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SOUND

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I highly recommend this interview with Ben Burtt -Sound Designer of Star Wars ... 1- production recordist The person who records on location and gathers dialogue ... – PowerPoint PPT presentation

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Title: SOUND


1
Chapter 4
  • SOUND

2
The Audio crew
  • Most films have 3 audio people and sometimes a
    sound designer. I highly recommend this interview
    with Ben Burtt -Sound Designer of Star
    Warshttp//www.filmsound.org/starwars/burtt-inter
    view.htm
  • 1- production recordist The person who records on
    location and gathers dialogue and some sound EFX
  • 2- sound editor The studio person with a
    collection of sound who may go out with a
    portable tape recorder or something similar.
    Returns to edit and fit it all together

3
Audio Crew
  • 3 sound mixer This person blends all of the
    different sounds that come in to make up the
    soundtrack - dialogue, music, and sound effects.

4
Film Sound Early Recent
  • Since the first films there has been some sound
    -- either music or even sound EFX provided by the
    theater.
  • Half coconut shells rapped against a hard surface
    for horses hooves (or) sand paper rubbed
    together to sound like a running river
  • So silent films were not really silent after all

5
Film Sound Early Recent
  • 1920s some sound films were shown used the
    Vitaphone- a large phonograph disc synchronized
    with the projector
  • 1927 Warner Bros Jazz Singer, silent film with
    sync music and some adlibbed dialogue
  • 1928 Lights of New York, first all-dialogue
    picture
  • Problem with Vitaphone - discs wore out after 20
    plays and synchronization issues.
  • also 28 2 sound-on-film systems introduced

6
Film Sound Early Recent
  • sound-on-film projector displays image and
    simultaneously converts optical info in the
    soundtrack into electrical information. That info
    is amplified and sent to theater speakers.
  • 1940s 50s Orson Welles was creative in audio
    for radio and innovative in film with audio for
    Citizen Kane

7
Todays Sound
  • Some experimenters with sound today are Lucas,
    Altman, and long time Coppolla collaborator
    Walter MurchSound Department - filmography
    ?(2000s) (1990s) (1980s) (1970s) (1960s)
    (1890s)1.Cold Mountain (2003) (sound re-recording
    mixer)2.K-19 The Widowmaker (2002) (sound
    re-recording mixer) ?... aka K19 The Widowmaker
    (USA poster title) ?... aka K-19 Terreur sous
    la mer (Canada French title) ?3.The Talented Mr.
    Ripley (1999) (sound re-recording mixer) ?... aka
    The Mysterious Yearning Secretive Sad Lonely
    Troubled Confused Loving Musical Gifted
    Intelligent Beautiful Tender Sensitive Haunted
    Passionate Talented Mr. Ripley (USA complete
    title) 4.The English Patient (1996) (sound
    re-recording mixer)5.First Knight (1995) (sound
    re-recording mixer) 6.Crumb (1994) (sound
    re-recording mixer) 7.Romeo Is Bleeding (1993)
    (sound re-recordist)8.The Godfather Part III
    (1990) (sound re-recording mixer) ?... aka Mario
    Puzo's The Godfather Part III (USA complete
    title)9.Ghost (1990) (sound re-recording mixer)
    ?10.Dragonslayer (1981) (sound re-recording
    mixer) ?11.Apocalypse Now (1979) (sound designer)
    (sound montage) (sound re-recording mixer) ?...
    aka Apocalypse Now Redux (International English
    title longer version)12.The Godfather Part II
    (1974) (sound montage) (sound re-recordist) ?...
    aka Mario Puzo's The Godfather Part II (USA
    complete title)13.The Conversation (1974) (sound
    editor) (sound montage) (sound re-recordist)14.Ame
    rican Graffiti (1973) (sound montage) (sound
    re-recordist)15.THX 1138 (1971) (sound
    montage)16.Gimme Shelter (1970) (sound)17.The
    Great Walled City of Xan (1970) (sound) ?18.The
    Rain People (1969) (sound montage) ?

8
Todays Sound
  • Most theaters have THX sound - Created by Dr
    James Andy Moorer at LucasFilms DroidWorks
    research laboratories. He used a vast, one-off
    computer called the Audio Signal Processor (ASP),
    which he used as a digital synth.Source
    Endgadget.com
  • Today there is also Digital Theater Sound (DTS)
    and Sony Dynamic Digital Sound (SDDS) to provide
    the most faithful, creative, dynamic, varied and
    more expressive than ever.

9
Components of the Soundtrack and Their Uses
  • Dialogue is usually dominant and intellectual,
    music is usually supportive and emotional, sound
    EFX are usually information. Their uses however,
    are not inflexible. Sometimes dialogue is
    nonintellectual and aesthetic, sometimes music is
    symbolic, and on occasion sound EFX may serve any
    of those functions. Any of these elements may be
    dominant or recessive according to the sharpness
    or softness of the sound and the relationship of
    the sound to the image (Murch, Sound Designer
    page 298.

10
Possible Soundtrack componentsTABLE 4.1 Page 163
11
Spoken Words
  • Most sound films since 1930 include dialogue,
    monologues, or narration.
  • Overlapping dialogue can create or reinforce a
    sense of nervousness, stress and isolation.
  • Spoken words, such as those by Darth Vader, may
    be distorted for EFX.
  • Dialogue is invaluable for revealing a
    characters ideas, goals and dreams, though often
    it does so more concisely, obliquely, and
    revealingly than conversation in life does.
  • Although spoken words can be extremely
    expressive, many films rely heavily on visuals
    and use only limited spoken words.

12
Sound EFX
  • Sound EFX consist of sounds that objects make,
    sounds that people make other than spoken words,
    and ambient sound.
  • Some of the many possible uses of sound EFX are
    to help create a sense of location, intensify a
    mood, enhance a humorous situation, or conceal an
    action.
  • Sound EFX specialists have many options in
    manipulation sounds, such as playing them
    backward, playing them faster or slower than they
    were recorded, constructing them, and blending
    them in different proportions.

13
Music
  • Film music may serve countless functions, such as
    to mirror a films central conflict, direct
    viewers attention, establish place and time,
    suggest what a character feels or an animal is
    like, and cover weak acting.
  • Film music may reference earlier film music.
    Sometimes the same music is used other times an
    approximation is composed and used.
  • In large-budget movies, sometimes the film music
    is selected with an eye to future recorded music
    sales.

14
Silence
  • Possible uses of silence in films include during
    dreams, to suggest dying or death, or to
    interrupt the regular rhythm of lifes sounds.

15
Transitions
  • There are many possible ways to use sound between
    shots, such as to have the sound of the first
    shot end as the shot does.
  • Sound transitions between shots are used to
    reinforce continuity or contribute to
    discontinuity.

16
General Uses of Sound in Narrative Films
  • Sound in narrative films may come from on-screen
    or off-screen and may derive from a source in the
    story or outside the story.

17
Scene from Night of the Hunter
  • Scene From "Night of the Hunter"

18
Major Terms about Film Sound
  • Ambient sound
  • Asynchronous sound
  • Bridge
  • Foley Artist
  • Narration
  • Offscreen
  • Sound dissolve
  • Sound effect
  • THX sound
  • Vitaphone
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