LIFESTUDIO:HEAD - PowerPoint PPT Presentation

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LIFESTUDIO:HEAD

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MMS - Animation Sequence Files. LIFESTUDIO:HEAD File Types. GDP ... MMS - Animation ... head rotations were animated from MMS. Combining LS:HEAD and Maya ... – PowerPoint PPT presentation

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Title: LIFESTUDIO:HEAD


1
LIFESTUDIOHEAD Import-Export Plug-In for Maya
2
LIFESTUDIOHEAD Import-Export Plug-Ins
  • allow LSHEAD models and animations in 3ds max
    and Maya scenes

3
Import-Export Plug-In
4
LIFESTUDIOHEAD File Types
  • GDP - Main Model Files
  • MMA - Libraries of Animation Macro Muscles
  • MMS - Animation Sequence Files

5
LIFESTUDIOHEAD File Types
  • GDP - Main Model Files
  • - 3D meshes, muscle setup data, other model data
  • MMA - Libraries of Animation Macro Muscles
  • - definitions allowing to control facial
    expressions
  • MMS - Animation Sequence Files
  • - describe animation as a series of macro-muscle
    calls and their durations arranged along timeline

6
Import-Export Plug-In for Maya
7
Import-Export Plug-In for Maya
  • Exports skeleton animations, these are
    neck and head movements
  • to LSHEAD
  • Imports head models and facial animations
  • from LSHEAD

8
Combining Head and Body
9
Combining Head and Body
Pre
  • LS Head Neck "collar" is rigid
  • Maya Body collar duplicates neck collar
  • Both collars link to the same spine
  • Both collar parts will move as a single whole
    controlled by the same spine

10
Combining LSHEAD and Maya Animations
  • Import or create a body in Mayas scene

Skeleton has spine, neck, head
bones
11
Combining LSHEAD and Maya Animations
  • Skeletons spine, neck, head are animated

12
Combining LSHEAD and Maya Animations
  • Import head model from GDP file

Set GDP File type
13
Combining LSHEAD and Maya Animations
  • Head imported

Model added
14
Combining LSHEAD and Maya Animations
  • LSH_PhModifier controls head mesh

Try LSHEAD muscles
15
Combining LSHEAD and Maya Animations
  • LSH_Animator will control LSH_PhModifier

This menu Create LSH_Animator
16
Combining LSHEAD and Maya Animations
  • Import animation library from MMA file

This button Load MMA
17
Combining LSHEAD and Maya Animations
  • Import animations from MMS files

This button Add
18
Combining LSHEAD and Maya Animations
  • Still LSH_PhModifier is not connected to
    animation

19
Combining LSHEAD and Maya Animations
  • Connect LSH_Animator to LSH_PhModifier

This menu Connect LSH_Animator...
20
Combining LSHEAD and Maya Animations
  • Connect LSH_Animator to LSH_PhModifier

Select items from both list sides
Connect
21
Combining LSHEAD and Maya Animations
  • Now LSH_Animator can control head mesh through
    LSH_PhModifier
  • But head movement is not matched to body

22
Combining LSHEAD and Maya Animations
  • Fit body to neck -fit Mayas body collar to
    LSHead neck collar
  • Edit mesh to close gaps

23
Combining LSHEAD and Maya Animations
  • Connect head to bodys spine

Drag head node
onto bodys spine
24
Combining LSHEAD and Maya Animations
  • Head model is connected to body

25
Combining LSHEAD and Maya Animations
  • Now neck collar follows body spine
  • Here head rotations were animated from MMS

26
Combining LSHEAD and Maya Animations
  • You may want to control head rotations from
    skeletons neck and head bones

27
Combining LSHEAD and Maya Animations
  • Connect sceleton to LSH_PhModifier

This menu Connect Skeleton to
28
Combining LSHEAD and Maya Animations
  • Mayas neck and head bones are used as reference

Choose and set Neck bone
Choose and set Head bone
29
Combining LSHEAD and Maya Animations
  • Now LSHead model follows Mayas neck and head
    bones

30
The End
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