Title: Empowering Todays Youth to Make Wise Choices Online
1This presentation is brought to you courtesy of
the Internet safety experts at
Empowering Todays Youth to Make Wise Choices
Online A 501-(c3) Nonprofit Organization
2Web Wise Kids.our goals
- To bring the issue of internet safety to the
forefront - To educate middle school children and teenagers
on how to remain safe online - To educate parents and teachers about online
safety - To initiate communication between parents and
teens about online content - To assist local groups in implementing Internet
safety programs
3The Need for Internet Safety
- The Internet has great potential for good, but it
has also provided predators with almost
unhindered access to teens, and provides them
with the anonymity they need. - There are people online who deliberately target
teens and purposely expose them to inappropriate,
even criminal, material and activities. - Through the Internet, kids are often tricked or
manipulated to look at pornography, join gangs,
commit crimes, leave home, engage in sexual acts
with adults, and more.
4Who is most at risk online? Teenagers.
- They have a high level of autonomy independence
- Are technologically savvy (far beyond their
parents and teachers) but have little wisdom
about good boundaries
5- Online, they know they wont be dismissed based
on appearance it feels safer than real life
relationships - In online relationships, there is a lack of
social constraint two loners are communicating
with no one watching. This anonymity leads to
self-disclosure and a strong sense of intimacy - They are highly curious about romance sex
- In almost all crimes that were reported, children
did know that their online friend was
significantly older.
6Obstacles to Safety
- Most parents do not talk to their teens about
Internet Safety for 3 reasons - Lack of Knowledge
- Some parents are uninformed about the Internet
and its safety hazards - Denial
- Some parents do not want to admit that their
child could be endangered by their poor Internet
habits - Discomfort
- Some parents feel uncomfortable or awkward
talking about Internet safety to their child -
7Nationwide Parent Study by ADVO, Inc., 2004
- One in three parents (30) are not concerned
about their childrens safety when they are
online. - One in five parents (20) said they do not know
any of the internet codes or passwords, IM
handles, or e-mail addresses of their children.
- 5 or less of parents surveyed are familiar with
acronyms most commonly used by children online
(i.e. POS parents over shoulder, CTN cant
talk now, etc.)
8 Parent Responses
- Parent provides no rules at all to govern a
childs use of the Internet, or - Parent provides inconsistent rules (rules exist
but are rarely enforced), or - Parent creates all the rules - this deprives the
child of the opportunity to formulate his own
internal safety standards. Child may forget or
rebel against parents rules.
9The ProblemTopline Findings from Omnibuzz
Research, Teen Research Unlimited, Oct. 2005
- Online teens frequently communicate with people
they have never met - 54 have Instant Messaged a stranger,
- 50 have emailed a stranger, and
- 45 have participated in a chat room discussion
with a stranger. - Nearly one third (30) of online teens said that
they have talked about meeting someone whom
theyve only met through the Internet. - 28 of online teens said they use code words on a
daily basis to hide online conversations from
their parents (e.g. PIR means parent in room).
10 The Problem
Research Unlimited, Oct. 2005, cont.
- 56 of teens said that they have been asked
personal questions (such as their age, sex, or
location) online by someone they have never met. -
- More than one fourth (27) of teens report that
they have talked online about sex with someone
they have never met in person. - 27 of teens said that theyve known a friend to
actually meet someone they only knew online. - One in five (21) reported that a person they
only know through online communication has asked
to meet them.
11HOW HAVE THINGS CHANGED IN THE LAST FIVE YEARS?
1,500 households children ages 10-17
- from Online Victimization of Youth Five Years
Laterstudies by the University of New Hampshire,
Crimes Against Children Research Center, in
conjunction with the Office of Juvenile Justice
and the National Center for Missing Exploited
Children, 2005 - STATS IN 2000 STATS IN 2005
- Exposure to unwanted sexual material
- (despite filtering software)
- 25 34
- Victim of online harassment
- 6 9
12HOW HAVE THINGS CHANGED IN THE LAST FIVE YEARS?
cont.
- STATS IN 2000 STATS IN 2005
- Communicated with strangers online
- 40 34
- Formed a close online relationship with someone
they met online - 16 11
- Received unwanted online solicitations from
strangers - 19 13
- Received unwanted online solicitations from
acquaintances - 3 14
13HOW HAVE THINGS CHANGED IN THE LAST FIVE YEARS?
cont.
- STATS IN 2000 STATS IN 2005
- Posted personal information online
- 11 34
- Posted picture online
- 5 18
- Made rude or nasty comment online
- (harassed others)
- 14 28
14 On the Internet
- Child/Teen predators have the advantages of
- Age
- Experience
- Practiced manipulation tactics
- Sophisticated technological skills and/or
equipment to lure children - Anonymity
- Teenagers have the disadvantages of
- Innocence, trust
- Feeling invincible
- A desire for acceptance and independence
- A reliance on the adults in their lives to
protect them from the consequences of their
unsafe choices
15SOME FACTS ABOUT BLOGGING taken from Pew
Internet American Life Project, "Teen Content
Creators and Consumers", Nov. 2005
- 33 of teens post photos, stories, or videos on
the web on sites such as MySpace, Friendster,
Xanga, Facebook - 19 of teens keep an online blog (diary) 69 of
these post photos, stories or videos on the web - 38 of teens read online blogs
16What can we do to protect children from online
predators?
- We CANNOT rely solely on parents to protect their
children - We CANNOT rely solely on law enforcement to
prevent Internet crime - We CANNOT rely solely on educators to teach our
children Internet safety - We CAN train children to be aware of Internet
safety issues so that they can serve as their own
first line of defense.
17 Teens need to learn
- that they are vulnerable to predators, even if
they feel invincible - How dangerous it is to post personal information
and photos online - how to remain as anonymous as possible when using
the Internet to avoid endangering themselves - how to recognize and repel the advances of a
predator - what to do and who to talk to if they feel they
have been approached by a stranger online - that it is NEVER a good idea to meet in person
someone they have gotten to know online
18The Web Wise Kids Approach
- Divergence from the lecture format
- Web Wise Kids offers Fun and Educational
- downloadable computer detective games called
- MISSING, Mirror Image and AirDogs.
- Ongoing support and education
- Web Wise Kids offers parents, teachers, youth
leaders, and law enforcement the use of a
prepared Internet safety program.
19Why Our Games work
- Innovative
- Fun
- Educational
- Easy for any facilitator to use
- Challenging for teens
- Avoids the lecture format
20National Research
- Research shows that middle school age students
learn best when they are actively engaged with
content. - Multimedia approaches assist learners
understanding of concepts and relationships not
explainable in print text. - Technology allows students to make a hands-on,
minds-on approach to solving problems that is
authentic and relevant. - National Middle School Association 2004
21MISSING
22The MISSING Computer Game
- MISSING focuses on children ages
- from 11 to 14 (middle school)The Games
Scenario - Based on the true story of a 14-year-old boy who
was lured online to leave home - The goal is to bring him back home before he
vanishes for good
23The format of MISSING is flexible
- Takes approximately 3 hours to play
- Can be played all at once or in 6 half hour
segments. - Can be played in a lab on up to 10 computers (30
students) - Can be played classroom style, on one computer
and projected
24MISSING is available
- For a computer lab or classroom
- 10 disks (enough for 30 kids to play)
- Teacher guide and video
- Pre- and Post-surveys, parent letter, etc.
- Answer key
- For home use
- 1 disk
- Parent guide and instructions
- Answer key
25The Value of the MISSING Game
- MISSING teaches children to recognize the habits
of predators before they become victims - MISSING allows children to create and develop
good habits for using the Internet - MISSING encourages children to inform a trusted
adult whenever they encounter something strange
online.
26 An Internet Safety Plan
- At the conclusion of the games, teens are
encouraged to create their own guidelines for
safe online behavior - Discussion is encouraged in classroom and at home
with parents - Creative assignments help children internalize
what they have learned
27 MISSING fits National
School Standards
- Science
- Investigation and Experimentation
- Reading
- Reading Comprehension
- Comprehension and Analysis
- Listening and Speaking
- Listening and Speaking Strategies
- Written and Oral Language Conventions
- Technology
28 The Cybercops Series MIRROR IMAGE
29The Problem CYBERSTALKING
- Every year, 1.3 million Americans are terrorized
by stalkers. - 65 of these stalkings begin online.
- Yet, many victims never report their stalkers.
30Mirror ImageA computer game about Cyberstalking
- Available to WWK partners at no charge
- Takes ca. 35 minutes to play
- Based on a true story
- Discussion and safety plan included
31Goals of Mirror Image
- STUDENTS LEARN
- Never to post photos or personal information
online - Use anti-virus programs to block Trojans and
spyware - If someone is harassing you online, log off and
tell a trusted adult.
32The Problem PIRACY and BULLYING
- The NEA estimates that 160,000 students miss
school every day due to fear of attack or
intimidation by a bully. - 80 to 90 percent of students state that they have
been bullied at school. - Thousands of teens dont understand that copying
and downloading games and music without
permission is stealing, and it can have lifelong
consequences for them and their families.
33The Cybercops SeriesAIRDOGS
34AirDogsA computer game about Piracy and Online
Bullying
- Available to WWK partners at no charge
- Takes approximately 35 minutes to play
- Based on a true story
- Discussion and safety plan included
35Goals of AirDogs
- STUDENTS LEARN
- Never to pirate software
- Dont steal online
- Report bullying
36Issues to address with high school students in
the CyberCops Series
- Cyberstalking
- Online relationships
- The Modeling Lure
- Piracy
- Bullying
37Our Accomplishments
- Web Wise Kids program have already generated
tremendous response in the United States, Europe
and Asia, and have been played by over 2 million
children and counting, in all 50 states.
38A Quick look at Some Other Issues Facing the
E-Generation
- Gaming, gambling, online crimes, piracy
- Viruses, worms
- Vocabulary of E-subculture
- Pornography (online and now on cell phones)
- Phishing (to name a few Ebay, Paypal,
MasterCard) - Computer Addiction
- and many more.
39 My child knows more about the computer than I
do. What can a parent do ?...
40- We are proud to introduce the
- WIRED WITH WISDOM PARENT PROGRAM
- WIRED WITH WISDOM is an
- online virtual adventure experience for adults.
- Available online 24 hours a day 7 days a week
- Also available as a disk for those without
high-speed Internet -
- Has a nationwide reach anywhere there are
Internet connections, adults can access the
program. - Appeals to parents, teachers, police officers
and youth leaders
41WIRED WITH WISDOM
- Accommodates various degrees of computer aptitude
- Everyone can benefit, whether they are a novice
or an experienced user. - Accommodates various learning styles
- Interesting format appeals to people who learn
with different learning styles (visual, auditory,
etc.) - Measures Results
- Using online assessments, e-learning makes it
possible to measure knowledge retention, areas of
improvement and performance results
42(No Transcript)
43- The program is divided into five stand
alone, - self-paced modules which only take an
average - of 20 minutes each to work through.
- Fire Station module
- Overall tips for Internet Safety
- Library module
- What you need to know about the World Wide Web
- Café module
- What you need to know about Chat Rooms
Instant -
Messaging - Post Office module
- What you need to know about E-mail
- Art Supply module
- What you need to know about Personal Websites
44Our Programs
- For information about ordering
- any of the programs you saw mentioned in this
presentation, please visit us on the web at - www.WebWiseKids.org
45Contact Us
- P.O. Box 27203
- Santa Ana, CA 92799
- Tel. 714-435-2885 or 1-866-WEB-WISE
- Fax 714-435-0523
- www.webwisekids.org