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SIMS 213: User Interface Design

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Good checkout mechanism. Yahoo also (although the structure of the hierarchy ... The transference of the relation between one set of objects to another set for ... – PowerPoint PPT presentation

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Title: SIMS 213: User Interface Design


1
SIMS 213 User Interface Design Development
  • Marti Hearst
  • Thurs, Jan 24, 2002

2
Announcements
  • Sign up for the is213 mailing list
  • Mail to majordomo_at_sims
  • subscribe is213
  • Do the necessary email exchanges
  • Today
  • Jon Conhaim, E-Berkeley
  • Several candidate class projects

3
Readings
  • Do indicated readings before the class
  • Required
  • Course Reader (available early next week)
  • Jakob Nielsens Usability Engineering
  • Jeff Johnson, GUI Bloopers
  • For next Tuesday
  • Read Bloopers Ch. 1
  • Read Nielsen Chs. 3 and 4

4
Class Projects
  • Design, prototype, and evaluate an interface
  • Iterate four times
  • Emphasis on web-based interfaces
  • Ok to redesign an existing interface
  • MUST work in groups of 3-4 people
  • Team structure
  • Students will assess amount of work being done by
    others in the group

5
Teams vs. Managed Groups
Teams good performance are inseparable
  • Managed Groups
  • strong leader
  • individual accountability
  • organizational purpose
  • individual work products
  • efficient meetings
  • measures performance by influence on others
  • delegates work
  • Teams
  • shared leadership
  • individual mutual accountability
  • specific team purpose
  • collective work products
  • open-ended meetings
  • measures performance from work products
  • does real work together

6
Team Action Items
  • Meet and get used to each other
  • Figure out strengths of team members
  • Assign each person a role
  • responsible for seeing work is organized done
  • not responsible for doing it themselves
  • Roles
  • group manager (coordinate big picture)
  • documentation (writing)
  • design (visual interaction)
  • software
  • user testing

7
Assignment Project Proposal
  • Decide on project goals and members
  • Use class list to exchange ideas
  • Recommendations
  • Find a project for which you have ready access to
    people who would be real users of the system
  • Look at the projects from last time to get a
    feeling for the scope.
  • Due date
  • Proposals due Tuesday Feb 5th (lt 2 weeks)
  • Well give feedback and might ask you to revise
    it.

8
Why is Usability Important?
  • Good design promotes
  • Effectiveness and efficiency
  • Feelings of satisfaction, enjoyment
  • Bad design threatens
  • Safety
  • Accuracy

9
How to do good design
10
Good vs. Bad Design
  • It is important to avoid bad design
  • It is often easy to detect a bad design just
    try it with a few users
  • It can be fun to spot the flows
  • UI Hall of Shame http//www.iarchitect.com/mshame.
    htm
  • UIs Greatest Bloopers
  • It is much harder to teach / learn good design
  • Look at appreciate good examples
  • Follow best practices
  • Be willing to redesign
  • Get lots of practice!

11
Good vs. Bad Design
  • UI design is humbling
  • Your attempt may work right, look great
  • But users may not be able to use it
  • Dont take it personally! Thats why we iterate!

12
Studying Good Examples
  • Some sites just do things well
  • Amazon has pioneered many excellent interaction
    designs for the web
  • Suggesting related products in an effective way
  • Useful and timely content
  • Tabs to organize main kinds of content
  • 1-click purchasing
  • Good checkout mechanism
  • Yahoo also (although the structure of the
    hierarchy is now broken)
  • Epicurious.com an excellent recipe site

13
Studying Good Examples
  • Good design ideas can be taken too far

14
Amazons use of tabs last year
  • What are the motivations?

15
Amazons current use of tabs
  • What are the motivations?
  • More or less effective than earlier?

16
Amazons current use of tabs
  • What are the motivations?
  • More or less effective than earlier?

17
Metaphor in User Interfaces
18
Metaphor and Analogy
  • Metaphor
  • L. metaphora, fr. to carry over, transfer meta
    beyond, over
  • The transference of the relation between one set
    of objects to another set for the purpose of
    brief explanation (Websters revised)
  • Analogy
  • A resemblance of relations an agreement or
    likeness between things in some circumstances or
    effects, when the things are otherwise entirely
    different. (Websters revised)
  • 1. Similarity in some respect between things that
    are otherwise dissimilar "the operation of a
    computer presents an interesting analogy to the
    working of the brain (WordNet)
  • 2 (logic) inference that if things agree in
    some respects they probably agree in others
    (WordNet)

19
Metaphor
  • Lakoff Johnson
  • ...the way we think, what we experience, and
    what we do every day is very much a matter of
    metaphor.''
  • in our language thinking - argument is war
  • he attacked every weak point ... criticisms
    right on target ... if you use that strategy
  • We can use metaphor to highlight certain features
    suppress others
  • There is some systematicity to the transference

20
  • What are some example interface metaphors?

21
Direct Manipulation uses a Metaphor
  • Metaphor
  • Computer objects as visible, moveable objects
  • Consequences
  • Items represented as icons
  • Items can be picked up and moved on a surface
  • Items can be thrown out
  • Items can be copied
  • Do we really want to have to drag them to a
    photocopier?
  • How much is too much?

22
Direct Manipulation Metaphor
  • DLITE makes heavy use of direct manipulation
    metaphors
  • But it isnt supposed to be just like in the real
    world
  • Retain what works, omit the rest

23
The Desktop Metaphor
  • Started at Xerox PARC
  • Xerox Star (see video)
  • Bitmapped screens made it possible
  • Not meant to be a real desktop
  • Idea is to organize information in a way to allow
    people to use it in the way they user information
    on their desktops
  • Allow windows to overlap make the screen act as
    if there were objects on it
  • Apple took it farther
  • Waste basket, etc
  • Microsoft took it to extremes
  • Microsoft Bob a recognized failure

24
Macintosh Desktop
25
Calderas Desktop
26
Microsoft Bobs Desktop Metaphor
27
Microsoft Bobs Livingroom Almost not a
metaphor anymore!
28
Selection Dialog Boxes
  • How are they using metaphors?
  • How are they breaking them?
  • Do they work well or is there a better
    alternative?

29
SPSS Selection Dialog
30
SPSS Selection Dialog
31
Identify the mis-matched metaphors(from the
Interface Hall of Shame)
  • The classic (from the mac desktop)
  • To eject a disk you drag it to the trashcan

32
Identify the mis-matched metaphors(from the
Interface Hall of Shame)
  • VCR buttons to control a printer??

33
Identify the mis-matched metaphors(from the
Interface Hall of Shame)
  • Using tabs to make arbitrary groups
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