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STORY OF THEME AND PLOT

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Title: STORY OF THEME AND PLOT


1
STORY OF THEME AND PLOT
  • JOHN RAINEY MFA
  • RAINEY SCRIPT CONSULTING

2
INTRODUCTION
  • Relationship between plot and theme
  • Holistic process of screenwriting
  • Character vs story idea
  • Inspirational bits and pieces
  • Audience participation exercise
  • Dispelling a misperception
  • Point-of-view character in a film

3
STORY POINTS OF VIEW 1 MAIN CHARACTER THAT
TRANSFORMS
  • EXAMPLES
  • CASABLANCA - Rick
  • ADAPTATION - Charlie
  • A FEW GOOD MEN - Danny
  • THUNDERHEART - Ray
  • JERRY McGUIRE - Jerry
  • PULP FICTION Jules
  • STAR WARS Luke
  • GOOD WILL HUNTING - Will
  • ITS A WONDERFUL LIFE George
  • MILLION DOLLAR BABY - Frankie
  • AND A ZILLION MORE

4
STORY POINTS OF VIEW 2MAIN CHARACTER THAT
MAINTAINS STEADFAST VALUES
  • EXAMPLES
  • LEONES SPAGHETTI WESTERNS
  • BRAVEHEART - William
  • GLADIATOR - Maximus
  • SPARTACUS - Spartacus
  • BILLY JACK - Billy
  • HIGH NOON Marshal Will Kane
  • SHANE - Shane
  • PULP FICTION - Butch
  • BEVERLY HILLS COP - Axel

5
STORY POINTS OF VIEW 3MAIN CHARACTER THAT
TAKES A DESTRUCTIVE PATH
  • EXAMPLES
  • CITIZEN KANE Charles Foster Kane
  • ANGEL HEART - Harry
  • SCARFACE - Tony
  • LOOKING FOR MISTER GOODBAR - Theresa
  • MACBETH - Macbeth
  • PULP FICTION - Vincent
  • MEMENTO - Leonard
  • TAXI DRIVER - Travis
  • THE WILD BUNCH - Pike

6
STORY POINTS OF VIEW 42 main characters
(ROMANTIC COMEDIES BUDDY FILMS)
  • EXAMPLES
  • -WHEN HARRY MET SALLY Harry Sally
  • -MOONSTRUCK Loretta Ronny
  • -YOUVE GOT MAIL Joe Kathleen
  • - SLEEPLESS IN SEATTLE Sam Annie
  • -TWO WEEKS NOTICE Lucy George
  • -HOW TO LOSE A GUY IN 10 DAYS Ben Andie
  • -PRETTY WOMAN Edward Vivian
  • -MIDNIGHT RUN Jack Jonathan
  • -48 HOURS Jack Reggie
  • -PLANES, TRAINS, AUTOMOBILES Neal Del
  • -ODD COUPLE Felix Oscar
  • -THELMA AND LOUISE Thelma Louise

7
STORY POINTS OF VIEW 5 MULTIPLE CHARACTER
PERSPECTIVE
  • EXAMPLES
  • TRAFFIC
  • PULP FICTION
  • THE BIG CHILL
  • GRAND CANYON
  • LOVE ACTUALLY
  • SHORT CUTS
  • NASHVILLE
  • WELCOME TO L.A.
  • AMERICAN BEAUTY
  • SYRIANA

8
INTRODUCTION TOMAIN CHARACTER THAT TRANSFORMS
  • HERO(INE)S JOURNEY STORY
  • WHAT HOLLYWOOD LOOKS FOR IN SPECS
  • THE TEMPLATE FOR MOST FILMS
  • BEST FOR WRITING SAMPLE
  • COHESIVE PLOT
  • EMOTIONAL THEMATIC CENTER
  • SOURCE OF STORY SPINE (STRUCTURE)

9
DEFINITION OFMAIN CHARACTER THAT TRANSFORMS
  • TAKES THE QUESTING JOURNEY
  • MAKES EMOTIONALLY RISKY DECISIONS
  • EXPERIENCES EXPANSION OF CONSCIOUSNESS
  • BRINGS VALUES BACK INTO BALANCE
  • REACHES A SATISFACTORY GOAL

10
Main Character 1 AS PROTAGONIST
  • CALLED HERO(INE)
  • Examples
  • A FEW GOOD MEN
  • AN OFFICER AND A GENTLEMAN
  • THUNDERHEART
  • CASABLANCA
  • ON THE WATERFRONT
  • THE WIZARD OF OZ
  • MILLION DOLLAR BABY
  • STAR WARS
  • GOOD WILL HUNTING
  • DIE HARD

11
Main Character 2DIFFERENT FROM PROTAGONIST
  • Examples
  • SHAWSHANK REDEMPTION - Red
  • TO KILL A MOCKINGBIRD - Scout
  • PRIMARY COLORS Henry Burton
  • ROSEMARYS BABY - Rosemary
  • MILLION-DOLLAR BABY Frankie
  • TERMINATOR Sarah Conners
  • V FOR VENDETTA - Evey

12
MAIN CHARACTERS JOURNEYS CREATE PLOT AND THEME
  • OUTER JOURNEY CREATES THE PLOT
  • Decisions Actions
  • Creates Antagonist
  • Creates Story Structure
  • INNER JOURNEY CREATES THE THEME
  • Storys Emotional Engine
  • Moral Dilemma
  • Main Characters arc
  • PLOT THEME COMBINE TO CREATE STORY SPINE

13
THEME?
  • UNIVERSAL SUBJECT?
  • TRAFFIC drugs
  • MILLION DOLLAR BABY boxing
  • STAR WARS oppression
  • PERSONAL VALUE?
  • TRAFFIC family connection
  • MILLION DOLLAR BABY emotional vulnerability
  • STAR WARS personal power

14
DEFINITION OF THEME
  • Theme is implied as a result of the inner
    emotional transformational journey that the
    point-of-view character takes, which is initiated
    by a Life-Challenging Decision toward an outer
    quest.
  • The THEME is a resolution of the main characters
    needs and yearnings as the result of some past
    experience, or ghost, that throws a value out of
    balance in his/her psyche -- the Theme goal.

15
PLOT SPINE
  • LIFE-CHALLENGING DECISIONS
  • SERIES OF ACTIONS AND OBSTACLES
  • APOTHEOSIS
  • ATONEMENT
  • SELF-REALIZATION

16
DEFINITION OF PLOT
  • A coordinated series of actions taken by the main
    character in the direction toward accomplishing
    an outer quest.
  • The PLOT shows us what the main character will do
    to fulfill his needs -- the Plot goal.

17
MC BACK-STORY LAYERS
  • Pet the puppy

REDEEMING QUALITY
18
DEFINITION OF REDEEMING QUALITY
  • A soul quality manifested in a characters action
    that has life-supporting, life-enhancing value.
    Hollywood has coined the phrase pet the puppy
    scene where a character does something positive
    early in the story that bonds the audience to
    him. This action of pure, positive energy shows
    the audience for whom to root, and gives it the
    impression that this character deserves to
    succeed in a quest.

19
EXAMPLES OF REDEEMING QUALITY
  • ALADDIN Steals his breakfast only to give it
    away to two street urchins.
  • A FEW GOOD MEN Dan shows intelligent humor when
    he plea bargains a case during batting practice.
  • ROCKY Rocky doesnt break the guys thumbs he
    walks the girl home whos hanging out with hoods.
  • MILLION DOLLAR BABY Frankie pays for Willies
    wifes car.
  • STAR WARS Luke takes pity on R2D2 urges his
    uncle to purchase him along with C3PO.
  • GOOD WILL HUNTING Will solves the theorem and
    tells no one.
  • WIZARD OF OZ Dorothy smothers Toto with love.
  • DIE HARD John carries a huge teddy bear through
    the airport.
  • CASABLANCA Ricks kind to his employees.

20
MC BACK-STORY LAYERS
REDEEMING QUALITY
  • EMOTIONAL WOUND

21
DEFINITION OF EMOTIONAL WOUND
  • Blow to ones ego in formative years, like
    rejection, emotional abandonment, result of
    physical injury or abuse, psychic abuse, birth
    trauma, etc.

22
MC BACK-STORY LAYERS
REDEEMING QUALITY
  • EMOTIONAL WOUND

SHADOW/GHOST
23
DEFINITION OF SHADOW/GHOST
  • From the Emotional Wound arises a shadowy
    specter of the psyche, which blocks the light of
    consciousness. It is an inner phantom that
    haunts and distorts ones perception.

24
MC BACK-STORY LAYERS
REDEEMING QUALITY
  • EMOTIONAL WOUND

SHADOW/ GHOST
EMOTIONAL ARMOR
25
DEFINITION OF EMOTIONAL ARMOR
  • Feeling the fear from the haunting specter of an
    Emotional Wound, one creates a persona that
    attempts to protect the being and ward off any
    further attacks on ones vulnerability. Some
    build muscles some grow fat some develop skills
    (social, physical, intellectual, artistic) some
    accumulate knowledge. A belief system is
    constructed that manifests as mannerisms and
    attitudes presenting a mask that hides the ghost
    of the wound even from the being wearing the mask
    of emotional armor.

26
EXAMPLES OF EMOTIONAL ARMOR
  • HAMLET Hamlets scathing wit and probing
    analysis
  • A FEW GOOD MEN Danny plea bargains
  • GOOD WILL HUNTING Will slams people with
    brilliance and fists.
  • THUNDERHEART Rays FBI suit and tie and
    ultra-short hair
  • CASABLANCA Rick sticks his neck out for nobody.
  • MILLION DOLLAR BABY Frankie doesnt train girls.
    Tough aint enough. Always protect yourself.
  • ROCKY Rocky maintains low expectations.
  • STAR WARS Luke goes along with the program.
  • SHAWSHANK REDEMPTION Red goes along with the
    program.
  • DIE HARD John needs to be in control.

27
MC BACK-STORY LAYERS
REDEEMING QUALITY
  • EMOTIONAL WOUND

SHADOW/ GHOST
EMOTIONAL ARMOR
CHARACTER FLAW/VALUE OUT OF BALANCE
28
DEFINITION OF CHARACTER FLAW
  • A DEFECT OR SHORTCOMING OF SOME INTANGIBLE HUMAN
    VALUE THAT MANIFESTS AS A NEGATIVE TRAIT, OR THE
    SHADOW SIDE OF A POSITIVE VALUE.

29
DEFINITION OF HUMAN VALUE
  • A principle, standard, or quality considered
    worthwhile or desirable, such as faith, hope,
    charity, justice, prudence, fortitude,
    temperance, appreciation, humility, compassion,
    gratitude, honor, etc.
  • Boy Scout code.

30
DEFINITION OFVALUE OUT OF BALANCE
  • Some principle, standard, or human quality that
    has been compromised or neglected in the main
    character as a result of assuming the protective
    nature of emotional armor through beliefs,
    attitudes, and behavior that rule character
    choices.

31
MOVIE EXAMPLES OFVALUE OUT OF BALANCE
  • A FEW GOOD MEN compromised integrity (Integrity)
  • THUNDERHEART denial of ancestry (acceptance)
  • ADAPTATION self-loathing (self-confidence/self-lo
    ve)
  • STAR WARS lack of personal power (personal
    power)
  • GOOD WILL HUNTING rage (self-forgiveness)
  • OFFICER AND A GENTLEMAN distrust (trustworthy)
  • SHAWSHANK REDEMPTION hopelessness (hope)
  • THE AFRICAN QUEEN self-serving (selfless
    service)
  • MILLION DOLLAR BABY fear of intimacy
    (vulnerability)
  • WONDERFUL LIFE feeling insignificant (feeling of
    value)
  • DIE HARD fear of loss of control (allowing)

32
MC BACK-STORY LAYERS
REDEEMING QUALITY
  • EMOTIONAL WOUND

SHADOW/ GHOST
EMOTIONAL ARMOR
CHARACTER FLAW/VALUE OUT OF BALANCE
EMOTIONAL NEED
33
DEFINITION OFEMOTIONAL NEED
  • An unconscious longing, or emotional condition
    that requires relief. Some emotional imbalance
    that creates vague discomfort. The psychological
    state that creates rockets of desire in a
    character.

34
EXAMPLES OF EMOTIONAL NEED
  • A FEW GOOD MEN Dan needs to reconcile with
    father
  • CASABLANCA Rick needs completion
  • OFFICER AND A GENTLEMAN Zack needs to belong
  • STAR WARS Luke needs sense of identity
  • ROCKY Rocky needs self-esteem
  • SHAWSHANK REDEMPTION Red needs to feel hope
  • MILLION DOLLAR BABY Frankie needs to nurture
  • ITS A WONDERFUL LIFE George needs to feel
    valued
  • DIE HARD John needs to bond with his wife kids
  • GOOD WILL HUNTING Will needs to feel self-love

35
MC BACK-STORY LAYERS
REDEEMING QUALITY
  • EMOTIONAL WOUND

SHADOW/ GHOST
EMOTIONAL ARMOR
CHARACTER FLAW/VALUE OUT OF BALANCE
EMOTIONAL NEED
CONSCIOUS DESIRE
36
DEFINITION OFCONSCIOUS DESIRE
  • Stimulated by an unconscious inner need, desire
    rises up as a conscious wish, request, longing,
    or petition for something to be, do, or have. -
    To covet or crave something or some state of
    being in the hope that it will fulfill this
    vague inner need. Desire arouses reason for the
    Decision To Act and gives purpose and direction
    to behavior.

37
EXAMPLES OFCONSCIOUS DESIRE
  • A FEW GOOD MEN Dan desires to be best at what he
    does.
  • OFFICER AND A GENTLEMAN Zack desires to impress
    others.
  • STAR WARS Luke desires to fight the Imperial
    Forces.
  • ROCKY Rocky desires to prove hes no bum.
  • SHAWSHANK REDEMPTION Red desires to find
    something to believe in.
  • MILLION DOLLAR BABY Frankie desires to manage a
    fighter to a championship.
  • WIZARD OF OZ Dorothy desires to find a
    trouble-free place.
  • ITS A WONDERFUL LIFE George desires to do
    something great.
  • DIE HARD John desires to spend Christmas with
    his family.
  • GOOD WILL HUNTING Will desires to prove to
    himself hes superior to others.

38
MC BACK-STORY LAYERS
REDEEMING QUALITY
  • EMOTIONAL WOUND

SHADOW/ GHOST
EMOTIONAL ARMOR
CHARACTER FLAW/VALUE OUT OF BALANCE
EMOTIONAL NEED
CONSCIOUS DESIRE
LIFE-CHALLENGING DECISION
39
LIFE-CHALLENGING DECISION
  • A Life-Challenging Decision is one where the main
    character steps beyond the safety of his/her
    Emotional Armor for some lofty goal. S/he acts
    according to his/her current beliefs, which
    dictate reactive behavior, but a Life-Challenging
    Decision assumes risk as a result of the
    established Emotional Armor.

40
STAGES IN ACT ONE
  • ORDINARY WORLD
  • Redeeming Quality
  • Emotional Armor
  • Character Flaw/Value out of balance
  • CALL TO ADVENTURE/INCITING INCIDENT
  • REFUSAL OF THE CALL
  • NEW INFORMATION
  • FIRST DECISION TO ACT/CROSSING THE THRESHOLD
  • Stepping outside of Emotional Armor
  • Start of Questing Journey

41
CALL TO ADVENTURE(INCITING INCIDENT)
  • The Call To Adventure offers the opportunity to
    the main character to pursue his conscious desire.

42
EXAMPLES OF CALL TO ADVENTURE
  • A FEW GOOD MEN Kaffee receives the case
    assignment of defending Dawson and Downey.
  • STAR WARS Obi-Wan solicits Luke to battle the
    Empire.
  • ROCKY Apollos manager offers Rocky a shot at
    the title.
  • MILLION DOLLAR BABY Maggie begs Frankie to train
    her.
  • WIZARD OF OZ Auntie Em tells Dorothy to find
    some place where she wont get into trouble.
  • ITS A WONDERFUL LIFE Pa Bailey urges George to
    follow in his footsteps at the Bailey bank.
  • DIE HARD Holly offers John her spare bedroom.
  • GOOD WILL HUNTING Lambeau rescues Will, tells
    him to see a therapist.

43
REFUSAL OF THE CALL
  • Refusal of the call shows the reactive behavior
    of the main character as a result of living out
    of his Emotional Armor, and sets up the intensity
    of the emotional risk when the character finally
    makes the Decision To Act that sends him on his
    quest.

44
EXAMPLES OFREFUSAL OF THE CALL
  • A FEW GOOD MEN Kaffee offers a plea bargain of
    12 years with no investigation.
  • STAR WARS Luke feels obligated to stay on the
    farm.
  • ROCKY Rocky plays along with Apollos publicity,
    but doesnt take the challenge seriously.
  • MILLION DOLLAR BABY Frankie says I dont train
    girls. Girlie, tough aint enough.
  • WIZARD OF OZ Lets Professor Marvel talk her into
    returning home.
  • ITS A WONDERFUL LIFE George sets off for
    college.
  • GOOD WILL HUNTING Will blows off five
    therapists.
  • DIE HARD John creates an argument because Holly
    changed her name.

45
NEW INFORMATION(MENTOR BEAT)
  • The New Information beat appeals to the Main
    Characters redeeming quality and offers a new
    perspective on the Call To Adventure.

46
EXAMPLES OFNEW INFORMATION
  • A FEW GOOD MEN Danny discovers that the military
    is willing to bargain too easily.
  • STAR WARS Lukes Aunt Uncle are killed by the
    Imperial Forces.
  • ROCKY Mickey wants to manage Rocky because he
    has potential.
  • MILLION DOLLAR BABY Frankies main fighter
    leaves him and wins the championship belt letter
    returned.
  • WIZARD OF OZ Tornado takes the house away and
    lands it in Oz.
  • ITS A WONDERFUL LIFE Pa Bailey has a fatal
    stroke and Potters primed to close down the
    Building Loan.
  • GOOD WILL HUNTING Sean has a heart to heart with
    Will and pierces his intellect with some truth.
  • DIE HARD (potential) Talk with Chauffeur makes
    John realize that hes denying his kids on
    Christmas.

47
FIRST DECISION TO ACTCROSSING THE THRESHOLD
  • A FEW GOOD MEN Dan pleads clients not guilty.
  • STAR WARS Luke decides to go with Obiwan.
  • ROCKY Rocky accepts Mickey as Manager.
  • MILLION DOLLAR BABY Frankie decides to train
    Maggie.
  • WIZARD OF OZ Dorothy steps through the door into
    Munchkin land.
  • ITS A WONDERFUL LIFE George assumes leadership
    of Building Loan.
  • GOOD WILL HUNTING Will shows up after Sean
    challenges him, and finally starts talking.
  • DIE HARD (missed beat) John decides hell risk
    apologizing to Holly so he can see his kids on
    Christmas goes toward the door hears gunfire.

48
STEPS TOLIFE-CHALLENGING DECISIONS
  • Major obstacle to the quest
  • Self-doubt and falling back on reactive behavior
  • Intercession by the Conscience Character
  • New Information
  • Beat of silence contemplating the risk
  • Taking the action of risk

49
ACT TWO ELEMENTS
  • SPECIAL WORLD BELLY OF THE BEAST
    TRANSFORMATIONAL ARENA
  • ENEMIES AND ALLIES
  • CONSCIENCE TEMPTER
  • BUILDING SKILLS NEEDED FOR QUEST
  • TOTAL COMMITMENT TO QUEST
  • APOTHEOSIS
  • ATONEMENT
  • NEW INFORMATION

50
EXAMPLES OF SPECIAL WORLD
  • A FEW GOOD MEN Courtroom
  • SHALL WE DANCE Dance Studio
  • ROCKY Training
  • MILLION DOLLAR BABY Relationship
  • WONDERFUL LIFE Building Loan
  • CASABLANCA Reconnecting w/ past
  • GOOD WILL HUNTING Seans office
  • Wizard of Oz Land of Oz

51
ACT TWO L-C DECISIONS
  • HAPPEN ABOUT EVERY 15 PAGES
  • 45 - CREATING CHARACTER GROWTH (adjusting to the
    Special World) Adaptation
  • 60 TOTAL COMMITMENT TO QUEST (approach to the
    inmost cave) MillionDollarBaby
  • 75 LEADS TO CENTRAL CRISIS (ordeal
    apotheosis death of quest) MDB
  • 90 THRESHOLD INTO FINAL BATTLE (reward
    atonement) A Few Good Men
  • DECISIONS CREATE THE STORY SPINE

52
DEFINITION OF APOTHEOSIS
  • The Apotheosis beat is the seeming death of the
    quest. The Main Character sees no way to
    proceed. He has made every risky decision, taken
    every risky action and finds himself without
    options. The situation looks hopeless.

53
DEFINITION OF ATONEMENT
  • Atonement is a rite of passage that happens when
    the Main Character comes face to face with the
    beliefs that have run his life until now. Now is
    the time to see them as limitations that stop him
    from his present goal. He must embrace and
    transcend his shadow side and expand into a new
    belief paradigm before he can move forward.

54
EXAMPLES OF ATONEMENT
  • A FEW GOOD MEN Danny confronts his fear of being
    compared to his father.
  • ADAPTATION Charlie realizes that he cant
    control what other people think of him.
  • DIE HARD John admits that hes been a jerk with
    Holly.
  • GOOD WILL HUNTING Will realizes that its not
    his fault.
  • CASABLANCA Rick realizes that his personal
    feelings have little to do with the big picture.
  • ITS A WONDERFUL LIFE George sees the effect
    hes had on the whole town of Bedford Falls.

55
ACT THREE ELEMENTS
  • FINAL BATTLE
  • SELF-REALIZATION
  • Awareness of Redeeming Quality
  • Value in balance
  • Theme revealed/implied
  • NEW MORAL/LIFE ORDER
  • New Ordinary World
  • New rockets of desire

56
EXAMPLES OF THEMATIC STATEMENT
  • A FEW GOOD MEN Integrity brings honor.
  • SHAWSHANK REDEMPTION Hope leads to freedom.
  • THUNDERHEART Acceptance allows integration.
  • ADAPTATION Self-confidence leads to success.
  • STAR WARS Personal power leads to trusting the
    force/intuition.

57
MORE EXAMPLES
  • GOOD WILL HUNTING Self-forgiveness leads to
    love.
  • OFFICER A GENT Trustworthiness leads to sense
    of belonging.
  • MILLION DOLLAR BABY Vulnerability leads to
    letting go.
  • WONDERFUL LIFE Feeling of value leads to
    accepting ones fate.
  • DIE HARD Allowing leads to self-awareness.

58
  • QUESTIONS?
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