
  • Students are involved in the planning, execution,
    and delivery of their specific areas
  • As teams come from various Provinces and States,
    parents, students, relatives, coaches, and
    supporters have come to rely on the website,
    video stream, and statistics to watch and follow
    the tournament.

9
The Project Learning Outcomes
  • Provide an authentic learning experience
  • Develop teamwork and leadership skills
  • Problem solving

10
Outcome 1 Authentic Learning Experience
  • Taking subject matter that is learned in small
    parts or in theory throughout the students
    coursework and give it a practical application.
  • The project results in the creation of a resource
    (website, streaming audio video, statistics)
    that members of the school, community, parents,
    educators, and interested parties from across the
    country and internationally will use.
  • The completed project becomes a source of pride
    and sense of accomplishment for the students
    involved.
  • Throughout the project, they not only learn the
    new technologies, but gain confidence as they now
    have practical experience in the IT field.

11
Outcome 2 Teamwork and Leadership Skills
  • As educators, we feel the development of
    interpersonal and teamwork skills are extremely
    important for the students success in the
    transition from school-to-work.
  • We are repeatedly informed by our IT Industry
    Advisory Council that the soft skills seem to
    be lacking in prospective IT employees.
  • Project situations, such as this, force students
    to deal with each other, instructors, coaches,
    organizers, officials, and the general public,
    this provides an opportunity for the student to
    develop their interpersonal and teamwork skills.
  • The concept of professionalism and
    responsibility to the team is discussed at length
    prior to the event.

12
Outcome 3 Problem Solving
  • Students will have to overcome problems related
    to equipment, software, new technologies and
    relationships with other students on the team.
  • The student must also learn overcome equipment
    limitations and problems and resolve them in a
    timely manner.
  • The end product being delivered to the public
    (video, audio, news, and statistics) through the
    website has become relied upon by the media,
    coaches, parents, and fans.
  • If at any time the website, video stream,
    statistics are interrupted the students must
    react decisively to fix or repair the situation

13
Educational Outcomes Information Technology
  • Setup of a network in the gym
  • Computers used were assembled and maintained by
    students
  • Design the web site and graphics for the website
    using client and server side technologies
  • Research and carry forward news/articles/results
    from past years and present it on the website
  • Broadcast the audio/video signals from the server
    over the Internet
  • Input accurate statistics while the game is being
    played
  • Write articles to summarize the events of each
    day
  • Test radio frequency audio and video signals

14
Sample of Website - 2005
Visit http//www.tecvoc.ca For an archive of
past sites 1999-2005
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