Title: Adventures in H.323 Videoconference Streaming and Recording
1Adventures in H.323 Videoconference Streaming and
Recording
- John Langkals
- Technology Engineer
- OARnet
- OARnet H.323 Training
- May 2002
2What is Video Streaming?
-
- Streaming video is taking a large media file
that has been requested, and transmitting small,
continuous amounts of that file over the network
or Internet to a software player.
3Streaming Server
Client software player
4The Magic of Streaming Video
- The media streamed can be a live or a recorded
event. - The user can start viewing the media without
waiting until the end of transmission. - Streaming video can be archived and replayed
anytime by anyone anywhere in the world.
5Buffering
- Buffering is when the streaming media enters the
users computer at a faster rate than can be
played. -
- A small amount of the media is downloaded, and
then while that initial portion is playing, the
next part of the media is downloaded and stored
in memory. - Buffering allows for network hiccups.
6What about Unicast and Multicast?
- Unicasting creates a stream from the server for
each client request. - Multicasting is the technology that replicates
packets at the router level, easing the load on
the streaming server as well as the internal
network.
7Unicast Individual Requests
8Unicast
- The traditional method for transmitting media
over the internet is unicast. - This can be quite network intensive when multiple
streams are requested. - Its VOD. It has no definite start or stop time.
9Multicast Reflecting
10Multicasting
- When a request for a stream is made, the server
sends out a single multicast stream to the
router. - The router recognizes it as a multicast stream
and then duplicates the stream for each
additional client request. - Its comparable to a television broadcast. Its
a shared connection.
11What about Webcasting?
- Webcasting describes a unicast Internet
broadcast. - Actually webcasting is a marketing term that has
no technical meaning.
12How on earth does the Internet deliver Streaming
Media?
- Streaming media is one of the major technologies
pushing the evolution of the Internet. - The network requirements for streaming video and
audio are radically different than static text. -
- TCP/IP, UDP/IP, and HTTP
13TCP/IP
TCP/IP and HTTP protocols are guarantee-based
and not time-based protocols. Both perform
poorly when streaming a time dependent media such
as audio and video. Web Pages and FTP
download More Complex
14UDP/IP
User Datagram Protocol was developed to solve the
issue of time-based delivery of the network data.
Streaming Media Simpler
15Network protocols to handle the transfer of video
and audio
- UDP
- User Datagram Protocol
- RTP
- Real-time Transfer Protocol
- RTSP
- Real Time Streaming Protocol
16UDP/IP vs TCP/IP
- TCP and UDP are two most commonly used
transport protocols on the Internet. - TCP provides a connection-oriented and reliable
flow between two hosts. - UDP provides a connectionless but unreliable
datagram service over the network.
17What does UDP do?
- The UDP protocol is designed to transfer packets
in time, and not worry about resending lost
packets. - Effective streaming requires that the data arrive
in a timely and orderly fashion. -
- If the client had to wait for each lost packet to
be present, there would be many pauses in the
video and ultimately an unsatisfactory
experience.
18RTP
- Real-time Transport Protocol is the transport
protocol for real-time data. - RTP is the mechanism for packaging the video
audio data. - RTP is usually transported via UDP but can be
transported over TCP.
19What about RTP?
- Packets sent on the Internet have unpredictable
delay and jitter. - RTP provides time stamping and sequence numbering
to handle the timing issues in real-time data
transport.
20RTSP
- RTSP provides "VCR-style" remote control
functionality for audio and video streams, with
functions such as pause, fast-forward, and
rewind. - RTSP is a control protocol that initiates and
directs delivery of streaming multimedia data
from media servers the actual data delivery is
done by RTP. - RTSP is carried over TCP because it is a reliable
transport mechanism and the control messages must
successfully make it to the server.
21More on RTSP
- RTSP aims to provide the same services on
streamed audio and video just as HTTP does for
text and graphics. -
- It uses URLs like those in HTTP.
- While HTTP is a stateless protocol, an RTSP
server has to maintain session states in order to
correlate RTSP requests with a stream.
22Recap
- RTSP and RTP are application level packaging.
- TCP and UDP are network protocols that RTSP, RTP,
and HTTP are carried in. -
- Application level
- RTSP messaging (VCR like controls)
- RTP transports video and audio data
- Network Protocol
- TCP reliable/guaranteed
- UDPunreliable/not guaranteed
23H.323 and Video Streaming
- H.323 is all about negotiating exchange of
multimedia data and it describes video
compression techniques H.261 and H.263. - When we rebroadcast it, the H.323 signaling is
stripped off and take the raw and video data and
rewrap it as WM, QT, or RealOne. - The H.323 stack is not involved with player
requests, that is part of the secret sauce.
24Digitally Recording H.323 VC
- We record the H.323 transmission digitally bit by
bit with no analog or baseband signals involved. - As the encoding is handled at the endpoint and
not within the streaming unit, the streaming
hardware can be located anywhere. It does not
need to be at the site of the event. - There is no encoding or decoding of the video.
This results in low overhead less processor
intensive and less delay.
25Any Questions?
- Videoconference recording
- and streaming demonstration
- using the Starbak Communications Torrent CE
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28User Interface
- Stream recording and replay is done over a web
browser using a free software player. - Password authentication
- Chat feature, slide function and web portal
capabilities.
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