Title: Cellular Architecture and Basics
1Cellular Architecture and Basics
2Mobile Communications Space
- Subscribers
- Terminal Price, Size/Wt., Service Price and Model
(Minutes/Free), Range of Services (call forward,
email, etc), Roaming charges - Performance dropped calls, Voice quality,
Outage areas and coverage, Battery life,
Availability sp. during busy hours - Operating companies
- Performance and Cost Infrastructure technology
and cost, capacity, technology spectral
efficiency cell location and sizes, deployment
schedules, technology and deployment evolution,
Impact of data/IP - Business bottom line ARPU (revenues/user),
penetration and market share, Quality of service
(total), churn (lost customers -- can be
30/year, costs 400 to recover), Financing
3Mobile Communications Space
- Equipment and Technology Providers
- Technology, Selling existing infrastructure and
terminals, owning the interface to the
terrestrial PSTN switches, Developing and Selling
new infrastructure and terminals, Financing,
Impact of data, Impact of IP, New innovative
competitors
4Cellular Network Organization
- Use multiple transmitters
- Areas divided into cells
- Each served by its own antenna
- Served by base station consisting of antennas,
transmitters, receivers, and control unit - Band of frequencies allocated to carrier, carrier
allocates portions to each base station
5Cellular System Overview
6Wireless Infrastructure
From iec.org
7Cellular Systems Elements
- Base Station (BS) includes an antenna, a
controller, and a number of receivers - Made up of Base Transceiver Station (BTS) and
Base Station Controller (BSC) --- often one BSC
controls multiple BTSs - Mobile telecommunications switching office (MTSO)
connects calls between mobile units --Also
called Mobile Switching Center (MSC) - Two types of channels available between mobile
unit and BS - Control channels used to exchange information
having to do with setting up and maintaining
calls - Traffic channels carry voice or data connection
between users
8Cellular Architecture and Mobility
- Cellular Architectures Include
- Mobiles
- Base Stations
- In Adjacent Cells
- Switching Centers MSCs
- Interfaces to the PSTN
- With Networked MSCs
- A Key Factor is Mobility
- Requires Handoff as User Moves from Cell to Cell
- Requires Databases to Track User Mobility -- Used
by MSCs for Mobility Management
Other MSCs
Figure adapted from IEC cellular and wireless
tutorials. Iec.org
9Steps in an MSC Controlled Call between Mobile
Users
- Mobile unit initialization (power on)
- Mobile signals Base Station its there, Base
Station and MSCs update location registers - Mobile-originated call (push send button)
- Base Station and MSC accept route call
- Paging -- to called user via his Base Station
- Or call routed to PSTN phone
- Call accepted by called user
- Ongoing call (traffic channels with controls)
- Handoff as mobile unit moves to adjacent cell
10System Operations
- Information Transport
- Air Interface Defines the Protocol -- Frequency
Band(s), Uplink/Downlink, Multiple Access Scheme,
Modulation/ Demodulation and Coding/Decoding,
Bandwidths and Data Rates - Call Management
- Call setup, release, maintenance
- Uses control channel signaling, backend I/F to
PSTN - Mobility Management
- Registers/tracks user location, handoff, handles
roaming - Authentication/Encryption
- Authentication in network, encryption options
- Radio Resource Management
- Manages power, assigns channels, supports other
functions
11How can a wireless system (e.g. cellular) have
users in the same geographic area not interfere
with one another?
Multiple Access
Answer Multiple Access Technique
Wireless System
U
U
U
U
U
U
U Users Throughout Area
12Multiple Access
- N channels, shared by M users
- Multiple Access technique defines the N channels
and assigns them to M users - One example is frequency channels, each assigned
to a TV station (nearly) permanently -- the M
users are the M TV stations and a license gives
each a channel - Here NM --- in fact some UHF channels can
remain unlicensed, unassigned - In cellular the M users are usually many more
than the N channels -- users ask for channels and
later complete phone calls so the assignments are
dynamically changing
3
.
N
2
1
13 Multiple Access Techniques
- Multiple Access is the scheme used to allow
multiple users to operate transceivers without
interfering with each other - It defines physical channel separations based on
some physical signal characteristic - Common schemes
- FDMA -- based on frequency separation
- TDMA -- based on time separation
- CDMA -- based on code separation
- SDMA -- based on spatial separation
14Frequency Division Multiple Access --- FDMA
15Time Division Multiple Access -- TDMA
16Multiple Access Schemes
From Goodman
17Multiple Access Efficiency
- The M.A. technologies driven by critical
features efficiencies - FDMA is oldest, used most with analog modulations
- Used in analog AMPS cellular systems, power
hungry - In AMPS provides 2.25 calls/MHz/cell or 56
calls/cell - TDMA was next, used in 2G cellular/PCS, digital
phones - Digital modulations and technology, less power
hungry - In US TDMA does 7 calls/MHz/cell or 210
calls/cell - CDMA introduced for 2G cellular/PCS, also digital
- Spread spectrum modulations and codes, also less
power hungry - IP/chipsets initially Qualcomm controlled
- Does about 15-30 calls/MHz/user (soft limit), or
450-900 calls/cell - Broadband version is 3G, coming slowly, first in
Europe, Japan - Also used in WLAN (802.11), no Qualcomm IP
18Channels
- Physical Channels
- The physical resource unit assigned to carry
information - eg, a wire, a frequency and bandwidth (for FDMA,
like for radio and TV channels), a time slot (for
TDMA), a code (for CDMA) ---- defined at layer 1
of the ISO stack - Logical Channels
- Defined by the nature of the information they
carry and the format ---- defined at layer 2 of
the ISO stack - eg, paging channel, or sync channel, or pilot
channel, or traffic channel - Circuits often used interchangeably with
channels or links
19Air Interface Layers
From Goodman
20Links
- Multiple use term
- Refers to point to point electromagnetic path
between transmitter and receiver - Also refers to the physical connection
established between transmitter and receiver - Forward or Downlink refers to Base Station to
user link - Reverse or Uplink refers to user to Base Station
link
21Channel Types
- Logical channels are mapped to physical channels
by assigning specific physical parameters for
transmission - Channels can be traffic channels (carries user
data) or control channels (controls the
communications link) - Traffic channels typically want be be as high a
data rate as possible so the link is used
effectively to transfer the user data - Control channels typically want to be as low a
data rate as possible so this overhead does not
waste channel capacity - In cellular control channels are used to make
calls, synchronize the different radios and
clocks for transmissions, handoff as you move to
another cell, and hang-up - Traffic channels carry the voice
22Mobile Radio Propagation Effects -- The
Challenge of Wireless
- Signal strength
- Must be strong enough between base station and
mobile unit to maintain signal quality at the
receiver - Must not be so strong as to create too much
cochannel interference with channels in another
cell using the same frequency band - Distance based signal attenuation -- often not
line of sight (ie, worse than free space) - Fading and ISI
- Signal propagation effects such as multipath
cause fading of signal strength and some
distortion - Fast and slow fading
- Slow fading by interposed physical structures as
the user moves in and out of sight ---- requires
a margin for shadowing to be used in planning
needed power - Fast fading due to interference from a number of
multi-path signals adding and subtracting
together. - Also causes signal shape distortion and (ISI)
inter-symbol interference - Requires significant signal processing to
mitigate effect
23Traffic Engineering
- Ideally, available channels would equal number of
subscribers active at one time - In practice, not feasible to have capacity to
handle all possible loads - For N simultaneous user capacity and L
subscribers - L lt N non-blocking system
- L gt N blocking system
24Blocking System Performance Questions
- Probability that call request is blocked?
- What capacity is needed to achieve a certain
upper bound on probability of blocking? - What is the average delay?
- What capacity is needed to achieve a certain
average delay?
25Traffic Intensity in Erlangs
- Load presented to a system, defined in Erlangs
- ? mean rate of calls attempted per unit time
- h mean holding time per successful call, call
duration - A average number of calls arriving during
average holding period - Example 1 One call lasting 10 minutes made every
hour is a traffic load of (1/hour)(one sixth of
an hour)1/6 Erlangs - Example 2 a channel used for twenty minutes
during an hour is passing .33 Erlangs of traffic
26Factors that Determine the Nature of the Traffic
Model
- Manner in which blocked calls are handled
- Lost calls delayed (LCD) blocked calls put in a
queue awaiting a free channel - Blocked calls rejected and dropped
- Lost calls cleared (LCC) user waits before
another attempt - Lost calls held (LCH) user repeatedly attempts
calling - Number of traffic sources
- Whether number of users is assumed to be finite
or infinite
27Probability of Blocking
For Erlang type B, LCC and infinite sources Note
this is what is normally used in traffic analysis
C number of channels needed Atotal traffic
offered in Erlangs
28Source Rappaport p.49
29Blocking Example
- Traffic Intensity per user
- 2 calls/hour, 3 minutes each
- Au .1 Erlangs (traffic intensity per user)
- If 20 channels available, how many users can be
supported with blocking probability of .5 - AUxAu so UA/Au -- A is total Traffic Intensity
- From figure, A11
- So U110
30 Issues in Wireless -- 1
- Operating Companies --- Critical
- ARPURevenues/user gtgtgt services
- Quality of Service (Total) voice quality/BER,
dropped calls, calls blocked - Spectrum Owned or Trying to Get/Buy
- Deployment schedules and coverage
- Churn of customers lost --- expensive
31 Issues in Wireless -- 2
- Operating Companies --- Other
- Infrastructure Technology -- Multiple Access
Technique, Cost - Evolution from One to the Next One
- 2G to 2.5G to 3G
- Capacity and Coverage
- Spectral Efficiency -- Spectrum is Expensive
- Calls/MHz/sq.km or Calls/MHz/cell
32 Issues in Wireless -- 3
- Users
- Terminal size/weight, price, features, looks
- Battery life
- Service price and model (flat, weekend, long
distance, roaming) - Quality of Service (as in Issues 1) and Coverage
- Anytime, anywhere --- Including busy hour calls,
busy intersections, out in boonies
33Prevalent Cellular/PCS Protocols
- Protocols require (inter)national standardization
- Air Interface and Backbone or Core Network
- AMPS --- analog, 50 MHz in 824-895 MHz in US, FM,
FDMA, 30 KHz channels - European band is 50 MHz in 890-960 MHz, used for
GSM and AMPS - US TDMA (IS-54/136) --- digital, AMPS bandsPCS
band, 30 KHz carries 3 TDMA channels, DQPSK,
multiple 30 KHz carriers (so, called FDMA/TDMA
also) - CDMA (IS-95) --- digital, AMPS bandsPCS band,
1.25 MHz carrier uses CDMA channelization, PSK - PCS/DCS bands --- 1850-1910 and 1930-1990 MHz
(PCS) in US, 1710-1785 and 1805-1885 MHz (DCS) in
Europe - GSM --- digital, in 890-960 MHz band DCS band,
TDMA, GMSK, 200 KHz carries 8 TDMA channels,
multiple 200 KHz carriers (so, called FDMA/TDMA
also) - 3G --- Two prevalent forms, WCDMA and CDMA2000,
both CDMA but first also TDMA, 5 MHz carriers
uses CDMA for channelization in WCDMA and CDMA200
3x, CDMA2000 1X is like CDMA above. 3-4 other
standards incl. TDMA versions. - Backend networks fall into two types
GSM/European, and IS-41 in US