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General Introduction: Technological Issues

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1. Chinese-European Workshop on Digital Preservation, Beijing July ... C64 / AMIGA. Original System 1988. Target System 2002. img. Emulation OS. Migration. 17 ... – PowerPoint PPT presentation

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Title: General Introduction: Technological Issues


1
General Introduction Technological Issues
Reinhard Altenhöner Die Deutsche Bibliothek,
Frankfurt am Main, Germany altenhoener_at_dbf.ddb.de
2
Complex storage systems
3
Binary Code
  • 1101110111001111001101001010101110101110010101011
    10001101010101010001101010101010101010100010101010
    10101010101010101010100010101010101010101001110000
    01011111100110111011100111100110100101010111010111
    00101010111000110101010101000110101010101010101010
    00101010101010101010101010101010001010101010101010
    10011100000101111110011011101110011110011010010101
    01110101110010101011100011010101010100011010101010
    101010101000101010101010101010101

4
Archiving the bit stream
  • Digital information is stored as a bit stream on
    physical media
  • Storage media types change quickly and are
    subject to obsolescence
  • Storage media are unstable and can degrade quickly

5
Substantial preservation I
  • Starting point for all following activities,
    depends from
  • Stability of the data-carrier
  • Copying (refreshing)
  • Migration of the data carriere.g. magnetic --gt
    optical
  • Risk management

6
Substantial preservation II
  • Factors of disturbance
  • the mass of data
  • ? automation
  • unexpected material behavior
  • ? current material observation (in general
    technology watch)
  • failures in copy procedures
  • ? strictly control of the processes
  • copy protection, DRM
  • ? no solution until today ...

7
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8
Of course code ...
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9
Interpretation of Code
  • The Rosetta Stone
  • 196 a. Chr.
  • founded 1799
  • Today British Museum, London

10
(No Transcript)
11
Technical key issues
  • ? Migration
  • Emulation
  • Standardization

12
Migration (1)
13
Migration (2)
  • Advantages
  • Well-tried strategy
  • just in case ??!!
  • Disadvantages
  • No end
  • Barriers
  • Risk to fake the data
  • Risk to lost information

14
Emulation (1)
15
Emulation (2)
  • Advantages
  • Objects are preserved without change
  • Calculable amounts
  • For all digital objects
  • Disadvantages
  • High investment necessary for RD
  • Business value??!!
  • feasibility

16
Migration / Emulation in production in DDB
eg. C64 / AMIGA
Original System 1988
Migration
Target System 2002
img
Emulation OS
17
Rendering objects
  • We need information about the production
    environment of the given object
  • Software
  • Technical context
  • Embedded objects
  • Metadata (they also have to be considered in the
    long-term preservation)

18
Standardization
19
(No Transcript)
20
Archiving of net-publications
DEPOSIT- SYSTEM
Object-specific metadata Data
21
Metadata
  • Specific Preservation Metadata are necessary to
    ensure that information can be rendered in the
    future? Metadata about
  • Provenance
  • Structure
  • File Format(s)
  • Technical Environment
  • Rights
  • How much metadata can be extracted automatically
    during ingest process?
  • Tools needed!

22
Additional remarks
  • Migration of the metadata
  • Digital information can be easily changed
  • ? Threats to the authenticity and integrity of
    the resources
  • Long-term preservation of metadata
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