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CSIS7101 Advanced Database Technologies

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Hough-Y plane: y(t) = vt a is transformed to t = 1/v y(t) a/v. ... The 1-dimensional MOR query in dual Hough-X is expressed as ... – PowerPoint PPT presentation

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Title: CSIS7101 Advanced Database Technologies


1
CSIS7101 Advanced Database Technologies
  • Spatio-Temporal Data (Part 1)
  • On Indexing Mobile Objects

Kwong Chi Ho Leo Wong Chi Kwong Simon Lui, Tak
Sing Arthur
2
Content
  • 1 Introduction
  • 2 Indexing Mobile Objects
  • 3 Indexing in 2 Dimensions
  • 4 Summary
  • 5 Reference

3
1. Introduction
  • Traditional Database Model assume that data
    stored in the database remain constant.
  • Not appropriate for applications with
    continuously changing data.
  • Better approach Object location as a function of
    time f(t), and update the database only when the
    parameters of f change.
  • This approach introduces a novel problem since
    the database is not directly storing data values
    but function to compute these values.

4
2. Indexing Mobile Objects
  • 2.1 Partition the mobile objects into two
    categories
  • Lets say objects are moving on an 1-dimensional
    plane.
  • Object with low speed v ? 0.
  • Objects with speed between v min and v max. (i.e.
    Moving Objects)
  • 2.2 Space-Range Representation
  • 2.3 Dual Space-Time Representation
  • 2.4 Simplex Range Searching
  • 2.5 Achieve Logarithmic Query Time

5
2. Indexing Mobile Objects
  • 2.2 Space-Range Representation
  • Plot the trajectories y(t) v t a of the
    mobile objects as line in time-location (t,y)
    plane.
  • The query is expressed as 2-dimensional interval
    (y1q, y2q), (t1q, t2q).

6
2.2 Space-Range Representation
  • Shortcomings
  • Minimum Bounding Rectangle (MBR) much larger than
    a Line.
  • Object retains trajectory until updated, all
    lines extend to infinity.
  • Mapping a line segment as a point in 4
    dimensions, will not work.
  • SAM can only access queries until end of the
    current session.

7
2.3 Dual Space-Time Representation
  • Map a line from primal plane (t, y) to a point in
    the dual plane.
  • Hough-X plane
  • y(t) v t a is represented by a point (v, a)
    in dual space.
  • Hough-Y plane
  • y(t) vt a is transformed to t 1/v y(t)
    a/v. In dual space, the coordinates are n 1/v
    and b -a/v.

8
2.3 Dual Space-Time Representation
  • Hough-X Dual Space
  • Query is transformed in a polygon query in the
    dual space. This polygon uses a linear
    constraint polygon.

9
2.3 Dual Space-Time Representation
  • The 1-dimensional MOR query in dual Hough-X is
    expressed as
  •  For v gt 0 the query is Q C1 ?C2 ?C3 ?C4,
    where
  • C1 v ? v min,
  • C2 v ? v max,
  • C3 a t2qv gt y1q, and
  • C4 a t1qv lt y2q.
  •  For v lt 0. the query is Q D1 ?D2? D3 ?D4,
    where
  • D1 v ? -v min,
  • D2 v ? -v max,
  • D3 a t1qv ? y1q, and
  • D4 a t2qv ? y2q.

10
2.3 Dual Space-Time Representation
  • Problem range of a -v max x t now , y max -
    v min x t now
  • Time is increasing, values of the intercepts are
    not bounded.
  • V max is significant, values of intercept become
    very large, and potentially a problem (unbounded
    range of real numbers)
  • To solve
  • Assuming that when an object crosses a border it
    issues an update (deletion or reflection).
  • With minimal speed, all objects updated their
    motion information at least once during a T
    period time instant,
  • where T period y max / v min.

11
2.3 Dual Space-Time Representation
  • Two distinct index structures. Each object stores
    only once.
  • 0, T period and T period, 2T period
  • 1st index The intercept is computed using the
    line t 0.
  • 2nd index The intercept is computed using the
    line t T period.
  • With this, the intercept will always have the
    values between 0 and v max T period.
  • Both indices are used in database query.

12
2.3 Dual Space-Time Representation
  • Keeping on that, after time 2T period, the first
    index is deleted and a new index is created. We
    then have
  • T period, 2Tperiod and 2Tperiod, 3Tperiod
  • With this method, intercept is bounded, and
    Performance of index structure remains
    asymptotically the same.

13
2.4 Simplex range searching
  • The dual space-time representation transforms the
    indexing mobile objects on a line to simplex
    range searching in two dimensions.
  • Theorem 1 (Lower Bound)
  • Simplex reporting in d-dimensions with a query
    time of O (n d k), where N is the number of
    points, n N/B, K is the number of the reported
    points, k K/B and 0 lt d 1, requires space O
    (n d(1- d) ? ) disk blocks, for any fixed ?.

14
2.4 Simplex range searching
  • Two approaches
  • Point Access Methods
  • Query Approximation Algorithm

15
2.4.1 Point Access Method
  • Point Access Method
  • Using R-trees to answer simplex range queries,
    the 1-dimensional MOR query can be answered in
    the dual Hough-X space.

16
2.4.2 Query Approximation Algorithm
  • Query Approximation Algorithm
  • Using Hough-Y dual plane

17
2.4.2 Query Approximation Algorithm
  • Since rectangular query is an efficient access
    method, the query is approximated by a
    rectangular one.
  • The query rectangle
  • The query area is enlarged by area E E1 E2,
    and

18
2.4.2 Query Approximation Algorithm
  • E is based on yr (where the b coordinate is
    computed) and the query interval (y1q, y2q),
    which is unknown.  
  • If a constant c is use to keep equidistant yr, we
    can have observation index, y i y max /c i

19
2.4.2 Query Approximation Algorithm
  • A given 1-dimensional query MOR query will be
    forwarded to the index(es) that minimize E.
  • Rectangle range search simple range search on
    the b coordinate axis.
  • Each of the observation index can be a B tree.
  • To process query interval y1q, y2q, two cases
    will be considered,
  • Case 1 y2a y1q y max / c
  • The area is bounded by

20
2.4.2 Query Approximation Algorithm
  • Case 2 y2q y1q gt y max / c
  • The query is decomposed into collection of
    smaller sub-queries one sub-query per
    sub-terrain contained by the original querys
    endpoints. The sub-queries can be answered with
    bounded E using an appropriate observation
    index.
  • Lemma 1
  • The one dimensional MOR query can be answered in
    time O(log B n (K K) / B), where K is the
    approximation error. The space used is O(c n)
    where c is a small constant, and the update is
    O(c log B n).

21
2.5 Achieve Logarithmic Query Time
  • Restrict our queries to occur before the first
    time that a point overtakes another.
  • To index mobile objects in a bounded time
    interval T in the future.
  • Consider objects are moving on a line, Find all
    the objects that lie in the segment y l , y r
    at time t q (i.e. t q t1q t2q).

22
2.5 Achieve Logarithmic Query Time
  • Lemma 2
  • If we have the relative ordering of all the
    objects at time t q, the position of the objects
    at time t c that corresponds to the closest
    crossing event before t q, and the speed of
    the objects, we can find the objects that are in
    y l, yr in O(log2N K) time.
  • Consider objects p1, p2, . , p n, pi has
    relative position y i and a velocity vi. At time
    t q, the position pi is pi y i vi t q. The
    objects stored in the binary tree are sorted.
  • In O(log2N) time we can find the positions of yl
    and yr relative the objects at time t q, and we
    report the objects that lie between.

23
2.5 Achieve Logarithmic Query Time
  • e.g. An object list p1, p2, p3, p4, p5, p6,
    p7, and at time t q and say, y l, yr p3,
    p6

24
2.5 Achieve Logarithmic Query Time
  • Lemma 3
  • We can find all the crossings of objects in time
    O (Nlog2N Mlog2M), where M is the number of
    crosses in the time period 0,T.
  • Consider N Objects p1, p2, , pN, pi has
    relative position yi and a velocity vi at time
    0. Another sorted order list pt(1) , pt(2) ,
    pt(N) at time T. Then objects i and j cross
    if and only if t(j) lt t(i).
  • Keep the objects in a linked list, in the same
    order they were at time t 0. Scan the sorted
    lit of objects at time t T. All the crossings
    can be reported in O(N M). After all crossings
    are reported we can find when each occurs and
    sort them on their time attribute.
  •  

25
2.5 Achieve Logarithmic Query Time
  • e.g.
  • Ordered list p1, p2, p3, p4, p5, p6, p7 at time
    t 0
  • Ordered list p1, p3, p2, p6, p4, p5, p7 at time
    t T
  •  
  • , p3, p2, p6, p4, p5, p7  
  • , p3, , p6, p4, p5, p7 crossing
  • , , , p6, p4, p5, p7
  • , , , p6, , p5, p7 crossing
  • , , , p6, , , p7 crossing
  • , , , , , , p7 
  • , , , , , ,
  • 3 Crossings !
  • M crossings define M ordered list of the N
    objects.

26
2.5 Achieve Logarithmic Query Time
  • Lemma 4
  • We store the O(M) order lists of N objects in
    O(nm) blocks and perform a search on any list in
    O(log B(nm)) I/Os, where n N/B and m M/B.
  • Embed the binary tree structure of the list of N
    objects inside a B-tree. Each B tree use O(n)
    nodes where each node hold B entries.
  • A s node stores the evolution of trees B(0),
    B(t1), B(t2), ,
  • B(t M).
  • Post the entries of s as changes in the history
    of the parent node p. When a new copy of node s
    is created, a new record is added on the log of
    p that has the same position l, but a pointer to
    the new copy of s and the current time.

27
2.5 Achieve Logarithmic Query Time
  • Overall space O(nm), and
  • Query time O(log B(nm))
  • Theorem 2
  • Given N objects and a time limit T, an one
    dimensional MOR1 query can be answered in time
    log B (n m) using space O(n m), where m M/B
    and M is the number of crosses of objects in the
    time limit T .

28
3. Indexing in Two Dimensions
  • The 1.5-dimensional problem
  • Objects moving in the plane but their movement is
    restricted on using a given collection of routes
    (roads) on the finite terrain.
  • Each predefined route can be represented as a
    sequence of connected (straight line) segments.
  • Indexing the line segment by standard SAM.
  • Indexing the object moving on the given route is
    an1-dimensional model.

29
3. Indexing in Two Dimensions
  • The 2-dimensional problem
  • Decompose the motion of the object into two
    independent motions, one in the x-axis and the
    other in the y-axis.
  • For each axis, use the methods for the
    1-dimensional case and answer two 1-dimensional
    MOR queries. The algorithms for the
    1-dimensional case can be used.
  • Take the intersection of the two answers to find
    the answer to the initial query.

30
4. Summary
  • One-dimensional case,
  • We have
  • A dynamic, external memory algorithm with
    guaranteed worst case performance and linear
    space.
  • A practical approximation algorithm also in the
    dynamic, external memory setting, which has
    linear space and expected logarithmic query time.
  • An algorithmic query time for a restricted
    version of the problem.
  • Two-dimensional case,
  • Extending the techniques to 2-dimensional
    networks of 1-dimensional routes as well objects
    moving on a plane.

31
5. Reference
  • George Kollios, Dimitrios Gunopulos and Vassilis
    Tsotras. On Indexing Mobile Objects. ACM PODS,
    1999.

32
On Indexing Mobile Objects
  • The End
  • Break or Move on to Presentation 2
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