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An introduction to game dynamics

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(for small groups, Simpson s paradox) Simpson's paradox. Change in variables ... looking back to bacterial games. Rock-Paper-Scissors cycle. Not permanent! ... – PowerPoint PPT presentation

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Title: An introduction to game dynamics


1
An introduction to game dynamics

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Nash equilibria
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Nash equilibria
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Nash equilibria
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  • The greatest conceptual revolution in
    biology...the replacement of typological
    thinking by population thinking.
  • Ernst Mayr

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John Maynard Smith
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Symmetric Games
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Chicken Game
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Population setting
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Population setting
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Replicator equation
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Replicator dynamics and Nash equilibria
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Folk theorem of evolutionary game theory
  • Nash equilibria are rest points
  • strict Nash equilibria are attractors
  • stable rest points are Nash equilibria
  • limits of interior orbits are Nash equilibria

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Existence of Nash equilibria
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Existence of Nash equilibria
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Existence of Nash equilibria
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Existence of Nash equilibria
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Existence of Nash equilibria
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Replicator equation for n2
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Replicator equation for n2
  • Dominance
  • Bistability
  • stable coexistence

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Example dominance
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Example bistability
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Example coexistence
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Replicator equations for n3
  • Possibility for
  • rock-scissors-paper
  • heteroclinic cycles

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Rock -Paper- Scissors
for the adult player

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Rock-Paper-Scissors
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Rock-Paper-Scissors

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Generalized Rock-Paper-Scissors
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Generalized Rock-Paper-Scissors
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Generalized Rock-Paper-Scissors
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Generalized Rock-Paper-Scissors
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Generalized Rock-Paper-Scissors
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Proof (Zeeman, Hofbauer,)
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In the Stone Age
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Bacterial Game Dynamics
  • Escherichia coli
  • Type A wild type
  • Type B mutant producing colicin (toxic) and an
    immunity protein
  • Type C produces only the immunity protein

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Bacterial Game Dynamics
  • Escherichia coli
  • Rock-Paper-Scissors cycle
  • Not permanent!
  • Serial transfer (from flask to flask)
  • only one type can survive!
  • (Kerr et al, Nature 2002)

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Mating behavior
  • Uta stansburiana (lizards)
  • (Sinervo and Lively, Nature, 1998)

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Mating behavior
  • males 3 morphs (inheritable)

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Rock-Paper-Scissors in Nature
  • males 3 morphs (inheritable)
  • A monogamous, guards female
  • B polygamous, guards harem (less efficiently)
  • C loose males, sneaky matings

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Other examples of RPS-cycles
In models of ecological competition
(May,) Non-permanent community can be
stabilised by fourth population (competitor or
predator) (Hofbauer, Schreiber,)
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Other examples of RPS-cycles
  • In the evolution of virulence
  • Three strains of a pathogen
  • Different virulence (extra mortality)
  • Super-infection of host organism
    (most virulent takes over)
  • Different infectivity
  • (Nowak, May,)

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Other examples of RPS-cycles
  • In genetics
  • Segregation distorters (outlaw genes)
  • Harm their opposite chromosome before gametes are
    formed
  • (Crow, Grafen, Stadler)

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Iterated Prisoners Dilemma
  • infinitely repeated, with errors
  • All D
  • Tit For Tat
  • Firm But Fair

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Iterated Prisoners Dilemma
Heteroclinic network A Tit For Tat B Firm But
Fair C Bully D AllD
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Other game dynamics
  • Transmission of strategies through
    inheritance, imitation, learning

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Imitation dynamics
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Imitation dynamics
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Imitate the better
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Best Reply Dynamics

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Best Reply
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Best reply dynamics
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Best Reply
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Best Reply
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Are there game dynamics which always converge
to Nash equilibria?

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Myopic adjustment (Hofbauer)
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Myopic adjustment (Hofbauer)
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Phase portraits of Replicator equations
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Public Goods
  • all do better if there are more cooperators in
    the group
  • within each group, defectors do better than
    cooperators
  • temptation to free-ride and exploit co-players
  • no public good!

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Public Goods Experiments
  • 6 players
  • 1 dollar each
  • contribute to common pool?
  • Experimenter triples amount in pool
  • divides it equally among all players

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Public Goods Experiments
  • 6 players
  • 1 dollar each
  • contribute to common pool?
  • Experimenter triples amount in pool
  • divides it equally among all players
  • return for each dollar only 50 cents!
  • not to contribute is dominant

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Optional Public Goods
  • (Hauert et al, Science 2002)
  • large population
  • N players offered to participate (sample)
  • S accept (group)
  • N-S decline (loners, risk-averse)
  • loners have fallback-solution

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Optional Public Goods
  • three strategies
  • loner
  • cooperator
  • defector
  • (if only one participates loner)

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Game Dynamics
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Payoff for optional game
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Optional Public Goods
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Replicator Dynamics
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Rock-Paper-Scissors cycle
  • If most cooperate, best to defect
  • if most defect, best to abstain
  • if most abstain, best to cooperate
  • (for small groups, Simpsons paradox)

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Simpsons paradox
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Change in variables
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Hamiltonian system
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Replicator dynamics
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Time averages
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Red Queen Dynamics
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Optional Public Goods
  • Well-mixed population (random encounters)

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Spatial Games
  • Interaction with nearest neighbors only
  • best takes over

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Optional Public Goods
  • Local interactions

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looking back to bacterial games
  • Rock-Paper-Scissors cycle
  • Not permanent!
  • Serial transfer (from flask to flask)
  • only one type can survive!

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looking back to bacterial games
  • Rock-Paper-Scissors cycle
  • Not permanent!
  • Serial transfer (from flask to flask)
  • only one type can survive!
  • Serial transfer from plate to plate
  • all types survive!
  • (Kerr et al, Nature 2002)

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Asymmetric Games
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Asymmetric Games
  • Owner vs. Intruder
  • Female vs. Male
  • Young vs. Old
  • Buyer vs. Seller
  • Host vs. Parasite

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Male vs. Female Battle of the Sexes
  • Males invest little
  • Females invest much
  • Females must be choosy
  • long engagement periods?
  • Females coy or fast
  • Males faithful or philandering

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Battle of the Sexes
  • Females coy
  • Males faithful
  • Females fast
  • Males philanderers
  • Females coy
  • ...

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Battle of the Sexes
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Battle of the Sexes
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Battle of the Sexes
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Example Owner-Intruder
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Example Owner-Intruder
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Example Owner-Intruder
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Example Owner-Intruder
  • (1,0) Bourgeois strategy
  • (0,1) paradox strategy (Prudhon)
  • asymmetric Nash equilibria

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Conditional Strategies
  • If owner, escalate if intruder, display
  • If male, philanderer if female, coy

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Conditional Strategies
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Conditional Strategies
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Conditional Strategies
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Conditional Strategies
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Punishment
  • after public goods game, players can fine
    co-players
  • punishment is costly
  • punishment is efficient
  • works even if players never meet again!
  • (Fehr and Gächter, 2002)

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Punishment
  • introduces a
  • second order social dilemma!

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Evolutionary Game Dynamics
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Strategies for Public Goods with Punishment

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Payoff for Public Goods with Punishment

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Public Goods with Punishment

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Public Goods with Punishment

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Reputation and Temptation

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additional payoff terms

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Reputation effect

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Bifurcation
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Morals?
  • More freedom yields more cooperation
  • Individuals that are less social
  • make better societies

120
  • Christoph Hauert
  • Josef Hofbauer
  • Martin Nowak
  • Silvia Demonte
  • Hannelore Brandt
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