Title: Science Fiction and Fan Culture
1Science Fiction and Fan Culture
- Or, Do Professors Dream of Electric Sheep (and
Hitchhikers and Players of Games)?
2A Brief History of Fan Culture
- Traditions of rewriting or writing back to
literature/mythology/history, etc. - SF fandom began with the letter columns in
Amazing Stories - The Science Fiction League, started by Hugo
Gernsback in 1934, was the first SF fan club - First SF conventions in the 1930s
- Term fanfiction first used c. 1965
- SF mailing lists began in the 1970s, in the
infancy of the Internet - Films about fandom in the 1990s-2000s e.g.
Trekkies and Trekkies II Free Enterprise
Fanboys Gibsons No Maps For These Territories
3- Some subcultures within SF fandom, based on their
following of particular works - Trekkies/Trekkers (Star Trek)
- Whovians (Doctor Who)
- X-Philes (The X-Files)
- Browncoats (Firefly/Serenity)
- and many others before and since
- Contributions to the popular image of SF fans
- Contributions to the academic study of SF
4Some Characteristics of SF Fan Culture
- Fanfiction writing new stories about existing
characters/works/settings, etc. - Fan comics (doujinshi in Japanese) and fan art
- Fan edits remixed and/or redubbed versions of
films (most notably the second Star Wars series
also fan-made anime/manga translations, etc.) - Fanzines self-published, small-press, or online
newsletters - e.g. The Banksoniain (about Banks),
Mostly Harmless (Adams fan-club newsletter) - Listservs, messageboards, newsgroups, etc.
- Conventions - combine academic, or semi-academic,
conferences with more carnivalesque elements
5Fan Culture as Reader Response
- Interpretive community (Stanley Fish) meaning
is determined/influenced by the community of
readers who share similar approaches to the text - John Fiske A text cannot be distanced from its
uses and users - Responses of authors/artists/producers to
readers/viewers/listeners - Popular/mass culture scale what is provided
for the people (mass culture) vs. what is used by
the people (popular culture)
6- Douglas Lanier What makes popular culture
popular is how it is used, not necessarily the
size of its audience, its mass reproduction, or
its commerciality - Even if the people dont directly create what is
popular, they help to decide what is popular - Reinterpretation of works to suit the audiences
purposes - Canon formation what is considered official?
Can fan-produced works be considered official?
Can works by the original author be considered
unofficial? - Textual fundamentalism (Brenda Weber)
adherence to only one version of the text (e.g.
print at the expense of films first in a series
at the expense of sequels, etc.)
7- Fanboy/fangirl (otaku in Japanese)
stereotypical image of the SF fan - Attention to details often hyper-critical
- William Gibsons description the passionate
obsessive, the information age's embodiment of
the connoisseur, more concerned with the
accumulation of data than of objects (he
popularized the term otaku in Idoru)
8SF and Fanfiction
- The earliest organizations of fanfiction
(including many commonly used terms) arose in the
Star Trek fan community - e.g. slashing (single-gender pairings of
characters) Mary Sue (idealized authorial
self-insertion author avatar is the
non-derogatory term) - Derivative works by authors other than the
original can they be called fanfiction too?
(e.g. K.W. Jeters sequels to Do Androids Dream?
Eoin Colfers And Another Thing)
9- Douglas Lanier on fanfiction Writers of
fanfiction take the characters, settings,
plotlines, and motifs from established genres and
imagine otherwise forbidden relationships between
characters, encounters between different
characters or fictional worlds...or plot
possibilities never explored in the originals
10Some Purposes of Fanfiction
- Modern continuation of oral tradition/adaptation
stories get told and retold, and can change in
those retellings - Retellings to suit the purposes of the new teller
and his/her audience - Fans provide for themselves what the original
author cant, or wont, provide for them - Bricolage taking pieces of established entities
and making them your own - Fanfiction as written and/or drawn forms of
readers dreams?
11Why Fan Culture?
- Community-building venture, from Gernsbacks
letter columns to present-day Internet groups - Fandom as new religion, with its own rituals and
even belief systems? - Allows fans to feel a connection with the work
and/or its creators - Fandom Is A Way Of Life
12- Alexander von Thorn Science fiction fandom is
the community of the literature of ideas...the
culture in which new ideas emerge and grow before
being released into society at large.
13Other Influences of SF Fan Culture
- Early users and popularizers of new technology,
especially computers and the Internet - Influenced the development of other appreciation
societies and even support or activist groups - The Hugo Awards are presented at the World
Science Fiction Convention, one of the largest in
North America - Portrayal of fans and fan culture in SF itself
- Fans becoming professional writers in their own
right, and inspiring their own fan communities - Subject of academic studies e.g. Henry Jenkins,
Textual Poachers Sam Moskowitz, The Immortal
Storm - Academia as fan culture fan culture as academia
- how similar are they?
14Intergenerational FandomFrom an essay by Robert
Runteand a presentation by Robert Runte and
Douglas Barbour
- Many members of the first wave of fandom (c.
1925-1965) regarded the new influx in the 1960s
and 1970s as unwelcome intrusions others
embraced the mainstream acceptance of SF/fantasy - Each generation of fandom has different
approaches to similar material - The growth of the SF canon brought diversity to
the fandom, but also reduced the shared
literature aspects - The paradoxes of fandom as SF and its fandom
grow, the world of fan culture becomes
splintered simultaneous acceptance and suspicion
of new technology, new practices, etc. - Ambivalence over trends in SF publication more
and/or better?
15(No Transcript)
16Science Fiction in Other MediaA Brief History
and Overview
17Early Developments
- c. 1895-1903 experimentation with special
effects, often of a fantastic nature - A Trip to the Moon (1903) by Georges Méliès - the
first recognizable SF film, and first adaptation
of SF literature into film - Based in part on Jules Vernes From the Earth to
the Moon and H.G. Wells The First Men in the Moon
18- Metropolis (1926) by Fritz Lang - early ancestor
of cyberpunk (influenced Dick and Scott) - Exemplified the social-commentary nature of early
European SF films
19- Just Imagine (1930) first American SF film to be
distributed by a major studio - A musical, set in a future dystopia
20- SF serial films of the 1930s Flash Gordon and
Buck Rogers - Influenced much of the popular image of SF on
film - Early examples of adaptations of comic strips and
radio plays to film and vice versa
21SF in Comic Books
- Especially popular in the golden age of comics
(1930s-1950s) but has continued to the present
day - Comics and visual art lack the technical
limitations of film, allowing for greater freedom
of visual representation - Superhero comics can be considered borderline SF
too, esp. in explanations of the heroes powers - Digital art in comics, beginning in the 1990s
22The Golden Age of SF Film
- Destination Moon (1950) by George Pal first SF
film made in colour - SF of the 1950s was characterized by advances in
special effects, but still often of relatively
low quality - Influenced by the advances in military science
and space exploration - Ranged from optimistic to apocalyptic - themes
that still continue
23SF on Television The Early Years
- First SF TV series was Captain Video (1949)
- Many early series were adventure programs meant
for younger audiences - Anthology series of the early 1960s, e.g. The
Twilight Zone, The Outer Limits, etc. - Star Trek began in 1966
24Some Related Subgenres
- SF/horror dates back to Frankenstein, Dr. Jekyll
and Mr. Hyde, etc. themes include mad
scientists, experiments gone awry, alien
invasions, etc. - SF/disaster films can be technological,
biological, environmental, or extraterrestrial - SF/mystery/suspense crimefighting technology,
forensics investigations of the alien or
paranormal - cf. Sawyer, Gibson, Murakami - SF/comedy humorous treatments of SF themes - cf.
Adams, Stephenson - Superhero narratives
- SF/romance/adventure space opera most common
subgenre of SF film
25SF Films of the 1960s and 1970s
- Most influential was 2001 A Space Odyssey (1968)
- Films of this time were more sophisticated in
plot and design
26- Star Wars A New Hope and Close Encounters of the
Third Kind both released in 1977 - Beginning of the blockbuster era big, flashy
adventures emphasizing visual imagery - Two main directions of films of the 1980s and
afterward idealistic and optimistic vs. dark and
dystopian - CGI imagery first used in early 1980s e.g. Tron,
The Last Starfighter
27More Developments in SF on Television
- Various Star Trek spinoffs began in 1987
- Prevalence of animation, for audiences of all
ages use of CGI in live-action series - Connections between TV and film, with series
being adapted from one to another - The Sci-Fi Channel (US) began in 1992 its
Canadian equivalent, the Space channel, began in
1997
28SF and Games
- Tabletop RPGs e.g. Space Opera, GURPS, etc.
- Computer games beginning with early examples
e.g. Space Invaders, Asteroids present-day
interactive fiction influenced by developments
in SF on film - Adaptations between films and games, or between
literature and games (Dick, Adams, and Gibson all
had games based on their writings, as did
Stephenson) - Influence of gamer culture on SF e.g. Gibson,
Banks, Stephenson
29SF on Radio
- Mainly anthology series or specials, most
famously Orson Welles 1938 adaptation of H.G.
Wells War of the Worlds (a Halloween special) - Adams radio plays are probably the best-known
contemporary example - Lem and Gibson have also had radio plays based on
their works
30SF Literature and Other Media
- Have been closely related from the beginning
- Verne and Wells are probably the most frequently
adapted SF authors - Literature adapted from other media
novelizations, spinoffs, sequels, etc.
31The CompLit 342 Reading List and Other Media
- Of the writers on our reading list, Dick has been
the most frequently adapted Adams has had the
most adaptations of a single work - Dick, Adams, and Gibson have the most diverse
adaptations (film/TV, radio/ audiobooks, computer
games, graphic novels) - Indirect adaptations Stephenson, Murakami
- Non-SF adaptations Murakami, Banks