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Title: Research Critique:


1
Research Critique
  • The Simulated Evolution of Biochemical Guilds
    Reconciling Gaia Theory and Natural Selection
  • K. Downing P. Zvirinsky, 2000

Presenter Joanne Lee Date 30th August, 2004
2
Talk Outline
  • Neo-Darwinism vs. Gaia Theory
  • Daisyworld
  • Guild Model
  • Simulation Results
  • Critique of Guild Model
  • Conclusion

3
Question How did giraffes get their long necks?
  • Inheritability of Acquired Characteristics The
    giraffes stretched their necks, and so their
    children and subsequent generations were born
    with long necks.

4
Question How did giraffes get their long necks?
  • Survival of the fittest
  • Giraffes born with long necks had a better chance
    of survival than those born with short necks, and
    so had an increased reproduction rate. Over time,
    the giraffe population became long-necked.

5
Neo-Darwinism
  • Main ideas
  • Survival of the fittest individual selection,
    not group selection
  • Combines Darwins views with genetics
  • Neo-Darwinism is the most widely taught and
    accepted view on evolution

6
Gaia Theory
  • Organisms both affect and regulate their
    environment. James Lovelock

7
Observation
  • Local biotic mechanisms regulate global chemical
    concentrations
  • NP ratio in oceans is identical to NP ratio in
    algae and zooplankton
  • There exist efficient recycling pathways for
    poorly-supplied nutrients
  • High cycling ratios for carbon, nitrogen and
    phosphorus support far more biomass than what
    external fluxes alone can support

8
Carbon Cycle
Carbohydrates
Herbivores, detritivores
Photosynthesising plants
Carbon dioxide
9
Neo-Darwinism vs. Gaia Theory
  • How do recycling networks and chemical regulation
    emerge? Neo-Darwinists accuse Gaia theory of
  • Group selection
  • Teleology
  • Adaptationist wing of Neo-Darwinism states that
    organisms adapt to their environment, while Gaia
    Theory claims that organisms adapt but also
    influence their environment

10
Daisyworld
  • Simple differential-equation model to refute Gaia
    theory criticisms
  • Simulation of two species of daisies living on a
    planet
  • Same preferred temperature of 22.5C
  • Black daisies have a low albedo, creating warmer
    local temperatures
  • White daisies have a high albedo, creating cooler
    local temperatures

11
Scenario
  • Daisyworld is subject to levels of increasing
    temperature
  • At low temperatures, black daisies proliferate
  • As the temperature increases, white daisies take
    over
  • Inevitably, temperature becomes too hot and no
    daisies survive
  • Observation For a limited range of temperature
    inputs, daisies are able to keep the temperature
    at 22.5 C
  • Conclusion Simple local interactions among the
    biota can have global regulatory consequences

12
Criticisms of Daisyworld
  • Small genotype space doesnt show relationship
    between evolution and regulation
  • What if Daisyworld was extended to include
    genotypes for temperature preference? At any
    point in the simulation, the population comprises
    daisies that
  • prefer the current temperature
  • prefer a higher temperature and have a low
    albedo or
  • prefer a lower temperature and have a high albedo
  • Simulations show that daisies will simply adapt
    to the rising temperature, rather than regulate it

13
Guild Model
  • Objective To simulate the emergence of nutrient
    recycling networks and chemical ratio regulation
    using natural selection mechanisms
  • Key element borrowed from Daisyworld
  • Organisms are able to create local buffers
    against the environment

14
Guild Model
  • Biochemical Guild Organisms that have the same
    nutrient inputs and outputs
  • Organisms cannot consume and produce the same
    chemical

15
At the Environmental Level
  • Nutrients N1Nn
  • Input fluxes
  • Output fluxes
  • Environment chemicals (internal amount)

16
At the Genome Level
  • enZyme genes Zk 1 means that organism produces
    an enzyme to free Nk from the detritus
  • Chemical genes
  • Fin percentage of each nutrient consumed (input)
  • Fout percentage of each nutrient produced (output)

17
Organism characteristics
  • Rf base feeding rate
  • Rm metabolism rate
  • X biomass
  • ksat satisfaction

18
Satisfaction
  • An organisms satisfaction is based the deviation
    of its local perception of the relative fractions
    of the environmental nutrients from a
    user-defined optimal ratio
  • An individuals input and output fractions are
    taken into account when computing the effective
    nutrient fractions that it experiences
  • The closer the ratio is to the user-defined
    optimal ratio, the higher the satisfaction

19
Local Chemical Ratio
20
Feeding and Metabolism
  • Afeed X0.75 rf S
  • Example X0.75 900, rf 0.01, S 1, then
    Afeed 9. The organism attempts to consume 9
    units of nutrients, in the proportion specified
    by its input alleles.
  • The input nutrients are immediately converted
    into biomass
  • Ametab X0.75 (rm nz costz)

21
Death and Decay
  • An organism dies if it cannot access sufficient
    input nutrients
  • Mortality rate is dependent on population density
  • The biomass of a dead organism is partitioned
    into the detritus in direct proportion to its
    input nutrients
  • An organism feeds on detritus only if there are
    no available nutrients left to feed on, and if it
    produces a nutrient-specific enzyme to free the
    nutrient from the detritus

22
Reproduction
  • Reproduction is permitted only if the population
    has not reached its carrying capacity
  • Reproduction through replication an organism
    splits into two when it has doubled its biomass
  • Mutations may occur during replication
  • A percentage of organisms are randomly selected
    for conjugation (chromosomal crossover)

23
Global Measures of System Performance
  • An efficiently recycling ecosystem is where
  • The outputs of one guild are consumed by another
    guild
  • The detritus of one guild is freed by the enzymes
    of another guild and immediately consumed
  • These processes prevent chemical loss from the
    environment and increase the biomass

24
Global Measures of System Performance Cycling
Ratio
  • The amount of nutrients consumed over the amount
    available from the input flux
  • The higher the ratio, the more self-sufficient
    the environment is

25
Ideal Free Distribution (IFD)
  • IFD error compares the ratio of the available
    nutrients (environment and detritus) against the
    average input nutrient ratio of the biota.
  • Essentially, IFD measures how well the biota has
    adapted to its environment. The biota has
    completely adapted when IFD 0

26
Guild Simulation in 1D
  • Initial population size 100
  • Max population size 2000
  • Number of generations 800
  • Timesteps per generation 50
  • Mutation rate / individual 0.5
  • Conjugation fraction / generation 0.2
  • Number of nutrients 4
  • Initial biomass units 20

27
Guild Simulation in 1D
  • Homogenous population of 100 individuals
  • All individuals produce N1
  • All individuals consume N2
  • No individuals produce enzymes
  • Nutrient inputs
  • 20,20,20,20 (Generations 1 400)
  • 5,10,25,50 (Generations 401 600)
  • 50,25,10,5 (Generations 601 800)
  • Goal environmental chemical ratios
  • 0.4,0.3,0.2,0.1

28
Population Size
29
Population Size
  • Initially every individual consumes N2, but there
    is not enough N2 to support the whole population.
    Population size drops to below 50 at startup.
  • Due to mutation, some individuals can now consume
    a nutrient other than N2. With an alternative
    nutrient to feed on, the population starts
    increasing after 100 generations.

30
Diversity
31
Diversity
  • At startup, all individuals produce N1 and
    consume N2
  • Over 300 generations, the production and
    consumption of the 4 nutrients converge to an
    equal proportion

32
Enzyme Production
  • Increasing enzyme production in the first 100
    generations is followed by decreased enzyme
    production in generations 101 - 300
  • There is insufficient detritus to support the
    growing number of decomposers, and so the
    metabolic cost of producing enzymes does not pay
    off

33
Increase in N1-only Consumers
  • After 300 generations, an N1-only consumer
    emerges
  • Because all individuals produced N1 at startup,
    there is an abundant amount of N1 in the
    environment
  • Conditions for N1-only consumers are ideal, and
    so the population of N1-only consumers multiplies
    rapidly

34
Population Boom
  • Increased diversity, but constant biomass
  • Advent of N1-only consumer allows conversion of
    N1 into biomass
  • The output nutrients of the N1-only consumers
    supply other organisms with nutrients this
    triggers a population boom as organisms feed and
    multiply. Population size is now over 900
  • Throughput of the recycling networks increase.
    Cycling ratios increase

35
Population Limit Reached
  • When the population exceeds 900, the system
    reaches a new steady-state limit, which can only
    be increased by changes in the external nutrient
    fluxes
  • At this density, competition for nutrients is
    fierce. Enzyme production is an advantage,
    allowing individuals to tap into the nutrients
    stored in the detritus.
  • Increased detritus feeding increases the cycling
    ratio

36
Emergence of global nutrient-ratio control
  • Prior to the population-size and recycling booms,
    N1 made up a large fraction of the environmental
    nutrients.
  • After generation 300, the input diversity is
    diverse enough to ensure the consumption of most
    available nutrients, rather than having them left
    untouched in the environment.
  • Recycling loops primed by N1 consumption then
    facilitate a biomass increase

37
Cycling Ratio
38
Extreme Control Problems
  • Input flux 5,10,25,50
  • Optimal ratio 1/18,10/18,5/18,2/18
  • Control is only feasible when biotic diversity
    reduces the dominance of any one nutrient. After
    this, the chemicals partition into values close
    to the desired ratios

39
Guild Model in 2D Implementation in SWARM
  • Agents move around a 2D grid, eat nutrients and
    produce other nutrients as metabolic waste
  • Additional vision and metabolic genes
  • Gene mutations occur throughout a lifetime, but
    phenotypic results are manifest only in the next
    generation
  • Findings are consistent with the simulations in
    the 1D environment

40
Simulation Results
  • Emergence of nutrient recycling networks
  • Set of nutrients vast number of organisms ?
    resource competition ? emergence of many
    biochemical guilds ? nutrient recycling networks
  • Emergence of global regulation of chemical ratios
  • Under-consumed nutrients new consumers ?
    population explosion ? increase in cycling ratios
    ? high transfer fluxes between guilds ? control
    of global chemical ratios, via their cumulative
    production and consumption.
  • Coordinated behaviour is not due to group
    selection or teleology. It can be explained by
    individual-based natural selection

41
Significance of Findings
  • Previous models such as Daisyworld support the
    compatibility of Gaia and natural selection, but
    they exhibit a certain hard-wiredness
  • The Guild Model showed that global regulation can
    also emerge from the aggregate metabolism of a
    community

42
Critique of Guild Model
  • In the real world, recycling networks refer to
    when the same nutrient cycles through the network
    (albeit in different forms). An organism cannot
    feed on a nutrient and then output an arbitrary
    nutrient as waste
  • Recall the Law of Conservation of Matter Matter
    cannot be created or destroyed
  • Limited genotype space what if biota adapted to
    the current chemical ratios, rather than trying
    to change it?

43
Conclusion
  • Guild Model supports the view that the emergence
    of nutrient recycling networks and regulation of
    chemical ratios are consequences of natural
    selection
  • Needs to strengthen its argument by revising its
    chemical model and the issue of evolving
    preferences

44
References
  • http//alife.tuke.sk/projekty/mag_html/guild/guild
    .html
  • http//neuron-ai.tuke.sk/zvirinsk/projects.htm
  • http//neuron.tuke.sk/zvirinsk/thesis/index.html
  • http//www.idi.ntnu.no/grupper/ai/eval/guild/guild
    .html
  • http//userpage.chemie.fu-berlin.de/steffen/bcc/1
    11.html
  • http//www.alife.org/links.html
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