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FAST TCP

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... TCP Vegas. Network model ... Dynamical system of TCP Vegas pl (t) = ( yl ( t ) cl ) / cl ... The Vegas model is locally asymptotically stable around the ... – PowerPoint PPT presentation

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Title: FAST TCP


1
FAST TCP
  • Speaker Ray
  • Veune Room 1026
  • Date 25th October, 2003
  • Time 1000am

2
Motivation
  • Demand for ultrascale networking
  • HENP (High Energy and Nuclear Physics)
  • Data volumes of tens of Petabytes (1015) to
    Exabytes (1018)
  • Require Terabit/sec (1015 bit/sec or
    1000Gbit/sec)
  • Scalability problem of TCP
  • Losses must be extremely rare
  • TCP must induce loss
  • Underutilization and oscillation

3
Scalability problem of TCP extremely loss packet
loss possibility
  • Rate 1.3 MTU / (RTT sqrt(Loss))
  • MTU 1500bytes, RTT 10ms

4
Scalability problem of TCP inevitable packet loss
  • TCP needs to create losses
  • Single bit network feedback signal

5
Scalability problem of TCP Underutilization and
oscillation
  • AIMD (1, 0.5)
  • At large window size (in excess of 10,000 pkts)
  • Halving window on loss event is too drastic
  • Increasing window by one packet per RTT is too
    conservative

6
FAST TCPAchievement
  • CERN (European Organization for Nuclear Research)
    sent 1.1 Terabytes of data at 5.44 Gbps
  • Full-length DVD film in 7 seconds !!

7
FAST TCP
  • Flow based vs Packet based
  • Network delay vs Packet loss
  • TCP-Vegas vs TCP-Reno
  • Stabilized Vegas

8
TCP VegasTechniques
  • New Retransmission Mechanism
  • Congestion Avoidance Mechanism
  • Modified Slow-Start Mechanism

9
TCP VegasNew Retransmission Mechanism
  • Timeout
  • n duplicate ACKs

10
TCP VegasNew Retransmission Mechanism
  • Check time record for the first duplicate packet
  • non-duplicate ACKs first or second after
    retransmission
  • Catch other segment lost previous to
    retransmission

11
TCP VegasCongestion Avoidance Mechanism
  • Detect network delay by monitoring RTT
  • BaseRTT and ActualRTT

12
TCP VegasCongestion Avoidance Mechanism
  • Expected WindowSize / BaseRTT
  • Diff Expected - Actual
  • Diff 0, decrease sending rate
  • Diff 0, increase sending rate
  • a

13
TCP VegasCongestion Avoidance Mechanism
  • Extra buffers occupied
  • BaseRTT 100ms, segment size 1KB
  • Expected WindowSize / BaseRTT
  • a 30KB/s, ß60KB/s
  • a 30KBps 100ms / 1KB 3
  • ß 60KBps 100ms / 1KB 6

14
TCP VegasCongestion Avoidance Mechanism
  • aß
  • Diff
  • increase one segment per RTT
  • Diff a
  • no change in windows size
  • Diff a
  • decrease one segment per RTT

15
TCP VegasSlow-Start Mechanism
  • TCP-reno
  • Send two segment for each ACK received
  • Exponential growth every RTT
  • TCP-Vegas
  • Exponential growth every alternative RTT
  • ?threshold
  • Diff ?
  • Changes from slow-start mode to linear I/D mode

16
Stability of TCP Vegas Network model
  • Set of L links with finite capacities c
  • c (cl , l ? L)
  • N sources indexed by r
  • Each source r uses a set of link defined by the L
    ? N routing matrix
  • Rlr
  • if source r uses link l
  • 0 otherwise

17
Stability of TCP VegasNetwork model
  • For each link l, the congestion measure pl(t) is
    call price
  • For each source r, it maintains a rate xr(t) in
    packets/sec
  • Equilibrium forward delay from source r to link l
    ?
  • Equilibrium backward delay from link l to source
    r ?

18
Stability of TCP VegasNetwork model
  • Aggregate price source r observes in its path
  • qr(t) ? Rlr pl (t - ? )
  • Aggregate source rate link l observes
  • yl (t) ? Rlr xr (t - ? )

x1(t)
p1(t)
p3(t)
p4(t)
x2(t)
p2(t)
l
r
19
Stability of TCP VegasNetwork model
  • Tr denote equilibrium RTT
  • ? ? Tr, ? l ? L
  • Dynamical system of TCP Vegas
  • ?pl (t) ( yl ( t ) cl ) / cl if pl (t) 0
  • ( yl ( t ) cl ) / cl ) if pl (t) 0
  • ?xr (t) 1/Tr 2(t) sgn( 1 xr(t)qr(t) / ?rdr )
  • Tr (t) dr qr( t )
  • Where sgn(z) 1 if z 0, -1 if z z 0
  • (z) max 0 , z

20
Stability of TCP Vegas Approximate model
  • ?xr (t) 1/Tr 2(t) sgn( 1 xr(t)qr(t) / ?rdr )
  • sgn(z) ? 2/? tan-1 (?z)
  • ? ?? ?
  • ?xr (t) (2/?Tr 2(t))tan-1 ?(1 xr(t)qr(t) /
    ?rdr )

21
Stability of TCP Vegas Approximate model
  • In equilibrium, the source rate xr and aggregate
    price qr satisfy
  • xr qr ?r dr

22
Stability of TCP Vegas Theorem 1
  • Suppose for all r, k0Tr ?? maxr Tr for some k0.
  • Let M be an upper bound on the number of links in
    the path of any source, M ? maxr ?l Rlr.
  • The Vegas model is locally asymptotically stable
    around the equilibrium point (xr , yl , pl ,
    qr ) if
  • maxr xr Tr sinc ? (n / xr Tr )
  • n 2?/?
  • Let ?(a) be the unique solution in ( 0, ?/2) of ?
    tan? a as a strictly increasing function of a
  • sinc ? sin? /?

23
Stability of TCP Vegas Theorem 1
  • maxr xr Tr sinc ? (n / xr Tr )
  • ?() is strictly increasing
  • sinc() is strictly decreasing
  • LHS is strictly increasing in windows size xr Tr
  • Theorem 1 Stability condition impose a limit on
    max windows size

24
Stability of TCP Vegas Corollary 2
  • maxr xr Tr sinc ? (n / xr Tr )
  • All source has the same target queue length, ?r
    dr ? for all r
  • Corollary 2 LHS is strictly increasing in qr /
    Tr , implying a lower bound on queueing delay

25
Stability of TCP Vegas Corollary 3
  • Since ?() 2 / ?, k0 ? 1
  • Corollary 3 minr qr / Tr 2M / ?
  • If M?? 2, then RHS bigger than 1, since Tr dr
    qr
  • M 1
  • The stability condition cannot be satisfied if a
    source has more than one link
  • Sufficient in multilink case
  • Necessary and sufficient in single-link-homogeneou
    s-source case

26
Stability of TCP Vegas Single link with
homogeneous source
  • A single link of capacity c,
  • Shared by N homogeneous source,
  • with round trip propagation delay d

27
Stability of TCP Vegas Single link with
homogeneous source
  • From corollary 3 qr / Tr 2 / ? for all r
  • Tr / qr
  • d / qr d
  • Since qr ? / xr (? N)/c
  • cd
  • Conclusion bandwidth delay product should be
    small

28
Stabilized Vegas
  • ?xr (t) (2/?Tr 2(t))tan-1 ?(1 xr(t)qr(t) /
    ?rdr )
  • ?xr (t) (w/Tr 2(t))tan-1 ?r(t)(1
    xr(t)qr(t)/?rdr -??r(t) ?qr(t))
  • 1 xr( t ) qr( t ) /?r dr
  • 1 xr( t ) qr( t ) /?r dr -??r( t ) ?qr( t )
  • ?r( t ) (1 / ?) ( Tr( t ) / qr( t ) )
  • ?r( t ) ( ??? / w ) ( xr( t ) Tr( t ) )

29
Stabilized Vegas
  • The gain ?r( t ) serves as a normalization to
    ?qr( t )
  • Additional differential term ??r( t ) ?qr( t )
    anticipates the future of qr( t )
  • Without xr( t ) will increase if xr(t)qr(t)?rdr
  • Even xr(t)qr(t)/?rdr is small, xr( t ) may
    decrease if prices are rapidly growing

30
Stabilized Vegas
  • Stability condition for stabilized Vegas
  • where ? tan-1 ( (2??)/(1-?) )
  • Stabilized Vegas can choose a small
  • ( a0, ??(0,1) ) such that RHS can be larger
    for better stability of the original Vegas cd (?/2 1) ? N

31
Simulation Results
One-on-One (300KB and 1MB) Transfers c
200KB/s 50ms delay
32
Simulation Results
  • ? 20
  • N 100 flows
  • Fixed packet size of 1KB
  • FIFO /w Droptail, queue capacity 20000
  • ( a , ? ) ( 0.5 , 0.015 )

33
Simulation Resultsc 100 pkts/s and d 10ms
34
Simulation Resultsc 1000 pkts/s and d 10ms
35
Simulation Resultsc 100 pkts/s and d 100ms
36
Simulation Results
37
Experimental Results
  • FAST TCP was first demonstrated publicly in
    during the SuperComputing Conference (SC2002) in
    Baltimore, MD, in November 1622 2002
  • Caltech-SLAC research team
  • CERN
  • DataTAG
  • StarLight
  • TeraGrid
  • Cisco
  • Level(3).

38
Experimental Results
39
Experimental ResultsThroughput and utilization
  • SC2002 FAST experimental result
  • Current TCP implementation in Linux v2.4.18 on
    Jan 27-28, 2003

40
FAST TCPConclusion
  • Problem of current TCP
  • Equilibrium
  • Dynamic problem
  • FAST TCP
  • Equation-based control with queuing delay
  • TCP Vegas
  • Stabilized Vegas

41
QA
42
Thank you
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