Title: STORY OF THEME AND PLOT
1STORY OF THEME AND PLOT
- JOHN RAINEY MFA
- RAINEY SCRIPT CONSULTING
2INTRODUCTION
- Relationship between plot and theme
- Holistic process of screenwriting
- Character vs story idea
- Inspirational bits and pieces
- Audience participation exercise
- Dispelling a misperception
- Point-of-view character in a film
3STORY POINTS OF VIEW 1 MAIN CHARACTER THAT
TRANSFORMS
- EXAMPLES
- CASABLANCA - Rick
- ADAPTATION - Charlie
- A FEW GOOD MEN - Danny
- THUNDERHEART - Ray
- JERRY McGUIRE - Jerry
- PULP FICTION Jules
- STAR WARS Luke
- GOOD WILL HUNTING - Will
- ITS A WONDERFUL LIFE George
- MILLION DOLLAR BABY - Frankie
- AND A ZILLION MORE
4STORY POINTS OF VIEW 2MAIN CHARACTER THAT
MAINTAINS STEADFAST VALUES
- EXAMPLES
- LEONES SPAGHETTI WESTERNS
- BRAVEHEART - William
- GLADIATOR - Maximus
- SPARTACUS - Spartacus
- BILLY JACK - Billy
- HIGH NOON Marshal Will Kane
- SHANE - Shane
- PULP FICTION - Butch
- BEVERLY HILLS COP - Axel
5STORY POINTS OF VIEW 3MAIN CHARACTER THAT
TAKES A DESTRUCTIVE PATH
- EXAMPLES
- CITIZEN KANE Charles Foster Kane
- ANGEL HEART - Harry
- SCARFACE - Tony
- LOOKING FOR MISTER GOODBAR - Theresa
- MACBETH - Macbeth
- PULP FICTION - Vincent
- MEMENTO - Leonard
- TAXI DRIVER - Travis
- THE WILD BUNCH - Pike
6STORY POINTS OF VIEW 42 main characters
(ROMANTIC COMEDIES BUDDY FILMS)
- EXAMPLES
- -WHEN HARRY MET SALLY Harry Sally
- -MOONSTRUCK Loretta Ronny
- -YOUVE GOT MAIL Joe Kathleen
- - SLEEPLESS IN SEATTLE Sam Annie
- -TWO WEEKS NOTICE Lucy George
- -HOW TO LOSE A GUY IN 10 DAYS Ben Andie
- -PRETTY WOMAN Edward Vivian
- -MIDNIGHT RUN Jack Jonathan
- -48 HOURS Jack Reggie
- -PLANES, TRAINS, AUTOMOBILES Neal Del
- -ODD COUPLE Felix Oscar
- -THELMA AND LOUISE Thelma Louise
-
7STORY POINTS OF VIEW 5 MULTIPLE CHARACTER
PERSPECTIVE
- EXAMPLES
- TRAFFIC
- PULP FICTION
- THE BIG CHILL
- GRAND CANYON
- LOVE ACTUALLY
- SHORT CUTS
- NASHVILLE
- WELCOME TO L.A.
- AMERICAN BEAUTY
- SYRIANA
8INTRODUCTION TOMAIN CHARACTER THAT TRANSFORMS
- HERO(INE)S JOURNEY STORY
- WHAT HOLLYWOOD LOOKS FOR IN SPECS
- THE TEMPLATE FOR MOST FILMS
- BEST FOR WRITING SAMPLE
- COHESIVE PLOT
- EMOTIONAL THEMATIC CENTER
- SOURCE OF STORY SPINE (STRUCTURE)
9DEFINITION OFMAIN CHARACTER THAT TRANSFORMS
- TAKES THE QUESTING JOURNEY
- MAKES EMOTIONALLY RISKY DECISIONS
- EXPERIENCES EXPANSION OF CONSCIOUSNESS
- BRINGS VALUES BACK INTO BALANCE
- REACHES A SATISFACTORY GOAL
10Main Character 1 AS PROTAGONIST
- CALLED HERO(INE)
- Examples
- A FEW GOOD MEN
- AN OFFICER AND A GENTLEMAN
- THUNDERHEART
- CASABLANCA
- ON THE WATERFRONT
- THE WIZARD OF OZ
- MILLION DOLLAR BABY
- STAR WARS
- GOOD WILL HUNTING
- DIE HARD
11Main Character 2DIFFERENT FROM PROTAGONIST
- Examples
- SHAWSHANK REDEMPTION - Red
- TO KILL A MOCKINGBIRD - Scout
- PRIMARY COLORS Henry Burton
- ROSEMARYS BABY - Rosemary
- MILLION-DOLLAR BABY Frankie
- TERMINATOR Sarah Conners
- V FOR VENDETTA - Evey
12MAIN CHARACTERS JOURNEYS CREATE PLOT AND THEME
- OUTER JOURNEY CREATES THE PLOT
- Decisions Actions
- Creates Antagonist
- Creates Story Structure
- INNER JOURNEY CREATES THE THEME
- Storys Emotional Engine
- Moral Dilemma
- Main Characters arc
- PLOT THEME COMBINE TO CREATE STORY SPINE
13THEME?
- UNIVERSAL SUBJECT?
- TRAFFIC drugs
- MILLION DOLLAR BABY boxing
- STAR WARS oppression
- PERSONAL VALUE?
- TRAFFIC family connection
- MILLION DOLLAR BABY emotional vulnerability
- STAR WARS personal power
14DEFINITION OF THEME
- Theme is implied as a result of the inner
emotional transformational journey that the
point-of-view character takes, which is initiated
by a Life-Challenging Decision toward an outer
quest. - The THEME is a resolution of the main characters
needs and yearnings as the result of some past
experience, or ghost, that throws a value out of
balance in his/her psyche -- the Theme goal.
15PLOT SPINE
- LIFE-CHALLENGING DECISIONS
- SERIES OF ACTIONS AND OBSTACLES
- APOTHEOSIS
- ATONEMENT
- SELF-REALIZATION
16DEFINITION OF PLOT
- A coordinated series of actions taken by the main
character in the direction toward accomplishing
an outer quest. - The PLOT shows us what the main character will do
to fulfill his needs -- the Plot goal.
17MC BACK-STORY LAYERS
REDEEMING QUALITY
18DEFINITION OF REDEEMING QUALITY
- A soul quality manifested in a characters action
that has life-supporting, life-enhancing value.
Hollywood has coined the phrase pet the puppy
scene where a character does something positive
early in the story that bonds the audience to
him. This action of pure, positive energy shows
the audience for whom to root, and gives it the
impression that this character deserves to
succeed in a quest.
19EXAMPLES OF REDEEMING QUALITY
- ALADDIN Steals his breakfast only to give it
away to two street urchins. - A FEW GOOD MEN Dan shows intelligent humor when
he plea bargains a case during batting practice. - ROCKY Rocky doesnt break the guys thumbs he
walks the girl home whos hanging out with hoods. - MILLION DOLLAR BABY Frankie pays for Willies
wifes car. - STAR WARS Luke takes pity on R2D2 urges his
uncle to purchase him along with C3PO. - GOOD WILL HUNTING Will solves the theorem and
tells no one. - WIZARD OF OZ Dorothy smothers Toto with love.
- DIE HARD John carries a huge teddy bear through
the airport. - CASABLANCA Ricks kind to his employees.
20MC BACK-STORY LAYERS
REDEEMING QUALITY
21DEFINITION OF EMOTIONAL WOUND
- Blow to ones ego in formative years, like
rejection, emotional abandonment, result of
physical injury or abuse, psychic abuse, birth
trauma, etc.
22MC BACK-STORY LAYERS
REDEEMING QUALITY
SHADOW/GHOST
23DEFINITION OF SHADOW/GHOST
- From the Emotional Wound arises a shadowy
specter of the psyche, which blocks the light of
consciousness. It is an inner phantom that
haunts and distorts ones perception.
24MC BACK-STORY LAYERS
REDEEMING QUALITY
SHADOW/ GHOST
EMOTIONAL ARMOR
25DEFINITION OF EMOTIONAL ARMOR
- Feeling the fear from the haunting specter of an
Emotional Wound, one creates a persona that
attempts to protect the being and ward off any
further attacks on ones vulnerability. Some
build muscles some grow fat some develop skills
(social, physical, intellectual, artistic) some
accumulate knowledge. A belief system is
constructed that manifests as mannerisms and
attitudes presenting a mask that hides the ghost
of the wound even from the being wearing the mask
of emotional armor.
26EXAMPLES OF EMOTIONAL ARMOR
- HAMLET Hamlets scathing wit and probing
analysis - A FEW GOOD MEN Danny plea bargains
- GOOD WILL HUNTING Will slams people with
brilliance and fists. - THUNDERHEART Rays FBI suit and tie and
ultra-short hair - CASABLANCA Rick sticks his neck out for nobody.
- MILLION DOLLAR BABY Frankie doesnt train girls.
Tough aint enough. Always protect yourself. - ROCKY Rocky maintains low expectations.
- STAR WARS Luke goes along with the program.
- SHAWSHANK REDEMPTION Red goes along with the
program. - DIE HARD John needs to be in control.
27MC BACK-STORY LAYERS
REDEEMING QUALITY
SHADOW/ GHOST
EMOTIONAL ARMOR
CHARACTER FLAW/VALUE OUT OF BALANCE
28DEFINITION OF CHARACTER FLAW
- A DEFECT OR SHORTCOMING OF SOME INTANGIBLE HUMAN
VALUE THAT MANIFESTS AS A NEGATIVE TRAIT, OR THE
SHADOW SIDE OF A POSITIVE VALUE.
29DEFINITION OF HUMAN VALUE
- A principle, standard, or quality considered
worthwhile or desirable, such as faith, hope,
charity, justice, prudence, fortitude,
temperance, appreciation, humility, compassion,
gratitude, honor, etc. - Boy Scout code.
30DEFINITION OFVALUE OUT OF BALANCE
- Some principle, standard, or human quality that
has been compromised or neglected in the main
character as a result of assuming the protective
nature of emotional armor through beliefs,
attitudes, and behavior that rule character
choices.
31MOVIE EXAMPLES OFVALUE OUT OF BALANCE
- A FEW GOOD MEN compromised integrity (Integrity)
- THUNDERHEART denial of ancestry (acceptance)
- ADAPTATION self-loathing (self-confidence/self-lo
ve) - STAR WARS lack of personal power (personal
power) - GOOD WILL HUNTING rage (self-forgiveness)
- OFFICER AND A GENTLEMAN distrust (trustworthy)
- SHAWSHANK REDEMPTION hopelessness (hope)
- THE AFRICAN QUEEN self-serving (selfless
service) - MILLION DOLLAR BABY fear of intimacy
(vulnerability) - WONDERFUL LIFE feeling insignificant (feeling of
value) - DIE HARD fear of loss of control (allowing)
32MC BACK-STORY LAYERS
REDEEMING QUALITY
SHADOW/ GHOST
EMOTIONAL ARMOR
CHARACTER FLAW/VALUE OUT OF BALANCE
EMOTIONAL NEED
33DEFINITION OFEMOTIONAL NEED
- An unconscious longing, or emotional condition
that requires relief. Some emotional imbalance
that creates vague discomfort. The psychological
state that creates rockets of desire in a
character.
34EXAMPLES OF EMOTIONAL NEED
- A FEW GOOD MEN Dan needs to reconcile with
father - CASABLANCA Rick needs completion
- OFFICER AND A GENTLEMAN Zack needs to belong
- STAR WARS Luke needs sense of identity
- ROCKY Rocky needs self-esteem
- SHAWSHANK REDEMPTION Red needs to feel hope
- MILLION DOLLAR BABY Frankie needs to nurture
- ITS A WONDERFUL LIFE George needs to feel
valued - DIE HARD John needs to bond with his wife kids
- GOOD WILL HUNTING Will needs to feel self-love
35MC BACK-STORY LAYERS
REDEEMING QUALITY
SHADOW/ GHOST
EMOTIONAL ARMOR
CHARACTER FLAW/VALUE OUT OF BALANCE
EMOTIONAL NEED
CONSCIOUS DESIRE
36DEFINITION OFCONSCIOUS DESIRE
- Stimulated by an unconscious inner need, desire
rises up as a conscious wish, request, longing,
or petition for something to be, do, or have. -
To covet or crave something or some state of
being in the hope that it will fulfill this
vague inner need. Desire arouses reason for the
Decision To Act and gives purpose and direction
to behavior.
37EXAMPLES OFCONSCIOUS DESIRE
- A FEW GOOD MEN Dan desires to be best at what he
does. - OFFICER AND A GENTLEMAN Zack desires to impress
others. - STAR WARS Luke desires to fight the Imperial
Forces. - ROCKY Rocky desires to prove hes no bum.
- SHAWSHANK REDEMPTION Red desires to find
something to believe in. - MILLION DOLLAR BABY Frankie desires to manage a
fighter to a championship. - WIZARD OF OZ Dorothy desires to find a
trouble-free place. - ITS A WONDERFUL LIFE George desires to do
something great. - DIE HARD John desires to spend Christmas with
his family. - GOOD WILL HUNTING Will desires to prove to
himself hes superior to others.
38MC BACK-STORY LAYERS
REDEEMING QUALITY
SHADOW/ GHOST
EMOTIONAL ARMOR
CHARACTER FLAW/VALUE OUT OF BALANCE
EMOTIONAL NEED
CONSCIOUS DESIRE
LIFE-CHALLENGING DECISION
39LIFE-CHALLENGING DECISION
- A Life-Challenging Decision is one where the main
character steps beyond the safety of his/her
Emotional Armor for some lofty goal. S/he acts
according to his/her current beliefs, which
dictate reactive behavior, but a Life-Challenging
Decision assumes risk as a result of the
established Emotional Armor.
40STAGES IN ACT ONE
- ORDINARY WORLD
- Redeeming Quality
- Emotional Armor
- Character Flaw/Value out of balance
- CALL TO ADVENTURE/INCITING INCIDENT
- REFUSAL OF THE CALL
- NEW INFORMATION
- FIRST DECISION TO ACT/CROSSING THE THRESHOLD
- Stepping outside of Emotional Armor
- Start of Questing Journey
41CALL TO ADVENTURE(INCITING INCIDENT)
- The Call To Adventure offers the opportunity to
the main character to pursue his conscious desire.
42EXAMPLES OF CALL TO ADVENTURE
- A FEW GOOD MEN Kaffee receives the case
assignment of defending Dawson and Downey. - STAR WARS Obi-Wan solicits Luke to battle the
Empire. - ROCKY Apollos manager offers Rocky a shot at
the title. - MILLION DOLLAR BABY Maggie begs Frankie to train
her. - WIZARD OF OZ Auntie Em tells Dorothy to find
some place where she wont get into trouble. - ITS A WONDERFUL LIFE Pa Bailey urges George to
follow in his footsteps at the Bailey bank. - DIE HARD Holly offers John her spare bedroom.
- GOOD WILL HUNTING Lambeau rescues Will, tells
him to see a therapist.
43REFUSAL OF THE CALL
- Refusal of the call shows the reactive behavior
of the main character as a result of living out
of his Emotional Armor, and sets up the intensity
of the emotional risk when the character finally
makes the Decision To Act that sends him on his
quest.
44EXAMPLES OFREFUSAL OF THE CALL
- A FEW GOOD MEN Kaffee offers a plea bargain of
12 years with no investigation. - STAR WARS Luke feels obligated to stay on the
farm. - ROCKY Rocky plays along with Apollos publicity,
but doesnt take the challenge seriously. - MILLION DOLLAR BABY Frankie says I dont train
girls. Girlie, tough aint enough. - WIZARD OF OZ Lets Professor Marvel talk her into
returning home. - ITS A WONDERFUL LIFE George sets off for
college. - GOOD WILL HUNTING Will blows off five
therapists. - DIE HARD John creates an argument because Holly
changed her name.
45NEW INFORMATION(MENTOR BEAT)
- The New Information beat appeals to the Main
Characters redeeming quality and offers a new
perspective on the Call To Adventure.
46EXAMPLES OFNEW INFORMATION
- A FEW GOOD MEN Danny discovers that the military
is willing to bargain too easily. - STAR WARS Lukes Aunt Uncle are killed by the
Imperial Forces. - ROCKY Mickey wants to manage Rocky because he
has potential. - MILLION DOLLAR BABY Frankies main fighter
leaves him and wins the championship belt letter
returned. - WIZARD OF OZ Tornado takes the house away and
lands it in Oz. - ITS A WONDERFUL LIFE Pa Bailey has a fatal
stroke and Potters primed to close down the
Building Loan. - GOOD WILL HUNTING Sean has a heart to heart with
Will and pierces his intellect with some truth. - DIE HARD (potential) Talk with Chauffeur makes
John realize that hes denying his kids on
Christmas.
47FIRST DECISION TO ACTCROSSING THE THRESHOLD
- A FEW GOOD MEN Dan pleads clients not guilty.
- STAR WARS Luke decides to go with Obiwan.
- ROCKY Rocky accepts Mickey as Manager.
- MILLION DOLLAR BABY Frankie decides to train
Maggie. - WIZARD OF OZ Dorothy steps through the door into
Munchkin land. - ITS A WONDERFUL LIFE George assumes leadership
of Building Loan. - GOOD WILL HUNTING Will shows up after Sean
challenges him, and finally starts talking. - DIE HARD (missed beat) John decides hell risk
apologizing to Holly so he can see his kids on
Christmas goes toward the door hears gunfire.
48STEPS TOLIFE-CHALLENGING DECISIONS
- Major obstacle to the quest
- Self-doubt and falling back on reactive behavior
- Intercession by the Conscience Character
- New Information
- Beat of silence contemplating the risk
- Taking the action of risk
49ACT TWO ELEMENTS
- SPECIAL WORLD BELLY OF THE BEAST
TRANSFORMATIONAL ARENA - ENEMIES AND ALLIES
- CONSCIENCE TEMPTER
- BUILDING SKILLS NEEDED FOR QUEST
- TOTAL COMMITMENT TO QUEST
- APOTHEOSIS
- ATONEMENT
- NEW INFORMATION
50EXAMPLES OF SPECIAL WORLD
- A FEW GOOD MEN Courtroom
- SHALL WE DANCE Dance Studio
- ROCKY Training
- MILLION DOLLAR BABY Relationship
- WONDERFUL LIFE Building Loan
- CASABLANCA Reconnecting w/ past
- GOOD WILL HUNTING Seans office
- Wizard of Oz Land of Oz
51ACT TWO L-C DECISIONS
- HAPPEN ABOUT EVERY 15 PAGES
- 45 - CREATING CHARACTER GROWTH (adjusting to the
Special World) Adaptation - 60 TOTAL COMMITMENT TO QUEST (approach to the
inmost cave) MillionDollarBaby - 75 LEADS TO CENTRAL CRISIS (ordeal
apotheosis death of quest) MDB - 90 THRESHOLD INTO FINAL BATTLE (reward
atonement) A Few Good Men - DECISIONS CREATE THE STORY SPINE
52DEFINITION OF APOTHEOSIS
- The Apotheosis beat is the seeming death of the
quest. The Main Character sees no way to
proceed. He has made every risky decision, taken
every risky action and finds himself without
options. The situation looks hopeless.
53DEFINITION OF ATONEMENT
- Atonement is a rite of passage that happens when
the Main Character comes face to face with the
beliefs that have run his life until now. Now is
the time to see them as limitations that stop him
from his present goal. He must embrace and
transcend his shadow side and expand into a new
belief paradigm before he can move forward.
54EXAMPLES OF ATONEMENT
- A FEW GOOD MEN Danny confronts his fear of being
compared to his father. - ADAPTATION Charlie realizes that he cant
control what other people think of him. - DIE HARD John admits that hes been a jerk with
Holly. - GOOD WILL HUNTING Will realizes that its not
his fault. - CASABLANCA Rick realizes that his personal
feelings have little to do with the big picture. - ITS A WONDERFUL LIFE George sees the effect
hes had on the whole town of Bedford Falls.
55ACT THREE ELEMENTS
- FINAL BATTLE
- SELF-REALIZATION
- Awareness of Redeeming Quality
- Value in balance
- Theme revealed/implied
- NEW MORAL/LIFE ORDER
- New Ordinary World
- New rockets of desire
56EXAMPLES OF THEMATIC STATEMENT
- A FEW GOOD MEN Integrity brings honor.
- SHAWSHANK REDEMPTION Hope leads to freedom.
- THUNDERHEART Acceptance allows integration.
- ADAPTATION Self-confidence leads to success.
- STAR WARS Personal power leads to trusting the
force/intuition.
57MORE EXAMPLES
- GOOD WILL HUNTING Self-forgiveness leads to
love. - OFFICER A GENT Trustworthiness leads to sense
of belonging. - MILLION DOLLAR BABY Vulnerability leads to
letting go. - WONDERFUL LIFE Feeling of value leads to
accepting ones fate. - DIE HARD Allowing leads to self-awareness.
58