Title: Computer games In Post PC perspective
1Computer gamesInPost PC perspective
Ruby Shamir, 2005
2Mama do not worry!
3Your son will not spend all day sitting lonely,
playing computer games
4He will play them while running and jumping with
his friends
5Lecture outline
- Games characteristics
- Available technologies
- A gaming scenario
- Current developments
- A game prototype
61. Games characteristics
Computer games
Natural games
7computer games
Sitting alone in front of a screen, all the body
is static and only the eyes and hands, doing
repetitive movements.
8computer games risks
Tension, stress, headaches
Eyestrain
carpal tunnel syndrome
Back and neck pain
Mental damage ?
( http//www.lasa.org.uk/knowledgebase/pages/mngco
mphealthsafety.shtml )
9computer games benefits
You can be anywhere, everyone and in any time
You can communicate with other players Which may
be very far away
10computer games benefits
Enjoy games with Graphical effects
Sound effects Communication with other
players
From Star Wars Galaxies An Empire Divided
11computer games benefits
From The final fantasy
12computer games benefits
From Yahoo games
13Natural games
Players Running, Jumping, Climbing, Yelling,
14Natural Games risks
Accidents
Players are Running, Jumping, Climbing, Yelling,
Players might fall and be injured
15Natural Games benefits
Moving the body, More natural
16Can we merge the game styles and enjoy the
benefits of both worlds?
17YES!
- By Merging Mobile Computing, Localization, and
Gaming technologies we can get the Best of Both
Worlds!
182. Available technologies
192. Available technologies
Mobile Phones
202. Available technologies
Mobile Phones
1.52 billion mobile users (140 million at US)
www.cellular.co.za/stats/stats-main.htm World
Population estimation http//www.ibiblio.org/luna
rbin/worldpop
212. Available technologies
Mobile Phones
Half of world to have mobile phone by 2015
(Jorma Ollila, Chairman and CEO of Nokia)
http//www.geek.com/news/geeknews/2004Feb/bpd20040
226024015.htm World Population estimation
http//www.ibiblio.org/lunarbin/worldpop
222. Available technologies
Mobile Phones with camera
For example Sony Ericsson K700i
Back view
Front view
232. Available technologies
Mobile Phones with camera
Camera Phones Set to Dominate Mobile Phone
Handset Market
http//www.tekrati.com/T2/Analyst_Research/Researc
hAnnouncementsDetails.asp?Newsid4305
242. Available technologies
Mobile Phones display devices
Sagem myX-8
Sharp TM200
320x240 pixels 262 K colors 300 GBP
252. Available technologies
Mobile Phoneswith navigation system
- for example CoPilot Live Smartphone with Mini
SD128 QS Card, 134.98 - what is GPS / GNSS ? Look at http//www.redsword
.com/GPS/apps/general/how.htm
262. Available technologies
Mobile Phoneswith navigation system
the number of GNSS-enabled phones worldwide will
increase from 28 million in 2003 to close to two
billion in 2020
http//www.gpsworld.com/gpsworld/article/articleDe
tail.jsp?id72185skdatepageID2
272. Available technologies
HMD devices
282. Available technologies
HMD devices
- 180 and up
- HMD devices without navigation.
- 650 and up
- HMD devices with 3 DOF navigation.
- Navigation systems for HMD
- 3 DOF from 1000
- 6 DOF from 2800
Available HMD compared at http//www.stereo3d.com
/hmd.htm
292. Available technologies
Augmented Reality Systems
Align and Merge between virtual and real worlds
AR System
A good start www.se.rit.edu/jrv/research/ar/intr
oduction.html
302. Available technologies
Augmented Reality Systems
Align between virtual and real worlds
Using vision techniques Get locations of objects
relative to users view. Local
navigation. Small error.
Using physical systems Get locations of objects
relative to the user. Global navigation.
large error.
312. Available technologies
Integration of technologies for gaming
323. A game scenario
33HMD with Camera and navigation system
Cellphone with Camera and navigation system
34Ruby have some time
35So, he starts a DD game
Main menu
Calls
Phones book
Settings
Games
21/12 1730
36Games menu
Ping Pong
Jumpy Fish
Dungeons Dragons
Basketball
21/12 1730
37Dungeons Dragons
Successfully Connected to Games Server
21/12 1730
38Ruby selects his preferred character ,weapon and
armor
Dungeons Dragons
21/12 1731
39Dungeons Dragons
21/12 1731
40Dungeons Dragons
21/12 1732
41Now the mobile phone of Ruby is a deadly
weaponand an enhanced 3D DD world is displayed
throw his HMD sunglasses and Mobile phone
42(No Transcript)
43(No Transcript)
44(No Transcript)
45After some fight Ruby wins and finds a treasure
map
46(No Transcript)
47 Ruby navigate himself to the treasure.In the
way he fights some creatures and collects helpful
staff
48(No Transcript)
49(No Transcript)
50Ruby fights against other human player, which try
to protect the treasure
51A sign indicates that navigation is correct
52A hard question
Ruby send SMS with the right answer
53The final fight
54(No Transcript)
554. Current state overview
Current mobile phone games
Many 80s and 90s games are available to
download (Java)
Current augmented reality games
Several research sites Only one (very limited)
commercial game
56Mobile phones games
Current mobile phone games
Current augmented reality games
57Current mobile phone games
From www.myphonegames.co.uk
58Augmented Reality games
Current mobile phone games
Current augmented reality games
59 Current Augmented Reality gamesEyetoy
From PlayStation
60 Current Augmented Reality games Eyetoy
- Technologies used
- Camera
- Vision based techniques
- Technologies not used
- Global Navigation system
- Communication
- Mobile device
- 3D graphics
61 Current Augmented Reality games Eyetoy
Limits No 3D graphics No Mobility No far
Multiplayer
62 Current Augmented Reality
gamesGPSTron
Regular Tron
From http//datenmafia.org/gpstron/index-engli
sh.php
63 Current Augmented Reality
gamesGPSTron
64 Current Augmented Reality
gamesGPSTron
Regular tron
65 Current Augmented Reality games
GPSTron
- Technologies used
- Mobile device
- Global Navigation system
- Communication
- Technologies not used
- Vision based techniques
- 3D graphics
- Camera
66 Current Augmented Reality games
GPSTron
Limits No 3D graphics, No Reality enhancement,
67 Current Augmented Reality games Savannah
From http//www.nestafuturelab.org/showcase/sa
vannah/savannah.htm
68 Current Augmented Reality games Savannah
69 Current Augmented Reality games Savannah
- Technologies used
- Mobile device
- Global Navigation system
- Communication
- Technologies not used
- Vision based techniques
- 3D graphics
- Camera
70 Current Augmented Reality games Savannah
Limits No 3D graphics, No Reality enhancement,
71 Current Augmented Reality gamesThe
invisible train
From http//studierstube.org/invisible_train/
72 Current Augmented Reality gamesThe
invisible train
73 Current Augmented Reality gamesThe
invisible train
74 Current Augmented Reality gamesThe
invisible train
- Technologies used
- Mobile device with camera
- Vision based techniques
- Communication
- 3D graphics
- Technologies not used
- Global Navigation system
75 Current Augmented Reality gamesThe
invisible train
Limits Play with a specific board, so you are
not so mobile
76 Current Augmented Reality gamesAR quake
From http//wearables.unisa.edu.au/projects/ARQu
ake/www/index.html
77 Current Augmented Reality gamesAR quake
78 Current Augmented Reality gamesAR Quake
- Technologies used
- Mobile device with camera
- Global Navigation system
- Communication
- HMD
- Technologies not used
- Vision based techniques
79 Current Augmented Reality gamesAR Quake
Limits No precise location in multiplayer
game. Can be played in a known environment only.
80 Current Augmented Reality games Human
Pac - Man
Regular Pac-Man
From http//mixedreality.nus.edu.sg/research/H
P/HP_webpage/research-HP-infor.htm
81 Current Augmented Reality games Human
Pac - Man
82 Current Augmented Reality games Human
Pac - Man
From http//mixedreality.nus.edu.sg/research/H
P/HP_webpage/research-HP-infor.htm
83 Current Augmented Reality games Human
Pac - Man
- Technologies used
- Mobile device
- Global Navigation system
- Communication
- 3D graphics
- Camera
- Technologies not used
- Vision based techniques
84 Current Augmented Reality games Human
Pac - Man
Limits Can be played only in a known game zone.
856. A game prototype
86Survive
6. A game prototype
- A first person shooting game prototype.
- This game mixing computer and natural game
characteristics. - The aim of the game is to shoot your enemy
before he will do that to you - Due to time constraint this prototype wrote with
MATLAB and it works with laptops, but it can be
written with JAVA and work on other mobile
devices as well.
876. A game prototype
Survive System structure
Player 1
Player 2
Game Data
World
World
Enhance view
Enhance view
886. A game prototype
- Technologies used
- Mobile device
- Communication
- Camera
- Vision based techniques
- Technologies not used
- 3D graphics
- Global Navigation system
896. A game prototype
Limits No global navigation 2D graphics
90Play !
91Thank you !