Title: VIDEO EDITING
1VIDEO EDITING
2Aspects of Editing
- Creative
- Planning shots
- Scripting
- Shooting video
- Technical
- Shooting video
- Recording sound
- Editing using software
3Video Editing Before (Linear)
4Video Editing Now
- Non-Linear
- Able to add special effects
- Able to edit portions of a picture
- Able to edit sound and video separately
5Products
- Many products out there
- Looking at 3 major products
- Final Cut Pro (Mac)
- Adobe Premiere (PC)
- Other product comparison
- Wikipedia Article
6Products
- Cost from FREE
- Windows Movie Maker, iMovie (on new Macs)
- To Over 1,000
- Final Cut Studio
- Sophistication from basic for the at home user to
high end for the broadcast professional.
7Final Cut Pro
8Factors to Consider Before Purchase
- What are you taping?
- Class review sessions
- Guest speakers
- Instructional video
- Who will be the audience?
- Internal
- External
- What format do you want to produce to?
- DVD
- Streaming
- Download
9Considerations
- Version of the Software
- We have Vegas 4, 5, 6 Also a Vegas DVD
- Final Cut Pro no longer sold individually, must
buy Final Cut Studio. - Cost of add-ons?
- Adobe Premiere 299.00 for educational discount
- Adobe After Effects, 799.00
10Considerations
- Ability to Import HD formats
- Output Options
- Streaming Web, Quicktime, Windows Media, DVD,
.mpg, HD formats, etc
11Hardware Compatibility
- Check each Website
- Lists of compatibility include
- Cameras
- DVD Burners
- Analog Converters
- Both Adobe and Sony list items that are Full
Support and Partial Support
12What to look for in a video editor
- Ease of use?
- Try downloading a trial version of the software,
or use the software somewhere first. - Software should be self-explanatory.
- Features
- Be aware of included features such as sound
effects, transitions, etc. - Some software packages require additional
purchases to get the extras.
13Example
- Adobe Premiere uses a program called After
Effects for special effects. This software costs
EXTRA - Final Cut Pro Studio uses the program Motion to
create special effects. Motion is now packaged
with Final Cut Pro. Along with Soundtrack Pro
and other add-ons. BUT, Final Cut Studio costs
much more
14What to look for?
- Help Tutorials
- Adobe Premiere
- Tutorial DVDs included
- Extra manuals to purchase
- e-seminars
- Final Cut Studio
- Tutorial DVDs included
- Self paced learning
- Apple Pro Training
- Certification
15- -Garbage in, garbage out.
- -You can't make bricks without straw.
- -You can make a fine silk purse out of a pigs
ear. - -But-
- -Bad workers always blame their tools.
16PXL 2000 (Fisher Price)
Portions of the film Slackers were filmed with a
PXL 2000
17Stages of Filmmaking
- The filmmaking production cycle consists of five
main stages - 1. Development
- 2. Preproduction
- 3. Production
- 4. Post-production
- 5. Distribution
181. Development
- Idea
- Script
- Authorization (Green Light)
192. Preproduction
- Classically, acquiring the people and things
required for making a film - Directors
- Actors
- Equipment- Cameras, Sound Equipment, Lighting,
Green screens, etc - Storyboarding- before you shoot a scene, you need
to think about exactly how it needs to come
together, including how it will be edited. -
203. Production
- Actual acting and filming
- Video Editing affected by, and affects
- Camera location and movement
- Audio characteristics
- Order of shooting
- Effects desired
21Once the video is shot, editing begins.
- Typical Editing Workflow
- Review each shot, plan captures or imports.
- Capture desired sections.
- Assemble and refine sequence.
- Add transitions and effects.
- Add titles.
- Mix audio.
- Export.
22Capture
- Moving the video footage off the tape and
onto the computer. - Not all editing software is compatible with all
cameras. You may want to capture with one
program but edit with another.
23Capture
- Quality data transfer typically requires a
Firewire (iLink) connection. - The type of files created are dependent upon the
software. Different file types serve different
purposes. - Batch logging and capture can save drive space.
24File types
- For quality production, always use a lossless
video encoding method. A MUST for intermediate
editing stages
25File Size
- An hour of output may require many hours of video
for input. - A non-compressed High Definition .avi can easily
take up 20 GB or more per hour. - To save drive space, if quality is not much of an
issue, use a lossy, high compression video
format. A .wmv, seemingly perfect to the naked
eye can take up 1/30th the space of an .avi. But
always remember GIGO. - Basic Video Editing- removing excess, adding
titles, making it exportableAssemble and Refine
Shots
26Adding Effects
- Generated Media, Titles
- Adjusting Colors
- Multilayered Effects
- Transitions
27Film Editing
- 1920s rise of editing as film technique
- Early cinema often consists of one shot films
- Hollywood films contain between 1,000-3,000 shots
- Editing as coordination of one shot with another
- Elimination of unwanted footage
28Film Editing
- Strong influence of Soviet Montage School
- Attempt to build film based upon certain editing
devices - Create narrative via shots
- Eisensteinfilm as construction of editing
- Initially opposed continuity editing
- Used temporal discontinuities
- Used temporal expansion
- Created new relationships between time and space
via editing
29Film Editing
- Organization of desired shots
- Joined via specific techniques
- Fade-outgradually darkens end of a shot to black
- Fade-ingradually lightens a shot from black
- Dissolvebrief superimposition of end of one shot
and beginning of next shot - Wipenext shot replaces shot via boundary line
moving across frame - Both images briefly on screendont blend
30Film Editing
- Cutmost common technique of connecting shots
- Move directly from one shot to next
- Uninterrupted segment of screen time or space
- Instantaneous changes from one shot to another
- Create marked and abrupt shifts
- Enormous task of film editor
- Use of storyboards
- Planning of editing during shooting
31Film Editing
- Four basic artistic choices and directions of
editing - Graphic relations between one shot and another
- Rhythmic relations between one shot and another
- Spatial relations between one shot and another
- Temporal relations between one shot and another
32Film Editing
- Interaction and integration of purely pictorial
qualities of two shots - Elements of mise-en-scene and cinematography
- Graphic similarities create graphic match
- Similarities of shape, composition, and movement
- Most typical of narrative cinema
- Graphically discontinuous editing more noticeable
33Film Editing
- Each shot as strip of filmcertain measurement
- Measured in film length
- Measured in frames
- Sound speed24 frames/second
- Editing allows control over duration of each shot
- Editing thus controls filmic rhythmaccent, beat,
and tempo - Patterning of shot length and style
34Film Editing
- Editing constitutes metrical pace of film
- Editing allows director to construct filmic space
- Allows omnisciencecan move from one spot to
notably different - Allows relation of any two spots in space
- Can create continuity and breakdown
- Establishment of whole from component parts
35Film Editing
- Allows spatial manipulation
- Strong influence of Soviet Montage style
- Kuleshov effectseries of shots (without
establishing shot) that prompts spectator to
infer spatial whole from parts - Editing cues establish single locale
- Crosscuttingparallel editing technique used to
establish variety of spaces - Editing can establish ambiguous spatial relations
36Film Editing
- Temporal relationsallows manipulation of time
- Common technique of flashback
- Presentation of one or more shots out of their
presumed story order - Usually interrupt present time
- Flashforwardediting moves from present to future
and returns - Tease audience with glimpses of future
- Establish possible narratives
- Possible to control duration of story via editing
37Temporal Ellipsis
- Presentation of action in manner that it consumes
less time on screen than in story - Punctuation shot changedissolve, wipe, or fade
to demonstrate progress accomplished - Empty frames shotscharacters or objects entering
and/or exiting frame - Cutawayshot of other event elsewhere that will
not last as long as the elided action - 2 locales that we connect via editing
- Expansionopposite of ellipsis
- Eisenteins use of overlapping editing to expand
time - Overlapping editing allows presentation of time
and space more than once
38Continuity Editing
- Dominant editing style throughout Western Film
History - Rise of editing between 1900-1910
- Used as method to establish coherent narrative
- Narrative continuity
- smooth flow between shots to create story
39180 System
- Space of scene constructed along axis of action
- Center line
- 180 line
- Scenes action assumed to take place along
discernible and predictable line - Axis of action determines half-circle (180 area)
where camera can present action
40180 System
- Violation to shift to camera shot on opposite of
axis - 180 System ensures relative position of objects
and characters remains consistent - 180 System ensures consistent eyelines
- 180 System ensures consistent screen direction
- Characters moving in logical and understandable
ways
41180 System
- 180 System claims to organize space clearly
- Viewers can trust location (and relative
location) of characters - Viewers can trust their own locations and
relative locations - 180 System ensures and advances continuity system
42180 System
- Shot/Reverse-shot pattern
- Shows one end point of axis and then the other
- Shot of opposite end of axis of action
- Usually shows ¾ view of subject
- Eyeline match
- Initial shot of character looking
- Second shot of object of characters gaze
- Neither shot shows both spectator and object
43180 System
- Directional quality of eyeline establishes
spatial continuity - Object of gaze must be within gaze of spectator
- Establishes continuity from shot to shot
- Shot/Reverse-shot Pattern allows us to understand
characters locations even when not in same frame - Reestablishing Shotreestablishes overall space
that was inferred in previous shots - Pattern of establishment/ breakdown/
reestablishment
44180 System
- Continuity editing subordinates space to action
- Emphasizes dialogue and character movement
- Match on action tacticextra method for ensuring
spatial continuity - Continuity of movement from one shot to next
- Creates match on action
- Carries a movement across the break of shots
- Must consider mise-en-scene and cinematography
45180 System
- Filmmaker can create new axis of action by
rotating shots/reverse shot pattern - Axis of action allows for elimination of
establishing shot - Cheat cutmismatching slightly the positions of
characters and/or objects in continuity editing - Significant role of POV shot in continuity
editing - Allows/creates variety of eyeline-match editing
46180 System
- Head-on Shotaction presented as moving directly
toward camera - Crosscuttingparallel editing to create various
spaces (presumably in same time) - Allows unrestricted access to causal, temporal,
and spatial knowledge - Yet creates spatial discontinuity while creating
cause and effect in temporal simultaneity - Builds up suspense
- Allows temporal/spatial collision
47Continuity Editing
- Appears invisible and/or natural
- Usually presents plot consistently and
chronologically - Chronological order1-2-3 order
- Common violation of flashback
- One-for-one frequencyevent shown once
- Duration usually not expanded
- Temporal continuitynarrative progression has no
gaps
48Continuity Editing
- Use of diegetic soundsound issuing from space of
story - Creates spatial and temporal continuity
- Temporal ellipsisomission of time
- Viewer must recognize passing of time to ensure
continuity - Use of dissolves, fades, or wipes
- Montage sequencejoining of various images,
objects, characters, places, and times to
compress series of actions into brief sequence - Usually still suggests continuity and one-for-one
events
49Non-Continuity Editing
- Common in abstract and/or associational films
- Often based on graphic and rhythmic qualities of
film - Based on light, texture, shape, movement
- Often subordinates space and time to rhythm
- Narrative becomes less important
50Non-Continuity Editing
- Technique of jump cutcreates violation of
spatial, temporal, and graphic continuity - Two shots of same subject cut together but not
notably different in camera distance and angle - Creates notable jump on screen
- Avoided in continuity editing
- Nondiegetic Insertcut from diegetic scene to
metaphorical or symbolic shot outside time and
space of film - Disturbs normal expectations about art and
narrative
51Non-Continuity Editing
- More frequent use of expansion of temporal
qualities - Jump cut
- Nondiegetic insert
- Expansion can be presented as formal aesthetic
quality of film