7on7 Flag Football - PowerPoint PPT Presentation

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7on7 Flag Football

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Beginning of each half. After a point-after attempt, safety, touchback ... May only be attempted when the offense is on the opposing team's half of the field ... – PowerPoint PPT presentation

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Title: 7on7 Flag Football


1
7-on-7 Flag Football
  • Rules

2
Game of Champions
3
Team Requirements
  • Teams normally consist of 7 players
  • Teams may play with as few as 5 players
  • Co-Rec teams may be composed of the following
    combinations
  • 4m/3w
  • 3m/4w
  • 3m/3w
  • 3m/2w
  • 2m/3w

4
Equipment
  • Players must wear shoes
  • Metal cleats are prohibited
  • Pants/Shorts with belt loops or pockets are
    prohibited
  • NO taped pockets
  • NO boxers on the outside of shorts
  • Refer irate players to a supervisor
  • Cut-off T-shirts must not have excessively large
    openings
  • All jewelry is prohibited

5
Equipment
6
Length of Game and Timing
  • Coin Toss
  • Games consist of two 20-minute halves with a
    3-minute halftime
  • Running clock
  • EXCEPT Last two minutes of 2nd half
  • Each team has two time-out per half
  • 25-second play clock
  • Begins after Official has signaled ready for play

7
Clock Stops for...
  • 2-minute warning
  • Incomplete Pass
  • Out-of-Bounds
  • Time-Outs
  • Touchbacks
  • Change of Possession
  • First Downs
  • Penalties
  • Field Goals
  • Reset the line of scrimmage reset based on
    previous play
  • Touchdowns
  • Point after attempt is an un-timed down

8
Inadvertent Whistles
  • Whoops!
  • Ball is dead at the spot when the whistle was
    blown
  • If the ball was in the air - must replay down
  • Team may accept the spot or replay the down

9
The Field...
  • Ball Placed on 14 yard line
  • Beginning of each half
  • After a point-after attempt, safety, touchback or
    field goal
  • First Downs

10
Starting a Play
  • Offense must have 4 players within one yard of
    the line of scrimmage
  • Notified by the line judge
  • Line of scrimmage set by referee with two cones
  • Snapping the ball
  • Must be one continuous motion
  • Player receiving snap must be at least 2 yards
    from the line of scrimmage
  • Motion
  • All offensive players must come to a complete
    stop for at least one full second
  • One player maybe in motion BUT...
  • May not be moving towards the opponents goal line
    at the time of the snap
  • If two or more players go in motion before the
    snap then all players must come set for one full
    second again
  • No chicanery It must be clear who the 7
    offensive players are on each play

11
The Game
  • Passing/Catching
  • Each member of the team is eligible to receive a
    pass
  • Unless a player voluntarily goes out of bounds on
    a play
  • Only one forward pass per down
  • Must be behind the line of scrimmage
  • One foot inbounds (college rules)
  • Defensive Rush
  • Must line up behind second cone
  • May rush as soon as ball is snapped
  • Laterals and Fumbles
  • Ball is dead when it touches the ground
  • Laterals may not be forward

12
Scoring
  • Touchdowns 6 points
  • Point-after try
  • From 3-yard line 1 point
  • From 10-yard line 2 points
  • If the defense intercepts the ball and returns it
    for a score 2 points (regardless of attempt by
    offense)
  • Decision cannot be changed unless a time-out is
    called
  • Safeties 2 points
  • Field Goals 3 points
  • But there arent any goalposts!

13
Field Goals
  • May be attempted on any down BUT always results
    in a change of possession
  • Decision to attempt a field goal cannot be
    changed unless a time-out is called
  • May only be attempted when the offense is on the
    opposing teams half of the field
  • If between the 40 and 20 attempt occurs at the
    10
  • If between the 20 and G attempt occurs at the 5
  • If successful defense takes over the ball at
    14-yard line
  • If unsuccessful defense takes over on downs
  • From previous spot (before field goal)

14
Overtime!
  • Regular Season only one overtime period
  • Playoffs overtime repeated until a winner is
    declared
  • Coin toss
  • Winner chooses offense or defense
  • Each team given 4 downs from the 10-yard line to
    score
  • Each team has one time-out per overtime period

15
Mercy Rule
  • During final two minutes
  • Regular Game 17 points
  • Co-rec Game 23 points

16
Screen Blocking
  • Form for a screen block
  • Hands and arms at side or behind back
  • Use of hands, arms, elbows, legs or body to
    initiate contact is illegal
  • Defensive players are responsible for avoiding
    contact behind the line of scrimmage
  • Offensive players are responsible for avoiding
    contact beyond the line of scrimmage

17
Flag Belt Removal
  • Runner is down when the flagbelt is unclipped
  • Ball spotted at point where ball is when
    de-flagging occurs
  • NOT where the belt falls to the ground
  • If a flagbelt inadvertently falls off
  • One-hand tag between shoulders and knees
  • A defensive player may not hold, push or knock
    the ball carrier down
  • BUT inadvertent contact occurs use judgment
  • Flag-Guarding!
  • The ball carrier may spin, jump or dive
  • The ball carrier may NOT use his/her hands, arms
    or the ball to protect his/her flags

18
Punting
  • Punts must be announced before the ball is ready
    for play
  • NO movement by the offense until the ball is
    kicked
  • NO defensive rush
  • Returning the punt
  • If the ball hits a player then touches the ground
    it is dead
  • If the ball hits the ground it may be picked up
    and advanced

19
Live Ball vs. Dead Ball
  • Dead Ball prior to the snap
  • Blow whistle, throw flag, stop play
  • False start
  • Illegal snap
  • Encroachment,
  • Delay of game
  • Unsportsmanlike conduct
  • Live Ball simultaneous with snap or during the
    play
  • Throw Flag but DO NOT blow whistle
  • Illegal Contact
  • Flag Guarding
  • Holding
  • Pass Interference

20
Roughing the Passer
  • Defensive Rusher must avoid contact
  • Any contact with arm is illegal

21
Flag Guarding
  • Any part of the body protecting the flags
    (usually arms)
  • Tell players to run with ball outstretched

22
Illegal Contact
  • Attempting to strip or bat the ball is illegal
  • Rushing/Blocking
  • Offensive
  • Using arms, legs, or chest to push defender
  • Defensive
  • Running through a blocker who has established
    position
  • Swim moves
  • Downfield
  • Offensive
  • Running through a defender who has established
    position
  • Defensive
  • Tackling a runner

23
Pass Interference
  • Defensive
  • Face guarding
  • over the back
  • Offensive
  • Pushing off during cut or jump ball
  • Defender has a right to the ball

24
Holding
  • Grabbing the runners shirt, shorts, or body to
    slow them down
  • ONLY call a foul if the flag is pulled as a
    result of the holding

25
5-yard Penalties
  • Dead Ball
  • Illegal Equipment
  • Delay of Game
  • Illegal Snap
  • False Start or Encroachment
  • Live Ball
  • Illegal Procedure
  • i.e. 2 players in motion at snap, moving forward
    at snap
  • Illegal Forward Pass
  • Intentional Grounding
  • Helping the Runner

26
10-yard Penalties
  • Unsportsmanlike Conduct
  • Flag Guarding
  • Illegal Contact
  • Pass Interference
  • Illegal Use of the Hands
  • Roughing the Passer
  • Illegal Participation
  • Illegal Flag Belt Removal
  • Illegally Secured Flag Belt

27
Enforcing Penalties
  • Loose Ball Plays (i.e. passing plays)
  • Enforce penalty from previous spot
  • EXCEPTION
  • Foul by the offense behind the spot
  • Enforce penalty from spot of foul
  • Stiff the Offense
  • Running Plays
  • Enforce penalty from end of run
  • EXCEPTION
  • Foul by the offense behind the spot
  • Enforce penalty from spot of foul
  • Stiff the Offense

28
Plays with Multiple Fouls
  • 2 or more fouls by same team
  • Enforce one penalty defense chooses
  • Fouls by both teams
  • Penalties cancel and down is replayed
  • Unsportsmanlike conduct
  • Enforced as dead ball
  • Add to end of play even if another live ball foul
    occurred

29
Fouls and the Zone Line-to-Gain
  • Live Ball Fouls
  • Mark off penalty yardage before establishing zone
    line-to-gain
  • Dead Ball Fouls
  • Zone line-to-gain established before marking off
    penalty yardage

30
Rules Clarifications
  • No pushing/chucking the receivers
  • No spiking - Unsportsmanlike conduct
  • Offense is responsible for retrieving the ball

31
Co-Rec Rule Clarifications
  • Scoring
  • Touchdown scored by or thrown by a female 9
    points
  • Males may not run the ball past the line of
    scrimmage

32
Have Fun!
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