Math Edutainment Software for Girls Grades 16 - PowerPoint PPT Presentation

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Math Edutainment Software for Girls Grades 16

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Flash cards help doctor take stock of medical supplies ... Spatial skills game (debugging) Flash cards game (completed) Password game (frame) ... – PowerPoint PPT presentation

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Title: Math Edutainment Software for Girls Grades 16


1
Math Edutainment Software for Girls Grades 1-6
  • Emily Clarke
  • Computer Systems Research
  • Period 2

2
Abstract
  • Edutainment math game for girls in elementary
    school
  • Web-based
  • Encourage girls to continue math, science,
    technology education
  • Implement suggestions from GMSP, ISE, CTGTE
  • Flash MX ActionScript 2.0
  • Surveys to determine attitudes

3
Introduction
  • Engaging, educational math game for girls in
    elementary schools
  • Encourage girls to enroll in higher-level math,
    science, technology classes
  • Comprehensive plot
  • Diverse, all-female cast
  • Seven mini-games
  • Feedback system (rewarding gameplay)
  • Non-stereotyped look at science in real world

4
Background
  • Girls in Math and Science Partnership GMSP
    Stats and Data (2007)
  • Boys outperform in primary science, math,
    technology classes
  • On average, 30 points lower SAT math score
  • Under enrolled in AP Computer Science, Physics
  • Lower eighth grade performance in fractions,
    number sense, core sciences
  • Less confidence in science, math abilities

5
Background
  • Girls in Math and Science Partnership -- Girls
    Beliefs about Science and Math (2004)
  • More personal
  • Appreciated for its own virtue (not utility)
  • Feeling of control over abilities
  • New Science Girl
  • Rewarding, elegant, inspirational, humanitarian
  • Explore math and science possibilities

6
Background
  • Institute of Educational Sciences -- Encouraging
    Girls in Math and Science (2007)
  • Cognitive abilities not fixed
  • Specific, prescriptive feedback
  • Female role models
  • Interesting, gender-stereotype free careers,
    activities
  • Research
  • Spatial skills

7
Background
  • Comission on Technology, Gender, and Teacher
    Education -- Tech-Savvy Educating Girls in the
    New Computer Age (2000)
  • Edutainment specific
  • Strategy
  • Personal, social interactions
  • Diverse, interesting characters
  • Narrative plots
  • Gender-stereotype free creativity
  • Appropriate challenge

8
Development
  • Macromedia Flash MX
  • ActionScript 2.0

9
Implementation of Suggestions
  • Advancable plot with cutscences
  • Score-tracking system
  • Interactive cast
  • Stereotype free female characters
  • Ability to study with links to content
  • Character customization

Study Notebook with Links to Content
and Score Tracking
10
Development
  • Mini-Games
  • Spatial skills assemble quadritiles for
    rocket building
  • Flash cards help doctor take stock of medical
    supplies
  • Word Problems mix chemicals for experiments

Screenshot from spatial skills game
11
Development
  • Mini-Games
  • Logic build a robot to retrieve information
    from the surface
  • Science, math trivia recover scrambled
    passwords
  • Sequences figure out which button to press on
    an artifact
  • Number codes decode a message using a numerical
    cue

12
Progress
  • Spatial skills game (debugging)
  • Flash cards game (completed)
  • Password game (frame)
  • Character customization
  • Main menu
  • Loading screen
  • Notebook (frame)
  • Engineer, doctor, astronaut, administrator
    interactions (basic)

13
Analysis
  • Release through TJHSST server
  • Send game to FCPS computer teachers
  • Three surveys
  • Parent/teacher, after
  • Educational value
  • Elements of game
  • Girl friendly?

14
Analysis
  • Student, before
  • Age
  • Gender
  • Attitudes towards math
  • Student, after
  • Attitudes towards math
  • Elements of game
  • Replay value
  • Comparison of student results
  • Graph change in results
  • Display of parent/teacher comments/results
  • Take into consideration for revisions

15
Conclusion
  • Next steps
  • Complete other mini-games
  • Animate opening cut scene
  • Provide study tips, links to research,
    activities, information
  • Flesh out character interactions
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