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Interactive Bingo

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FREE. 33. 11. 90. 50. 77. 44. 63. CALLER: Legs eleven (11), Clickety-click (66) Bullseye (50) ... Translation Bingo (English-Korean, Korean-English) Matching Bingo ... – PowerPoint PPT presentation

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Title: Interactive Bingo


1
Interactive Bingo
  • Dr. Andrew Finch

2
Introduction
CALLER Legs eleven (11), Clickety-click
(66) Bullseye (50) Two little ducks (22) Three
score and ten (70) All the trees (33) Two fat
ladies (88) Unlucky for some (13) Snakes alive
(55) Sweet sixteen, never been kissed (16)
PLAYER BINGO!!!
3
Types of Bingo
  • This presentation looks at three main types of
    Bingo games
  • ? Listening Bingo games (passive, static,
    one-way, instructional, individual, receptive,
    information gap activities)
  • ?Speaking Bingo games (active, dynamic,
    two-way, communicative, group, cognitive,
    language-performance and information transfer
    activities)
  • ?Self-made Bingo games (active, dynamic,
    two-way, interactive, group, cognitive,
    collaborative, language-performance,
    problem-solving and critical thinking).

4
Types of Bingo
  • The second means of classification is by the type
    of activity
  • Picture Bingo (picture to picture, picture to
    word)
  • Word Bingo(word to word, word to picture)
  • Synonym Bingo(similar word thesaurus)
  • Antonym Bingo (opposite word)
  • Translation Bingo (English-Korean,
    Korean-English)
  • Matching Bingo (matching a sportsperson to a
    sport, etc.)
  • 20 Questions Bingo (asking questions about the
    words)
  • Riddle Bingo (definitions dictionary)
  • Pyramid Bingo (using a different format for the
    Bingo card)
  • Idiom Bingo (explanations)

5
  • Listening Bingo Games Weather
  • Picture Bingo Picture to word.

6
  • Listening Bingo Games Body Parts
  • Translation Bingo Korean to English.

7
  • Listening Bingo Games Adjectives
  • Antonym Bingo

8
  • Listening Bingo Games Translation Bingo

9
  • Listening Bingo

Most linguistic items, functions, skills or
topics can be studied through the listening Bingo
approach. These include
10
Speaking Bingo
  • Speaking Bingo games encourage students to
    communicate with each other. They encourage
    learners to listen and speak, and they can be
    funny.
  • Bingo is now used in an interactive way,
    introducing and reviewing language in an
    investigative learner-directed manner.
  • The input and the outcome is up to the player,
    rather than the individual Bingo card.
  • Speaking Bingo is open and flexible. It can use
    any linguistic items, topics, functions or skills
    as its source materials.
  • Each player chooses a person to speak to and
    takes the responsibility for the result.
  • The games are performed in a real communicative
    setting.
  • There is no limit to the exercising of linguistic
    skills - listening, speaking, reading, writing
    and comprehending!

11
  • Speaking Bingo
  • Word to word

12
  • Speaking Bingo Picture to Picture

13
  • Speaking Bingo
  • Pyramid Bingo

BINGO!
14
  • Speaking Bingo

15
  • Self-Made Bingo
  • In listening and speaking Bingo the master cards
    and players Bingo cards are prepared by the
    teacher. Hence, the learners are not actively
    involved until the performance stage.
  • Because of this, both categories can be said to
    be lacking in terms of learner-centred qualities.
  • If we wish students to learn meaningfully and
    effectively, however, it is important that we
    involve them in the entire process of language
    learning.
  • It follows, therefore, that the teacher should
    encourage learners to participate in preparing
    Bingo game cards and in making the rules.

16
  • Self-Made Bingo
  • When learners play Bingo games with cards made by
    themselves, in self-made Bingo games, they
    achieve a sense of purpose, ownership and
    meaning.
  • This promotes confidence, motivation and
    responsibility for learning.
  • The active making of Bingo activities by students
    is a desirable educational event.
  • This can lead to excellent follow-on activities
    such as
  • devising and writing the rules for their activity
  • explaining their activity to other groups
  • making a PowerPoint presentation about their
    activity.

17
  • Self-Made Bingo Olympic Bingo

18
  • Self-Made Bingo 20 Questions

19
  • Self-Made Bingo Irregular Verbs

20
  • Self-Made Bingo
  • When we give students the tools to become
    autonomous learners
  • There is a resulting increase in enthusiasm for
    learning (Littlejohn, 1985).
  • Personal involvement in decision making leads to
    more effective learning (Dickinson, 1995, p.165).
  • When the learner sets the agenda, learning is
    more focused, purposeful, and effective (Little,
    1991 Holec, 1981 Dickinson, 1987).
  • When responsibility for the learning process lies
    with the learner, the barriers to learning and
    living that are often found in traditional
    teacher-led classes need not arise (Little, 1991
    Holec, 1981 Dickinson, 1987).

21
Conclusion
  • Thank you for coming today!
  • Have a great time using student-centred Bingo!
  • This PowerPoint Presentation can be viewed at
    http//www.finchpark.com/ppp/
  • Dr. Finch can be contacted ataef_at_knu.ac.kr
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